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path: root/src/shader_recompiler/frontend/ir
AgeCommit message (Expand)Author
2023-02-04shader_recompiler/value.h: Remove lingering references to S32ameerj
2023-01-29Move to Clang Format 15Levi Behunin
2023-01-29Merge pull request #9694 from ameerj/txq-mipsliamwhite
2023-01-28shader_recompiler: TXQ: Skip QueryLevels when possibleameerj
2023-01-25shader_recompiler: Remove S32 IR typeameerj
2023-01-04Video_core: Address feedbackFernando Sahmkow
2023-01-01MacroHLE: Add HLE replacement for base vertex and base instance.Fernando Sahmkow
2022-12-03Merge pull request #9300 from ameerj/pchliamwhite
2022-11-29value.h: remove recursive includeameerj
2022-11-22general: fix compile for Apple ClangLiam
2022-11-07video_core: Fix few issues in Tess stageFengChen
2022-11-04video_core: Fix SNORM texture buffer emulating error (#9001)Feng Chen
2022-11-03Merge pull request #8858 from vonchenplus/mipmapbunnei
2022-10-25Revert "shader_recompiler/dead_code_elimination: Add DeadBranchElimination pass"Feng Chen
2022-09-20video_core: Generate mipmap texture by drawingFengChen
2022-08-25video_code: support rectangle textureFengChen
2022-05-14general: Avoid ambiguous format_to compilation errorsLioncash
2022-04-23general: Convert source file copyright comments over to SPDXMorph
2022-03-23dead_code_elimination_pass: Remove unreachable Phi argumentsameerj
2022-03-20general: Fix clang/gcc build errorsameerj
2022-03-20shader_recompiler: Reduce unused includesameerj
2022-01-29lower_int64_to_int32: Add 64-bit atomic fallbacksameerj
2022-01-29shaders: Add U64->U32x2 Atomic fallback functionsameerj
2021-12-29shader: Add integer attribute get optimization passameerj
2021-12-18Remove spirv handle legacy related codevonchenplus
2021-11-19Implement convert legacy to genericFeng Chen
2021-11-16shader: Properly scale image reads and add GL SPIR-V supportReinUsesLisp
2021-11-16shader: Add IsTextureScaled opcodeReinUsesLisp
2021-11-16shader: Add copy constructor to instructionsReinUsesLisp
2021-11-16shader: Add integer division opcodesReinUsesLisp
2021-11-16shader: Add resolution down factor opcodeReinUsesLisp
2021-11-01ShaderCache: Fix Phi Nodes Type on OGL.Fernando Sahmkow
2021-10-31ShaderCache: Order Phi Arguments from farthest away to nearest.Fernando Sahmkow
2021-07-29Merge pull request #6722 from ReinUsesLisp/xmad-optsbunnei
2021-07-26shader_recompiler: Remove unnecessary [[nodiscard]] instancesLioncash
2021-07-26shader: Add TryInstRecursive utility to valuesReinUsesLisp
2021-07-22shader_recompiler, video_core: Resolve clang errorslat9nq
2021-07-22shader: Ignore global memory ops on devices lacking int64 supportameerj
2021-07-22shader: Rework varyings and implement passthrough geometry shadersReinUsesLisp
2021-07-22shader: Remove IAbs64ReinUsesLisp
2021-07-22shader: Move loop safety tests to code emissionReinUsesLisp
2021-07-22shader: Add loggingReinUsesLisp
2021-07-22shader: Add shader loop safety check settingslat9nq
2021-07-22Revert "glasm: Skip phi moves on undefined instructions"ReinUsesLisp
2021-07-22glasm: Skip phi moves on undefined instructionsReinUsesLisp
2021-07-22video_core,shader: Clang-format fixesReinUsesLisp
2021-07-22shader: Read branch conditions from an instructionReinUsesLisp
2021-07-22glasm: Implement TEX and TEXS instructionsReinUsesLisp
2021-07-22shader_recompiler: GCC fixeslat9nq
2021-07-22shader: Use a non-trivial dummy to construct ASL node unionReinUsesLisp