Age | Commit message (Expand) | Author |
2022-08-31 | style: General style changes to match with the rest of the codebase | Morph |
2022-08-25 | video_code: support rectangle texture | FengChen |
2022-04-23 | general: Convert source file copyright comments over to SPDX | Morph |
2021-10-24 | TexturePass: Fix clamping of images as this allowed negative indices. | Fernando Sahmkow |
2021-10-17 | Shader Compiler: avoid overflowed indices on indixed samplers. | Fernando Sahmkow |
2021-07-22 | texture_pass: Fix is_read image qualification | ameerj |
2021-07-22 | glsl: Address rest of feedback | ameerj |
2021-07-22 | shader: Clang-format secondary textures | ReinUsesLisp |
2021-07-22 | shader: Fix secondary textures | ReinUsesLisp |
2021-07-22 | shader: Implement Int32 SUATOM/SURED | ameerj |
2021-07-22 | shader: Implement VertexA stage | FernandoS27 |
2021-07-22 | shader: Implement indexed textures | ReinUsesLisp |
2021-07-22 | shader: Implement D3D samplers | ReinUsesLisp |
2021-07-22 | spirv: Implement image buffers | ReinUsesLisp |
2021-07-22 | shader: Implement SULD and SUST | ReinUsesLisp |
2021-07-22 | shader_recompiler,video_core: Cleanup some GCC and Clang errors | lat9nq |
2021-07-22 | shader: Implement texture buffers | ReinUsesLisp |
2021-07-22 | shader: Abstract breadth searches and use the abstraction | ReinUsesLisp |
2021-07-22 | shader: Implement ImageGradient | FernandoS27 |
2021-07-22 | shader,spirv: Implement ImageQueryLod. | FernandoS27 |
2021-07-22 | shader: Implement TXQ and fix FragDepth | ReinUsesLisp |
2021-07-22 | shader: Add IR opcode for ImageFetch | FernandoS27 |
2021-07-22 | shader: Implement TLD4 and TLD4_B | FernandoS27 |
2021-07-22 | shader: Track first bindless argument instead of the instruction itself | ReinUsesLisp |
2021-07-22 | shader: Implement CAL inlining function calls | ReinUsesLisp |
2021-07-22 | shader: Partial implementation of LDC | ReinUsesLisp |
2021-07-22 | shader: Initial support for textures and TEX | ReinUsesLisp |