Age | Commit message (Expand) | Author |
2022-01-04 | ShaderDecompiler: Add a debug option to dump the game's shaders. | Fernando Sahmkow |
2021-12-05 | general: Add missing copyright notices | ameerj |
2021-07-22 | shader: Rework varyings and implement passthrough geometry shaders | ReinUsesLisp |
2021-07-22 | shader: Implement D3D samplers | ReinUsesLisp |
2021-07-22 | shader: Implement BRX | FernandoS27 |
2021-07-22 | shader: Implement LDS, STS, LDL, and STS and use SPIR-V 1.4 when available | ReinUsesLisp |
2021-07-22 | shader: Implement TXQ and fix FragDepth | ReinUsesLisp |
2021-07-22 | vk_pipeline_cache: Add pipeline cache | ReinUsesLisp |
2021-07-22 | shader: Add partial rasterizer integration | ReinUsesLisp |
2021-07-22 | shader: Initial support for textures and TEX | ReinUsesLisp |
2021-07-22 | shader: Primitive Vulkan integration | ReinUsesLisp |
2021-07-22 | shader: Initial recompiler work | ReinUsesLisp |