diff options
Diffstat (limited to 'src/yuzu/multiplayer/host_room.cpp')
-rw-r--r-- | src/yuzu/multiplayer/host_room.cpp | 16 |
1 files changed, 10 insertions, 6 deletions
diff --git a/src/yuzu/multiplayer/host_room.cpp b/src/yuzu/multiplayer/host_room.cpp index a8faa5b248..ef364ee43a 100644 --- a/src/yuzu/multiplayer/host_room.cpp +++ b/src/yuzu/multiplayer/host_room.cpp @@ -55,12 +55,14 @@ HostRoomWindow::HostRoomWindow(QWidget* parent, QStandardItemModel* list, connect(ui->host, &QPushButton::clicked, this, &HostRoomWindow::Host); // Restore the settings: - ui->username->setText(UISettings::values.multiplayer_room_nickname.GetValue()); + ui->username->setText( + QString::fromStdString(UISettings::values.multiplayer_room_nickname.GetValue())); if (ui->username->text().isEmpty() && !Settings::values.yuzu_username.GetValue().empty()) { // Use yuzu Web Service user name as nickname by default ui->username->setText(QString::fromStdString(Settings::values.yuzu_username.GetValue())); } - ui->room_name->setText(UISettings::values.multiplayer_room_name.GetValue()); + ui->room_name->setText( + QString::fromStdString(UISettings::values.multiplayer_room_name.GetValue())); ui->port->setText(QString::number(UISettings::values.multiplayer_room_port.GetValue())); ui->max_player->setValue(UISettings::values.multiplayer_max_player.GetValue()); int index = UISettings::values.multiplayer_host_type.GetValue(); @@ -72,7 +74,8 @@ HostRoomWindow::HostRoomWindow(QWidget* parent, QStandardItemModel* list, if (index != -1) { ui->game_list->setCurrentIndex(index); } - ui->room_description->setText(UISettings::values.multiplayer_room_description.GetValue()); + ui->room_description->setText( + QString::fromStdString(UISettings::values.multiplayer_room_description.GetValue())); } HostRoomWindow::~HostRoomWindow() = default; @@ -218,8 +221,8 @@ void HostRoomWindow::Host() { Network::NoPreferredIP, password, token); // Store settings - UISettings::values.multiplayer_room_nickname = ui->username->text(); - UISettings::values.multiplayer_room_name = ui->room_name->text(); + UISettings::values.multiplayer_room_nickname = ui->username->text().toStdString(); + UISettings::values.multiplayer_room_name = ui->room_name->text().toStdString(); UISettings::values.multiplayer_game_id = ui->game_list->currentData(GameListItemPath::ProgramIdRole).toLongLong(); UISettings::values.multiplayer_max_player = ui->max_player->value(); @@ -230,7 +233,8 @@ void HostRoomWindow::Host() { } else { UISettings::values.multiplayer_room_port = Network::DefaultRoomPort; } - UISettings::values.multiplayer_room_description = ui->room_description->toPlainText(); + UISettings::values.multiplayer_room_description = + ui->room_description->toPlainText().toStdString(); ui->host->setEnabled(true); emit SaveConfig(); close(); |