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An experimental open-source emulator for the Nintendo Switch from the creators of Citra
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glsl
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2021-07-22
glsl: minor cleanup
ameerj
2021-07-22
glsl: Fix and implement rest of cbuf access
ameerj
2021-07-22
glsl: Implement TXQ and other misc changes
ameerj
2021-07-22
glsl: TLD4 implementation
ameerj
2021-07-22
glsl: Implement TLD instruction
ameerj
2021-07-22
glsl: Implement TEXS
ameerj
2021-07-22
glsl: Cleanup texture functions
ameerj
2021-07-22
shader_recompiler: GCC fixes
lat9nq
2021-07-22
glsl: Implement TEX depth functions
ameerj
2021-07-22
glsl: Implement TEX ImageSample functions
ameerj
2021-07-22
glsl: Rework Shuffle emit instructions to align with SPIR-V
ameerj
2021-07-22
glsl: Better Storage access and wip warps
ameerj
2021-07-22
glsl: Fix integer conversions, implement clamp CC
ameerj
2021-07-22
glsl: Implement IADD CC
ameerj
2021-07-22
glsl: SSBO access fixes and wip SampleExplicitLod implementation.
ameerj
2021-07-22
glsl: WIP var forward declaration
ameerj
to fix Loop control flow.
2021-07-22
glsl: Fix bindings, add some CC ops
ameerj
2021-07-22
glsl: remove unused headers
ameerj
2021-07-22
glsl: Implement derivatives and YDirection
ameerj
plus some other misc additions/changed
2021-07-22
glsl: Fix non-immediate buffer access
ameerj
and many other misc implementations
2021-07-22
glsl: textures wip
ameerj
2021-07-22
glsl: Implement some attribute getters and setters
ameerj
2021-07-22
glsl: Track S32 atomics
ameerj
2021-07-22
glsl: Update phi node management
ameerj
2021-07-22
glsl: Fix floating point compare ops
ameerj
Logic for ordered/unordered ops was wrong.
2021-07-22
glsl: Query GL Device for FP16 extension support
ameerj
2021-07-22
glsl: Simply FP storage atomics
ameerj
2021-07-22
glsl: F16x2 storage atomics
ameerj
2021-07-22
glsl: Revert ssbo aliasing. Storage Atomics impl
ameerj
2021-07-22
glsl: implement phi nodes
ameerj
2021-07-22
glsl: Wip storage atomic ops
ameerj
2021-07-22
glsl: Implement FCMP
ameerj
2021-07-22
glsl: Add a more robust fp formatter
ameerj
2021-07-22
glsl: More FP fixes
ameerj
2021-07-22
glsl: FP function fixes
ameerj
2021-07-22
glsl: More FP instructions/fixes
ameerj
2021-07-22
glsl: Add many FP32/64 instructions
ameerj
2021-07-22
glsl: Implement more Integer ops
ameerj
2021-07-22
glsl: Implement BF*
ameerj
2021-07-22
glsl: Implement a few Integer instructions
ameerj
2021-07-22
glsl: Use std::string_view for Emit function args.
ameerj
2021-07-22
glsl: Pass IR::Inst& to Emit functions
ameerj
2021-07-22
glsl: INeg and IAdd negate tests
ameerj
2021-07-22
glsl: Reusable typed variables. IADD32
ameerj
2021-07-22
glsl: Fix program linking and cbuf
ameerj
2021-07-22
glsl: Fix "reg" allocing
ameerj
based on glasm with some tweaks
2021-07-22
glsl: Initial backend
ameerj
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