Age | Commit message (Expand) | Author |
2024-01-15 | Fix more typos | Viktor Szépe |
2023-09-03 | msvc: set warning level to /W4 globally | Danila Malyutin |
2023-03-12 | general: fix spelling mistakes | Liam |
2023-02-28 | cmake: use correct boost imported targets | Alexandre Bouvier |
2022-12-04 | cmake: prefer system libraries | Alexandre Bouvier |
2022-11-30 | CMake: Consolidate common PCH headers | ameerj |
2022-11-29 | CMake: Use precompiled headers | ameerj |
2022-10-01 | Merge pull request #8876 from FearlessTobi/multiplayer-part3 | bunnei |
2022-09-23 | chore: fix some typos | Andrea Pappacoda |
2022-09-20 | Address some review comments | FearlessTobi |
2022-09-09 | ldn: Initial implementation | FearlessTobi |
2022-08-27 | yuzu: Display current game version in multiplayer room | FearlessTobi |
2022-08-27 | network: Use lower timeout for enet_host_service | FearlessTobi |
2022-08-27 | yuzu_room: Remove dependency on core | FearlessTobi |
2022-08-15 | core, network: Add ability to proxy socket packets | FearlessTobi |
2022-07-27 | chore: make yuzu REUSE compliant | Andrea Pappacoda |
2022-07-25 | network: Address review comments | FearlessTobi |
2022-07-25 | network, yuzu: Make copyright headers SPDX-compliant | FearlessTobi |
2022-07-25 | network, yuzu: Improve variable naming and style consistency | FearlessTobi |
2022-07-25 | yuzu_cmd: Fix compilation | FearlessTobi |
2022-07-25 | network: Move global state into a seperate class | FearlessTobi |
2022-07-25 | common: multiplayer: Use GameInfo type | german77 |
2022-07-25 | Address second part of review comments | FearlessTobi |
2022-07-25 | Address first part of review comments | FearlessTobi |
2022-07-25 | Fix compilation on linux gcc | FearlessTobi |
2022-07-25 | yuzu: Add ui files for multiplayer rooms | FearlessTobi |
2022-07-25 | network: Add initial files and enet dependency | FearlessTobi |
2018-01-12 | Massive removal of unused modules | James Rowe |
2017-09-30 | Fixed type conversion ambiguity | Huw Pascoe |
2017-08-19 | Added missing parts in libnetwork (#2838) | B3n30 |
2017-07-26 | Network: Moved NintendoOUI initalization to RoomMember constructor | B3n30 |
2017-07-16 | Network: Changed timeout for receiving packets to 100ms | B3n30 |
2017-07-16 | Network: Propagate Room closing to connected members | B3n30 |
2017-07-16 | Network: Made send async in RoomMember | B3n30 |
2017-07-16 | Network: Send the game title | B3n30 |
2017-07-16 | Network: Enable sending and receiving chat messages | B3n30 |
2017-07-16 | Network: Handle the disconnect of a client | B3n30 |
2017-07-16 | Network: Enable to send WifiPackets | B3n30 |
2017-07-16 | Network: Send JoinRequest and handle the answer in RoomMember | B3n30 |
2017-07-16 | Network: Handle join request in Room | B3n30 |
2017-07-16 | Network: Added Packet class for serialization | B3n30 |
2017-07-16 | Network: Threads for Room and RoomMember | B3n30 |
2017-07-07 | Implement basic virtual Room support based on enet (#2803) | B3n30 |