Age | Commit message (Expand) | Author |
2024-01-11 | shader_recompiler: emulate 8-bit and 16-bit storage writes with cas loop | Liam |
2024-01-04 | Merge pull request #12437 from ameerj/gl-amd-fixes | liamwhite |
2023-12-26 | shader_recompiler: use default value for clip distances array | Liam |
2023-12-26 | shader_recompiler: respect clip distance limits in indexed store | Liam |
2023-12-21 | spirv_emit_context: Fix BaseInstance for OGL spirv | Ameer J |
2023-12-21 | shader_recompiler: use float image operations on load/store when required | Liam |
2023-12-18 | shader_recompiler: use minimal clip distance array | Liam |
2023-12-18 | shader_recompiler: ignore clip distances beyond driver support level | Liam |
2023-10-31 | shader_recompiler: Align SSBO offsets in GlobalMemory functions | Ameer J |
2023-09-22 | emit_spirv: fix incorrect use of descriptor index in image atomics | Liam |
2023-09-14 | shader_recompiler: skip sampler for buffer textures (#11435) | liamwhite |
2023-09-02 | shader_recompiler: always declare image format for image buffers | Liam |
2023-06-22 | Remove memory allocations in some hot paths | Kelebek1 |
2023-06-03 | Implement scaled vertex buffer format emulation | Billy Laws |
2023-04-30 | Define SampleMask as an array | Kelebek1 |
2023-01-29 | spirv: Fix TXQ with MSAA textures | ameerj |
2023-01-23 | spirv: fix multisampled image fetch | Liam |
2023-01-05 | Run clang-format | Billy Laws |
2023-01-05 | shader_recompiler: SPIRV: Only enable int64 feature when supported | Billy Laws |
2023-01-05 | Vulkan: Add a workaround for input_position on Adreno drivers | Billy Laws |
2023-01-04 | Video_core: Address feedback | Fernando Sahmkow |
2023-01-01 | MacroHLE: Add HLE replacement for base vertex and base instance. | Fernando Sahmkow |
2022-12-13 | spirv_emit_context: declare GroupNonUniform capability for SubgroupLocalInvoc... | Liam |
2022-11-18 | spirv_emit_context: add missing flat decoration | Liam |
2022-11-18 | Merge pull request #9253 from vonchenplus/attr_layer | liamwhite |
2022-11-17 | shader: Implement miss attribute layer | FengChen |
2022-11-07 | video_core: Fix few issues in Tess stage | FengChen |
2022-09-20 | video_core: Generate mipmap texture by drawing | FengChen |
2022-08-25 | video_code: support rectangle texture | FengChen |
2022-07-29 | Add missed shader defines. Fixes Xenoblade Chronicles 3 booting with Vulkan. | Kelebek1 |
2022-04-23 | general: Convert source file copyright comments over to SPDX | Morph |
2022-04-01 | shader_recompiler: support const buffer indirect addressing on OpenGL SPIR-V | Liam |
2022-03-22 | Include <bit> header when std::count{r,l}_zero is used | Billy Laws |
2022-03-20 | shader_recompiler: Reduce unused includes | ameerj |
2022-03-17 | Address review comments | Liam |
2022-03-17 | shader_recompiler: Use functions for indirect const buffer accesses | Liam |
2022-01-17 | shader_recompiler: fix potential OOB access | v1993 |
2021-12-18 | Remove spirv handle legacy related code | vonchenplus |
2021-12-05 | shader_recompiler: Adjust emit_context includes | ameerj |
2021-12-05 | shader_recompiler: Rename backend emit_context files | ameerj |