aboutsummaryrefslogtreecommitdiff
path: root/src/shader_recompiler/frontend/ir
AgeCommit message (Expand)Author
2022-03-23dead_code_elimination_pass: Remove unreachable Phi argumentsameerj
2022-03-20general: Fix clang/gcc build errorsameerj
2022-03-20shader_recompiler: Reduce unused includesameerj
2022-01-29lower_int64_to_int32: Add 64-bit atomic fallbacksameerj
2022-01-29shaders: Add U64->U32x2 Atomic fallback functionsameerj
2021-12-29shader: Add integer attribute get optimization passameerj
2021-12-18Remove spirv handle legacy related codevonchenplus
2021-11-19Implement convert legacy to genericFeng Chen
2021-11-16shader: Properly scale image reads and add GL SPIR-V supportReinUsesLisp
2021-11-16shader: Add IsTextureScaled opcodeReinUsesLisp
2021-11-16shader: Add copy constructor to instructionsReinUsesLisp
2021-11-16shader: Add integer division opcodesReinUsesLisp
2021-11-16shader: Add resolution down factor opcodeReinUsesLisp
2021-11-01ShaderCache: Fix Phi Nodes Type on OGL.Fernando Sahmkow
2021-10-31ShaderCache: Order Phi Arguments from farthest away to nearest.Fernando Sahmkow
2021-07-29Merge pull request #6722 from ReinUsesLisp/xmad-optsbunnei
2021-07-26shader_recompiler: Remove unnecessary [[nodiscard]] instancesLioncash
2021-07-26shader: Add TryInstRecursive utility to valuesReinUsesLisp
2021-07-22shader_recompiler, video_core: Resolve clang errorslat9nq
2021-07-22shader: Ignore global memory ops on devices lacking int64 supportameerj
2021-07-22shader: Rework varyings and implement passthrough geometry shadersReinUsesLisp
2021-07-22shader: Remove IAbs64ReinUsesLisp
2021-07-22shader: Move loop safety tests to code emissionReinUsesLisp
2021-07-22shader: Add loggingReinUsesLisp
2021-07-22shader: Add shader loop safety check settingslat9nq
2021-07-22Revert "glasm: Skip phi moves on undefined instructions"ReinUsesLisp
2021-07-22glasm: Skip phi moves on undefined instructionsReinUsesLisp
2021-07-22video_core,shader: Clang-format fixesReinUsesLisp
2021-07-22shader: Read branch conditions from an instructionReinUsesLisp
2021-07-22glasm: Implement TEX and TEXS instructionsReinUsesLisp
2021-07-22shader_recompiler: GCC fixeslat9nq
2021-07-22shader: Use a non-trivial dummy to construct ASL node unionReinUsesLisp
2021-07-22glasm: Initial implementation of phi nodes on GLASMReinUsesLisp
2021-07-22glasm: Rework control flow introducing a syntax listReinUsesLisp
2021-07-22shader: Add floating-point rounding to I2FReinUsesLisp
2021-07-22glasm: Implement basic GLASM instructionsReinUsesLisp
2021-07-22glasm: Add GLASM backend infrastructureReinUsesLisp
2021-07-22shader: Implement Int32 SUATOM/SUREDameerj
2021-07-22shader: Initial OpenGL implementationReinUsesLisp
2021-07-22shader: Implement VertexA stageFernandoS27
2021-07-22shader: Add missing UndoUse case for GetSparseFromOpReinUsesLisp
2021-07-22shader: Simplify code in opcodes.h to fix IntellisenseReinUsesLisp
2021-07-22shader: Implement indexed texturesReinUsesLisp
2021-07-22shader: Fix gcc warningsReinUsesLisp
2021-07-22shader: Inline common Value gettersReinUsesLisp
2021-07-22shader: Intrusively store in a block if it's sealed or notReinUsesLisp
2021-07-22shader: Use memset to reset instruction argumentsReinUsesLisp
2021-07-22shader: Inline common Value functions into the headerReinUsesLisp
2021-07-22shader: Move microinstruction header to the value headerReinUsesLisp
2021-07-22shader: Intrusively store register values in block for SSA passReinUsesLisp