diff options
Diffstat (limited to 'src/yuzu/configuration/configure_input_simple.cpp')
-rw-r--r-- | src/yuzu/configuration/configure_input_simple.cpp | 140 |
1 files changed, 140 insertions, 0 deletions
diff --git a/src/yuzu/configuration/configure_input_simple.cpp b/src/yuzu/configuration/configure_input_simple.cpp new file mode 100644 index 0000000000..10c804388f --- /dev/null +++ b/src/yuzu/configuration/configure_input_simple.cpp @@ -0,0 +1,140 @@ +// Copyright 2016 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <array> +#include <cstring> +#include <functional> +#include <tuple> + +#include <QDialog> + +#include "ui_configure_input_simple.h" +#include "yuzu/configuration/configure_input.h" +#include "yuzu/configuration/configure_input_player.h" +#include "yuzu/configuration/configure_input_simple.h" +#include "yuzu/ui_settings.h" + +namespace { + +template <typename Dialog, typename... Args> +void CallConfigureDialog(ConfigureInputSimple* caller, Args&&... args) { + caller->applyConfiguration(); + Dialog dialog(caller, std::forward<Args>(args)...); + + const auto res = dialog.exec(); + if (res == QDialog::Accepted) { + dialog.applyConfiguration(); + } +} + +// OnProfileSelect functions should (when applicable): +// - Set controller types +// - Set controller enabled +// - Set docked mode +// - Set advanced controller config/enabled (i.e. debug, kbd, mouse, touch) +// +// OnProfileSelect function should NOT however: +// - Reset any button mappings +// - Open any dialogs +// - Block in any way + +constexpr std::size_t HANDHELD_INDEX = 8; + +void HandheldOnProfileSelect() { + Settings::values.players[HANDHELD_INDEX].connected = true; + Settings::values.players[HANDHELD_INDEX].type = Settings::ControllerType::DualJoycon; + + for (std::size_t player = 0; player < HANDHELD_INDEX; ++player) { + Settings::values.players[player].connected = false; + } + + Settings::values.use_docked_mode = false; + Settings::values.keyboard_enabled = false; + Settings::values.mouse_enabled = false; + Settings::values.debug_pad_enabled = false; + Settings::values.touchscreen.enabled = true; +} + +void DualJoyconsDockedOnProfileSelect() { + Settings::values.players[0].connected = true; + Settings::values.players[0].type = Settings::ControllerType::DualJoycon; + + for (std::size_t player = 1; player <= HANDHELD_INDEX; ++player) { + Settings::values.players[player].connected = false; + } + + Settings::values.use_docked_mode = true; + Settings::values.keyboard_enabled = false; + Settings::values.mouse_enabled = false; + Settings::values.debug_pad_enabled = false; + Settings::values.touchscreen.enabled = false; +} + +// Name, OnProfileSelect (called when selected in drop down), OnConfigure (called when configure +// is clicked) +using InputProfile = + std::tuple<QString, std::function<void()>, std::function<void(ConfigureInputSimple*)>>; + +const std::array<InputProfile, 3> INPUT_PROFILES{{ + {ConfigureInputSimple::tr("Single Player - Handheld - Undocked"), HandheldOnProfileSelect, + [](ConfigureInputSimple* caller) { + CallConfigureDialog<ConfigureInputPlayer>(caller, HANDHELD_INDEX, false); + }}, + {ConfigureInputSimple::tr("Single Player - Dual Joycons - Docked"), + DualJoyconsDockedOnProfileSelect, + [](ConfigureInputSimple* caller) { + CallConfigureDialog<ConfigureInputPlayer>(caller, 1, false); + }}, + {ConfigureInputSimple::tr("Custom"), [] {}, CallConfigureDialog<ConfigureInput>}, +}}; + +} // namespace + +void ApplyInputProfileConfiguration(int profile_index) { + std::get<1>( + INPUT_PROFILES.at(std::min(profile_index, static_cast<int>(INPUT_PROFILES.size() - 1))))(); +} + +ConfigureInputSimple::ConfigureInputSimple(QWidget* parent) + : QWidget(parent), ui(std::make_unique<Ui::ConfigureInputSimple>()) { + ui->setupUi(this); + + for (const auto& profile : INPUT_PROFILES) { + ui->profile_combobox->addItem(std::get<0>(profile), std::get<0>(profile)); + } + + connect(ui->profile_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this, + &ConfigureInputSimple::OnSelectProfile); + connect(ui->profile_configure, &QPushButton::pressed, this, &ConfigureInputSimple::OnConfigure); + + this->loadConfiguration(); +} + +ConfigureInputSimple::~ConfigureInputSimple() = default; + +void ConfigureInputSimple::applyConfiguration() { + auto index = ui->profile_combobox->currentIndex(); + // Make the stored index for "Custom" very large so that if new profiles are added it + // doesn't change. + if (index >= static_cast<int>(INPUT_PROFILES.size() - 1)) + index = std::numeric_limits<int>::max(); + + UISettings::values.profile_index = index; +} + +void ConfigureInputSimple::loadConfiguration() { + const auto index = UISettings::values.profile_index; + if (index >= static_cast<int>(INPUT_PROFILES.size()) || index < 0) + ui->profile_combobox->setCurrentIndex(static_cast<int>(INPUT_PROFILES.size() - 1)); + else + ui->profile_combobox->setCurrentIndex(index); +} + +void ConfigureInputSimple::OnSelectProfile(int index) { + ApplyInputProfileConfiguration(index); +} + +void ConfigureInputSimple::OnConfigure() { + std::get<2>(INPUT_PROFILES.at(ui->profile_combobox->currentIndex()))(this); +} |