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path: root/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp
AgeCommit message (Expand)Author
2023-01-04Video_core: Address feedbackFernando Sahmkow
2022-11-18Merge pull request #9253 from vonchenplus/attr_layerliamwhite
2022-11-17shader: Implement miss attribute layerFengChen
2022-11-07video_core: Fix few issues in Tess stageFengChen
2022-11-03Merge pull request #8858 from vonchenplus/mipmapbunnei
2022-10-02shader_recompiler: add extended LDC to GLASM backendLiam
2022-09-20video_core: Generate mipmap texture by drawingFengChen
2022-04-23general: Convert source file copyright comments over to SPDXMorph
2022-01-03Merge pull request #7629 from ameerj/nv-driver-fixesFernando S
2021-12-29shader: Add integer attribute get optimization passameerj
2021-12-24emit_glasm_context_get_set: Fix GetAttribute return value type.ameerj
2021-12-05glasm: Move implemented instructions from not_implemented.cppameerj
2021-12-05shader_recompiler: Adjust emit_context includesameerj
2021-07-22shader: Rework varyings and implement passthrough geometry shadersReinUsesLisp
2021-07-22glasm: Implement SetAttribute ViewportMaskameerj
2021-07-22shader: Add loggingReinUsesLisp
2021-07-22emit_glasm_context_get_set: Remove unused variablelat9nq
2021-07-22shader,glasm: Implement legacy texcoord loadsReinUsesLisp
2021-07-22glasm: Implement legacy varyingsReinUsesLisp
2021-07-22shader: Add support for "negative" and unaligned offsetsReinUsesLisp
2021-07-22emit_glasm_context_get_set: Remove unused variablelat9nq
2021-07-22glasm: Implement indirect attribute loadsReinUsesLisp
2021-07-22glasm: Implement gl_Layer storesReinUsesLisp
2021-07-22glasm: Simplify patch readsReinUsesLisp
2021-07-22glasm: Fix output patch readsReinUsesLisp
2021-07-22emit_glasm_context_get_and_set.cpp: Add missing semicolonsameerj
2021-07-22glasm: Implement PrimitiveId attribute readReinUsesLisp
2021-07-22glasm: Implement clip distance storesReinUsesLisp
2021-07-22glasm: Fix tessellation input attributesReinUsesLisp
2021-07-22glasm: Add missing semicolon on tesscoord readingReinUsesLisp
2021-07-22glasm: Implement TessellationEvaluationPointReinUsesLisp
2021-07-22glasm: Implement patch memoryReinUsesLisp
2021-07-22glasm: Implement geometry shader attribute readsReinUsesLisp
2021-07-22glasm: Properly declare attributes on geometry programsReinUsesLisp
2021-07-22glasm: Implement stores to gl_ViewportIndexReinUsesLisp
2021-07-22glasm: Implement gl_PointSize storesReinUsesLisp
2021-07-22glasm: Implement gl_PointCoordReinUsesLisp
2021-07-22glasm: Implement gl_FrongFacing attributeReinUsesLisp
2021-07-22glasm: Implement gl_FragDepth and gl_SampleMask storesReinUsesLisp
2021-07-22glasm: Implement InstanceId and VertexIdReinUsesLisp
2021-07-22emit_glasm: Add support for reading position attributesReinUsesLisp
2021-07-22glasm: Implement some graphics instructions on GLASMReinUsesLisp
2021-07-22glasm: Implement local memory for glasmameerj
2021-07-22glasm: Make GLASM aware of typesReinUsesLisp
2021-07-22glasm: Implement basic GLASM instructionsReinUsesLisp
2021-07-22glasm: Add GLASM backend infrastructureReinUsesLisp