Age | Commit message (Expand) | Author |
2023-08-18 | Shader Recomnpiler: implement textuzreGrad 3D emulation constant propagation | Fernando Sahmkow |
2022-04-23 | general: Convert source file copyright comments over to SPDX | Morph |
2021-07-22 | shader: Implement Int32 SUATOM/SURED | ameerj |
2021-07-22 | shader: Implement PIXLD.MY_INDEX | ReinUsesLisp |
2021-07-22 | shader: Implement OUT | ReinUsesLisp |
2021-07-22 | shader: Stub ISBERD | ReinUsesLisp |
2021-07-22 | shader: Implement ATOM/S and RED | ameerj |
2021-07-22 | shader: Implement SULD and SUST | ReinUsesLisp |
2021-07-22 | shader: Address feedback + clang format | lat9nq |
2021-07-22 | shader: Implement AL2P | FernandoS27 |
2021-07-22 | shader: "Implement" NOP | FernandoS27 |
2021-07-22 | shader: Implement MEMBAR | FernandoS27 |
2021-07-22 | shader: Stub VOTE.VTG | FernandoS27 |
2021-07-22 | shader: Implement TXD | FernandoS27 |
2021-07-22 | shader: Implement TMML partially | FernandoS27 |
2021-07-22 | shader: Implement TLDS | FernandoS27 |
2021-07-22 | shader: Implement TLD | FernandoS27 |
2021-07-22 | shader: Implement FSWZADD | ameerj |
2021-07-22 | shader: Implement BRX | FernandoS27 |
2021-07-22 | shader: Implement LDS, STS, LDL, and STS and use SPIR-V 1.4 when available | ReinUsesLisp |
2021-07-22 | shader: Implement VMAD, VMNMX, VSETP | ameerj |
2021-07-22 | shader: Implement TXQ and fix FragDepth | ReinUsesLisp |
2021-07-22 | shader: Implement TLD4S. | FernandoS27 |
2021-07-22 | shader: Implement TLD4 and TLD4_B | FernandoS27 |
2021-07-22 | shader: Implement SHFL | ameerj |
2021-07-22 | shader: Implement VOTE | ameerj |
2021-07-22 | shader: Implement DMNMX, DSET, DSETP | ameerj |
2021-07-22 | shader: Implement F2F | FernandoS27 |
2021-07-22 | shader: Implement DMUL and DFMA | ameerj |
2021-07-22 | shader: Implement HSETP2 | FernandoS27 |
2021-07-22 | shader: Implement HSET2 | FernandoS27 |
2021-07-22 | shader: Implement HMUL2 | FernandoS27 |
2021-07-22 | shader: Implement HFMA2 | FernandoS27 |
2021-07-22 | shader: Implement I2F | ReinUsesLisp |
2021-07-22 | shader: Implement LOP32I | ReinUsesLisp |
2021-07-22 | shader: Add partial rasterizer integration | ReinUsesLisp |
2021-07-22 | shader: Implement DADD | ameerj |
2021-07-22 | shader: Implement CSET and CSETP | ameerj |
2021-07-22 | shader: Implement FSET and FSETP | ameerj |
2021-07-22 | shader: Implement TEXS | ReinUsesLisp |
2021-07-22 | shader: Implement CAL inlining function calls | ReinUsesLisp |
2021-07-22 | shader: Implement FMNMX | ameerj |
2021-07-22 | shader: Implement FCMP | ameerj |
2021-07-22 | shader: Partial implementation of LDC | ReinUsesLisp |
2021-07-22 | shader: Initial support for textures and TEX | ReinUsesLisp |
2021-07-22 | shader: Implement R2P | ameerj |
2021-07-22 | shader: Implement SHF | ameerj |
2021-07-22 | shader: Implement LEA | ameerj |
2021-07-22 | shader: Implement I2I | ameerj |
2021-07-22 | shader: Implement HADD2 | ReinUsesLisp |