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path: root/src/shader_recompiler/frontend/maxwell
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2021-07-22shader: Initial support for textures and TEXReinUsesLisp
2021-07-22shader: Implement R2Pameerj
2021-07-22shader: Implement SHFameerj
2021-07-22shader: Implement LEAameerj
2021-07-22shader: Deduplicate HADD2 codeReinUsesLisp
2021-07-22shader: Implement I2Iameerj
2021-07-22shader: Implement HADD2ReinUsesLisp
2021-07-22shader: Implement LOP and LOP3ameerj
2021-07-22shader: Implement IADD3ameerj
2021-07-22shader: Implement PSETPameerj
2021-07-22Implement PSET, refactor common comparison funcsameerj
2021-07-22shader: Implement FLOameerj
2021-07-22shader: Implement ISET, add common_funcsameerj
2021-07-22shader: Make IMNMX, SHR, SEL stylistically more consistentameerj
2021-07-22shader: Implement ICMPameerj
2021-07-22shader: Implement IMNMXameerj
2021-07-22shader: Implement BFIameerj
2021-07-22shader: Implement BFEameerj
2021-07-22shader: Implement POPCameerj
2021-07-22shader: Implement SHRameerj
2021-07-22shader: Implement SELameerj
2021-07-22shader: Fix conditional execution of exit instructionsReinUsesLisp
2021-07-22shader: Fix control flowReinUsesLisp
2021-07-22shader: Implement more of XMAD and FFMA32I and fix XMAD.CBCCReinUsesLisp
2021-07-22shader: FMUL, select, RRO, and MUFU fixesReinUsesLisp
2021-07-22shader: Fix MOV(reg), add SHL variants and emit neg and abs instructionsReinUsesLisp
2021-07-22spirv: Fixes and Intel specific workaroundsReinUsesLisp
2021-07-22shader: Rename, implement FADD.SAT and P2R (imm)ReinUsesLisp
2021-07-22shader: Add denorm flush supportReinUsesLisp
2021-07-22spirv: Add lower fp16 to fp32 passReinUsesLisp
2021-07-22shader: Primitive Vulkan integrationReinUsesLisp
2021-07-22shader: Simplify ISCADDReinUsesLisp
2021-07-22spirv: Initial bindings supportReinUsesLisp
2021-07-22shader: Support SSA loops on IRReinUsesLisp
2021-07-22shader: Misc fixesReinUsesLisp
2021-07-22shader: Initial implementation of an ASTReinUsesLisp
2021-07-22spirv: Initial SPIR-V supportReinUsesLisp
2021-07-22shader: Add pools and rename filesReinUsesLisp
2021-07-22shader: Make typed IRReinUsesLisp
2021-07-22shader: Constant propagation and global memory to storage bufferReinUsesLisp
2021-07-22shader: Initial instruction supportReinUsesLisp
2021-07-22shader: SSA and dominanceReinUsesLisp
2021-07-22shader: Initial recompiler workReinUsesLisp