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path: root/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp
AgeCommit message (Expand)Author
2024-01-11shader_recompiler: emulate 8-bit and 16-bit storage writes with cas loopLiam
2024-01-04Merge pull request #12437 from ameerj/gl-amd-fixesliamwhite
2023-12-26shader_recompiler: use default value for clip distances arrayLiam
2023-12-26shader_recompiler: respect clip distance limits in indexed storeLiam
2023-12-21spirv_emit_context: Fix BaseInstance for OGL spirvAmeer J
2023-12-21shader_recompiler: use float image operations on load/store when requiredLiam
2023-12-18shader_recompiler: use minimal clip distance arrayLiam
2023-12-18shader_recompiler: ignore clip distances beyond driver support levelLiam
2023-10-31shader_recompiler: Align SSBO offsets in GlobalMemory functionsAmeer J
2023-09-22emit_spirv: fix incorrect use of descriptor index in image atomicsLiam
2023-09-14shader_recompiler: skip sampler for buffer textures (#11435)liamwhite
2023-09-02shader_recompiler: always declare image format for image buffersLiam
2023-06-22Remove memory allocations in some hot pathsKelebek1
2023-06-03Implement scaled vertex buffer format emulationBilly Laws
2023-04-30Define SampleMask as an arrayKelebek1
2023-01-29spirv: Fix TXQ with MSAA texturesameerj
2023-01-23spirv: fix multisampled image fetchLiam
2023-01-05Run clang-formatBilly Laws
2023-01-05shader_recompiler: SPIRV: Only enable int64 feature when supportedBilly Laws
2023-01-05Vulkan: Add a workaround for input_position on Adreno driversBilly Laws
2023-01-04Video_core: Address feedbackFernando Sahmkow
2023-01-01MacroHLE: Add HLE replacement for base vertex and base instance.Fernando Sahmkow
2022-12-13spirv_emit_context: declare GroupNonUniform capability for SubgroupLocalInvoc...Liam
2022-11-18spirv_emit_context: add missing flat decorationLiam
2022-11-18Merge pull request #9253 from vonchenplus/attr_layerliamwhite
2022-11-17shader: Implement miss attribute layerFengChen
2022-11-07video_core: Fix few issues in Tess stageFengChen
2022-09-20video_core: Generate mipmap texture by drawingFengChen
2022-08-25video_code: support rectangle textureFengChen
2022-07-29Add missed shader defines. Fixes Xenoblade Chronicles 3 booting with Vulkan.Kelebek1
2022-04-23general: Convert source file copyright comments over to SPDXMorph
2022-04-01shader_recompiler: support const buffer indirect addressing on OpenGL SPIR-VLiam
2022-03-22Include <bit> header when std::count{r,l}_zero is usedBilly Laws
2022-03-20shader_recompiler: Reduce unused includesameerj
2022-03-17Address review commentsLiam
2022-03-17shader_recompiler: Use functions for indirect const buffer accessesLiam
2022-01-17shader_recompiler: fix potential OOB accessv1993
2021-12-18Remove spirv handle legacy related codevonchenplus
2021-12-05shader_recompiler: Adjust emit_context includesameerj
2021-12-05shader_recompiler: Rename backend emit_context filesameerj