diff options
Diffstat (limited to 'src/yuzu/loading_screen.cpp')
-rw-r--r-- | src/yuzu/loading_screen.cpp | 108 |
1 files changed, 102 insertions, 6 deletions
diff --git a/src/yuzu/loading_screen.cpp b/src/yuzu/loading_screen.cpp index 0f3c4bb6cb..617b8c858a 100644 --- a/src/yuzu/loading_screen.cpp +++ b/src/yuzu/loading_screen.cpp @@ -2,6 +2,7 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#include <unordered_map> #include <QBuffer> #include <QByteArray> #include <QHBoxLayout> @@ -13,10 +14,12 @@ #include <QPixmap> #include <QProgressBar> #include <QStyleOption> -#include <QWindow> +#include <QTime> +#include <QtConcurrent/QtConcurrentRun> #include "common/logging/log.h" #include "core/loader/loader.h" #include "ui_loading_screen.h" +#include "video_core/rasterizer_interface.h" #include "yuzu/loading_screen.h" // Mingw seems to not have QMovie at all. If QMovie is missing then use a single frame instead of an @@ -26,10 +29,63 @@ #endif LoadingScreen::LoadingScreen(QWidget* parent) - : QWidget(parent), ui(std::make_unique<Ui::LoadingScreen>()) { + : QWidget(parent), ui(std::make_unique<Ui::LoadingScreen>()), + previous_stage(VideoCore::LoadCallbackStage::Complete) { ui->setupUi(this); - // Progress bar is hidden until we have a use for it. - ui->progress_bar->hide(); + + connect(this, &LoadingScreen::LoadProgress, this, &LoadingScreen::OnLoadProgress, + Qt::QueuedConnection); + qRegisterMetaType<VideoCore::LoadCallbackStage>(); + + stage_translations = { + {VideoCore::LoadCallbackStage::Prepare, tr("Loading...")}, + {VideoCore::LoadCallbackStage::Raw, tr("Preparing Shaders %1 / %2")}, + {VideoCore::LoadCallbackStage::Binary, tr("Loading Shaders %1 / %2")}, + {VideoCore::LoadCallbackStage::Complete, tr("Launching...")}, + }; + progressbar_style = { + {VideoCore::LoadCallbackStage::Prepare, + R"( +QProgressBar { + background-color: black; +} +QProgressBar::chunk { + background-color: white; +})"}, + {VideoCore::LoadCallbackStage::Raw, + R"( +QProgressBar { + background-color: black; + border: 2px solid white; + border-radius: 4px; + padding: 2px; +} +QProgressBar::chunk { + background-color: #0ab9e6; +})"}, + {VideoCore::LoadCallbackStage::Binary, + R"( +QProgressBar { + background-color: black; + border: 2px solid white; + border-radius: 4px; + padding: 2px; +} +QProgressBar::chunk { + background-color: #ff3c28; +})"}, + {VideoCore::LoadCallbackStage::Complete, + R"( +QProgressBar { + background-color: black; + border: 2px solid white; + border-radius: 4px; + padding: 2px; +} +QProgressBar::chunk { + background-color: #ff3c28; +})"}, + }; } LoadingScreen::~LoadingScreen() = default; @@ -46,7 +102,7 @@ void LoadingScreen::Prepare(Loader::AppLoader& loader) { std::make_unique<QByteArray>(reinterpret_cast<char*>(buffer.data()), buffer.size()); backing_buf = std::make_unique<QBuffer>(backing_mem.get()); backing_buf->open(QIODevice::ReadOnly); - animation = std::make_unique<QMovie>(backing_buf.get(), QByteArray("GIF")); + animation = std::make_unique<QMovie>(backing_buf.get(), QByteArray()); animation->start(); ui->banner->setMovie(animation.get()); #endif @@ -57,14 +113,54 @@ void LoadingScreen::Prepare(Loader::AppLoader& loader) { map.loadFromData(buffer.data(), buffer.size()); ui->logo->setPixmap(map); } + + OnLoadProgress(VideoCore::LoadCallbackStage::Prepare, 0, 100); } -void LoadingScreen::OnLoadProgress(std::size_t value, std::size_t total) { +void LoadingScreen::OnLoadProgress(VideoCore::LoadCallbackStage stage, std::size_t value, + std::size_t total) { + using namespace std::chrono; + auto now = high_resolution_clock::now(); + // reset the timer if the stage changes + if (stage != previous_stage) { + ui->progress_bar->setStyleSheet(progressbar_style[stage]); + previous_stage = stage; + // reset back to fast shader compiling since the stage changed + slow_shader_compile_start = false; + } + // update the max of the progress bar if the number of shaders change if (total != previous_total) { ui->progress_bar->setMaximum(total); previous_total = total; } + + QString estimate; + // If theres a drastic slowdown in the rate, then display an estimate + if (now - previous_time > milliseconds{20}) { + if (!slow_shader_compile_start) { + slow_shader_start = high_resolution_clock::now(); + slow_shader_compile_start = true; + slow_shader_first_value = value; + } + // only calculate an estimate time after a second has passed since stage change + auto diff = duration_cast<milliseconds>(now - slow_shader_start); + if (diff > seconds{1}) { + auto eta_mseconds = + static_cast<long>(static_cast<double>(total - slow_shader_first_value) / + (value - slow_shader_first_value) * diff.count()); + estimate = + tr("Estimated Time %1") + .arg(QTime(0, 0, 0, 0) + .addMSecs(std::max<long>(eta_mseconds - diff.count() + 1000, 1000)) + .toString("mm:ss")); + } + } + + // update labels and progress bar + ui->stage->setText(stage_translations[stage].arg(value).arg(total)); + ui->value->setText(estimate); ui->progress_bar->setValue(value); + previous_time = now; } void LoadingScreen::paintEvent(QPaintEvent* event) { |