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path: root/src/yuzu/configuration/configure_input_player.cpp
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-rw-r--r--src/yuzu/configuration/configure_input_player.cpp733
1 files changed, 432 insertions, 301 deletions
diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp
index 597defe8c6..4d79a51f3c 100644
--- a/src/yuzu/configuration/configure_input_player.cpp
+++ b/src/yuzu/configuration/configure_input_player.cpp
@@ -5,38 +5,86 @@
#include <algorithm>
#include <memory>
#include <utility>
-#include <QColorDialog>
#include <QGridLayout>
+#include <QInputDialog>
#include <QKeyEvent>
#include <QMenu>
#include <QMessageBox>
#include <QTimer>
#include "common/assert.h"
#include "common/param_package.h"
+#include "core/core.h"
+#include "core/hle/service/hid/controllers/npad.h"
+#include "core/hle/service/hid/hid.h"
+#include "core/hle/service/sm/sm.h"
#include "input_common/main.h"
#include "ui_configure_input_player.h"
#include "yuzu/configuration/config.h"
#include "yuzu/configuration/configure_input_player.h"
+constexpr std::size_t HANDHELD_INDEX = 8;
+
const std::array<std::string, ConfigureInputPlayer::ANALOG_SUB_BUTTONS_NUM>
ConfigureInputPlayer::analog_sub_buttons{{
"up",
"down",
"left",
"right",
- "modifier",
}};
-static void LayerGridElements(QGridLayout* grid, QWidget* item, QWidget* onTopOf) {
- const int index1 = grid->indexOf(item);
- const int index2 = grid->indexOf(onTopOf);
- int row, column, rowSpan, columnSpan;
- grid->getItemPosition(index2, &row, &column, &rowSpan, &columnSpan);
- grid->takeAt(index1);
- grid->addWidget(item, row, column, rowSpan, columnSpan);
+namespace {
+
+void UpdateController(Settings::ControllerType controller_type, std::size_t npad_index,
+ bool connected) {
+ Core::System& system{Core::System::GetInstance()};
+ if (!system.IsPoweredOn()) {
+ return;
+ }
+ Service::SM::ServiceManager& sm = system.ServiceManager();
+
+ auto& npad =
+ sm.GetService<Service::HID::Hid>("hid")
+ ->GetAppletResource()
+ ->GetController<Service::HID::Controller_NPad>(Service::HID::HidController::NPad);
+
+ npad.UpdateControllerAt(npad.MapSettingsTypeToNPad(controller_type), npad_index, connected);
+}
+
+/// Maps the controller type combobox index to Controller Type enum
+constexpr Settings::ControllerType GetControllerTypeFromIndex(int index) {
+ switch (index) {
+ case 0:
+ default:
+ return Settings::ControllerType::ProController;
+ case 1:
+ return Settings::ControllerType::DualJoyconDetached;
+ case 2:
+ return Settings::ControllerType::LeftJoycon;
+ case 3:
+ return Settings::ControllerType::RightJoycon;
+ case 4:
+ return Settings::ControllerType::Handheld;
+ }
+}
+
+/// Maps the Controller Type enum to controller type combobox index
+constexpr int GetIndexFromControllerType(Settings::ControllerType type) {
+ switch (type) {
+ case Settings::ControllerType::ProController:
+ default:
+ return 0;
+ case Settings::ControllerType::DualJoyconDetached:
+ return 1;
+ case Settings::ControllerType::LeftJoycon:
+ return 2;
+ case Settings::ControllerType::RightJoycon:
+ return 3;
+ case Settings::ControllerType::Handheld:
+ return 4;
+ }
}
-static QString GetKeyName(int key_code) {
+QString GetKeyName(int key_code) {
switch (key_code) {
case Qt::Key_Shift:
return QObject::tr("Shift");
@@ -51,9 +99,16 @@ static QString GetKeyName(int key_code) {
}
}
-static void SetAnalogButton(const Common::ParamPackage& input_param,
- Common::ParamPackage& analog_param, const std::string& button_name) {
- if (analog_param.Get("engine", "") != "analog_from_button") {
+void SetAnalogParam(const Common::ParamPackage& input_param, Common::ParamPackage& analog_param,
+ const std::string& button_name) {
+ // The poller returned a complete axis, so set all the buttons
+ if (input_param.Has("axis_x") && input_param.Has("axis_y")) {
+ analog_param = input_param;
+ return;
+ }
+ // Check if the current configuration has either no engine or an axis binding.
+ // Clears out the old binding and adds one with analog_from_button.
+ if (!analog_param.Has("engine") || analog_param.Has("axis_x") || analog_param.Has("axis_y")) {
analog_param = {
{"engine", "analog_from_button"},
};
@@ -61,7 +116,7 @@ static void SetAnalogButton(const Common::ParamPackage& input_param,
analog_param.Set(button_name, input_param.Serialize());
}
-static QString ButtonToText(const Common::ParamPackage& param) {
+QString ButtonToText(const Common::ParamPackage& param) {
if (!param.Has("engine")) {
return QObject::tr("[not set]");
}
@@ -111,7 +166,7 @@ static QString ButtonToText(const Common::ParamPackage& param) {
return QObject::tr("[unknown]");
}
-static QString AnalogToText(const Common::ParamPackage& param, const std::string& dir) {
+QString AnalogToText(const Common::ParamPackage& param, const std::string& dir) {
if (!param.Has("engine")) {
return QObject::tr("[not set]");
}
@@ -161,22 +216,24 @@ static QString AnalogToText(const Common::ParamPackage& param, const std::string
}
return QObject::tr("[unknown]");
}
+} // namespace
-ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_index, bool debug)
- : QDialog(parent), ui(std::make_unique<Ui::ConfigureInputPlayer>()), player_index(player_index),
+ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_index,
+ QWidget* bottom_row, bool debug)
+ : QWidget(parent), ui(std::make_unique<Ui::ConfigureInputPlayer>()), player_index(player_index),
debug(debug), timeout_timer(std::make_unique<QTimer>()),
- poll_timer(std::make_unique<QTimer>()) {
+ poll_timer(std::make_unique<QTimer>()), bottom_row(bottom_row) {
ui->setupUi(this);
+
setFocusPolicy(Qt::ClickFocus);
button_map = {
- ui->buttonA, ui->buttonB, ui->buttonX, ui->buttonY,
- ui->buttonLStick, ui->buttonRStick, ui->buttonL, ui->buttonR,
- ui->buttonZL, ui->buttonZR, ui->buttonPlus, ui->buttonMinus,
- ui->buttonDpadLeft, ui->buttonDpadUp, ui->buttonDpadRight, ui->buttonDpadDown,
- ui->buttonLStickLeft, ui->buttonLStickUp, ui->buttonLStickRight, ui->buttonLStickDown,
- ui->buttonRStickLeft, ui->buttonRStickUp, ui->buttonRStickRight, ui->buttonRStickDown,
- ui->buttonSL, ui->buttonSR, ui->buttonHome, ui->buttonScreenshot,
+ ui->buttonA, ui->buttonB, ui->buttonX, ui->buttonY,
+ ui->buttonLStick, ui->buttonRStick, ui->buttonL, ui->buttonR,
+ ui->buttonZL, ui->buttonZR, ui->buttonPlus, ui->buttonMinus,
+ ui->buttonDpadLeft, ui->buttonDpadUp, ui->buttonDpadRight, ui->buttonDpadDown,
+ ui->buttonSL, ui->buttonSR, ui->buttonHome, ui->buttonScreenshot,
+ ui->buttonLStickMod, ui->buttonRStickMod,
};
analog_map_buttons = {{
@@ -185,208 +242,159 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
ui->buttonLStickDown,
ui->buttonLStickLeft,
ui->buttonLStickRight,
- ui->buttonLStickMod,
},
{
ui->buttonRStickUp,
ui->buttonRStickDown,
ui->buttonRStickLeft,
ui->buttonRStickRight,
- ui->buttonRStickMod,
},
}};
- debug_hidden = {
- ui->buttonSL, ui->labelSL,
- ui->buttonSR, ui->labelSR,
- ui->buttonLStick, ui->labelLStickPressed,
- ui->buttonRStick, ui->labelRStickPressed,
- ui->buttonHome, ui->labelHome,
- ui->buttonScreenshot, ui->labelScreenshot,
- };
-
- auto layout = Settings::values.players[player_index].type;
- if (debug)
- layout = Settings::ControllerType::DualJoycon;
-
- switch (layout) {
- case Settings::ControllerType::ProController:
- case Settings::ControllerType::DualJoycon:
- layout_hidden = {
- ui->buttonSL,
- ui->labelSL,
- ui->buttonSR,
- ui->labelSR,
- };
- break;
- case Settings::ControllerType::LeftJoycon:
- layout_hidden = {
- ui->right_body_button,
- ui->right_buttons_button,
- ui->right_body_label,
- ui->right_buttons_label,
- ui->buttonR,
- ui->labelR,
- ui->buttonZR,
- ui->labelZR,
- ui->labelHome,
- ui->buttonHome,
- ui->buttonPlus,
- ui->labelPlus,
- ui->RStick,
- ui->faceButtons,
- };
- break;
- case Settings::ControllerType::RightJoycon:
- layout_hidden = {
- ui->left_body_button, ui->left_buttons_button,
- ui->left_body_label, ui->left_buttons_label,
- ui->buttonL, ui->labelL,
- ui->buttonZL, ui->labelZL,
- ui->labelScreenshot, ui->buttonScreenshot,
- ui->buttonMinus, ui->labelMinus,
- ui->LStick, ui->Dpad,
- };
- break;
- }
-
- if (debug || layout == Settings::ControllerType::ProController) {
- ui->controller_color->hide();
- } else {
- if (layout == Settings::ControllerType::LeftJoycon ||
- layout == Settings::ControllerType::RightJoycon) {
- ui->horizontalSpacer_4->setGeometry({0, 0, 0, 0});
-
- LayerGridElements(ui->buttons, ui->shoulderButtons, ui->Dpad);
- LayerGridElements(ui->buttons, ui->misc, ui->RStick);
- LayerGridElements(ui->buttons, ui->Dpad, ui->faceButtons);
- LayerGridElements(ui->buttons, ui->RStick, ui->LStick);
- }
- }
-
- for (auto* widget : layout_hidden)
- widget->setVisible(false);
-
- analog_map_stick = {ui->buttonLStickAnalog, ui->buttonRStickAnalog};
- analog_map_deadzone_and_modifier_slider = {ui->sliderLStickDeadzoneAndModifier,
- ui->sliderRStickDeadzoneAndModifier};
- analog_map_deadzone_and_modifier_slider_label = {ui->labelLStickDeadzoneAndModifier,
- ui->labelRStickDeadzoneAndModifier};
-
- for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) {
- auto* const button = button_map[button_id];
- if (button == nullptr) {
- continue;
- }
-
- button->setContextMenuPolicy(Qt::CustomContextMenu);
+ analog_map_deadzone_label = {ui->labelLStickDeadzone, ui->labelRStickDeadzone};
+ analog_map_deadzone_slider = {ui->sliderLStickDeadzone, ui->sliderRStickDeadzone};
+ analog_map_modifier_groupbox = {ui->buttonLStickModGroup, ui->buttonRStickModGroup};
+ analog_map_modifier_button = {ui->buttonLStickMod, ui->buttonRStickMod};
+ analog_map_modifier_label = {ui->labelLStickModifierRange, ui->labelRStickModifierRange};
+ analog_map_modifier_slider = {ui->sliderLStickModifierRange, ui->sliderRStickModifierRange};
+ analog_map_range_groupbox = {ui->buttonLStickRangeGroup, ui->buttonRStickRangeGroup};
+ analog_map_range_spinbox = {ui->spinboxLStickRange, ui->spinboxRStickRange};
+
+ const auto ConfigureButtonClick = [&](QPushButton* button, Common::ParamPackage* param,
+ int default_val) {
connect(button, &QPushButton::clicked, [=, this] {
HandleClick(
- button_map[button_id],
+ button,
[=, this](Common::ParamPackage params) {
- // Workaround for ZL & ZR for analog triggers like on XBOX controllors.
- // Analog triggers (from controllers like the XBOX controller) would not
- // work due to a different range of their signals (from 0 to 255 on
- // analog triggers instead of -32768 to 32768 on analog joysticks). The
- // SDL driver misinterprets analog triggers as analog joysticks.
+ // Workaround for ZL & ZR for analog triggers like on XBOX
+ // controllers. Analog triggers (from controllers like the XBOX
+ // controller) would not work due to a different range of their
+ // signals (from 0 to 255 on analog triggers instead of -32768 to
+ // 32768 on analog joysticks). The SDL driver misinterprets analog
+ // triggers as analog joysticks.
// TODO: reinterpret the signal range for analog triggers to map the
- // values correctly. This is required for the correct emulation of the
- // analog triggers of the GameCube controller.
- if (button_id == Settings::NativeButton::ZL ||
- button_id == Settings::NativeButton::ZR) {
+ // values correctly. This is required for the correct emulation of
+ // the analog triggers of the GameCube controller.
+ if (button == ui->buttonZL || button == ui->buttonZR) {
params.Set("direction", "+");
params.Set("threshold", "0.5");
}
- buttons_param[button_id] = std::move(params);
+ (*param) = std::move(params);
},
InputCommon::Polling::DeviceType::Button);
});
- connect(button, &QPushButton::customContextMenuRequested,
- [=, this](const QPoint& menu_location) {
- QMenu context_menu;
- context_menu.addAction(tr("Clear"), [&] {
- buttons_param[button_id].Clear();
- button_map[button_id]->setText(tr("[not set]"));
- });
- context_menu.addAction(tr("Restore Default"), [&] {
- buttons_param[button_id] = Common::ParamPackage{
- InputCommon::GenerateKeyboardParam(Config::default_buttons[button_id])};
- button_map[button_id]->setText(ButtonToText(buttons_param[button_id]));
- });
- context_menu.exec(button_map[button_id]->mapToGlobal(menu_location));
- });
+ };
+
+ for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; ++button_id) {
+ auto* const button = button_map[button_id];
+ if (button == nullptr) {
+ continue;
+ }
+ ConfigureButtonClick(button_map[button_id], &buttons_param[button_id],
+ Config::default_buttons[button_id]);
}
- for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) {
- for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) {
+ // Handle clicks for the modifier buttons as well.
+ ConfigureButtonClick(ui->buttonLStickMod, &lstick_mod, Config::default_lstick_mod);
+ ConfigureButtonClick(ui->buttonRStickMod, &rstick_mod, Config::default_rstick_mod);
+
+ for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; ++analog_id) {
+ for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; ++sub_button_id) {
auto* const analog_button = analog_map_buttons[analog_id][sub_button_id];
+
if (analog_button == nullptr) {
continue;
}
- analog_button->setContextMenuPolicy(Qt::CustomContextMenu);
connect(analog_button, &QPushButton::clicked, [=, this] {
HandleClick(
analog_map_buttons[analog_id][sub_button_id],
[=, this](const Common::ParamPackage& params) {
- SetAnalogButton(params, analogs_param[analog_id],
- analog_sub_buttons[sub_button_id]);
+ SetAnalogParam(params, analogs_param[analog_id],
+ analog_sub_buttons[sub_button_id]);
},
- InputCommon::Polling::DeviceType::Button);
+ InputCommon::Polling::DeviceType::AnalogPreferred);
});
- connect(analog_button, &QPushButton::customContextMenuRequested,
- [=, this](const QPoint& menu_location) {
- QMenu context_menu;
- context_menu.addAction(tr("Clear"), [&] {
- analogs_param[analog_id].Erase(analog_sub_buttons[sub_button_id]);
- analog_map_buttons[analog_id][sub_button_id]->setText(tr("[not set]"));
- });
- context_menu.addAction(tr("Restore Default"), [&] {
- Common::ParamPackage params{InputCommon::GenerateKeyboardParam(
- Config::default_analogs[analog_id][sub_button_id])};
- SetAnalogButton(params, analogs_param[analog_id],
- analog_sub_buttons[sub_button_id]);
- analog_map_buttons[analog_id][sub_button_id]->setText(AnalogToText(
- analogs_param[analog_id], analog_sub_buttons[sub_button_id]));
- });
- context_menu.exec(analog_map_buttons[analog_id][sub_button_id]->mapToGlobal(
- menu_location));
- });
}
- connect(analog_map_stick[analog_id], &QPushButton::clicked, [=, this] {
- if (QMessageBox::information(
- this, tr("Information"),
- tr("After pressing OK, first move your joystick horizontally, "
- "and then vertically."),
- QMessageBox::Ok | QMessageBox::Cancel) == QMessageBox::Ok) {
- HandleClick(
- analog_map_stick[analog_id],
- [=, this](const Common::ParamPackage& params) {
- analogs_param[analog_id] = params;
- },
- InputCommon::Polling::DeviceType::Analog);
- }
+
+ connect(analog_map_modifier_button[analog_id], &QPushButton::clicked, [=, this] {
+ HandleClick(
+ analog_map_modifier_button[analog_id],
+ [=, this](const Common::ParamPackage& params) {
+ SetAnalogParam(params, analogs_param[analog_id], "modifier");
+ },
+ InputCommon::Polling::DeviceType::AnalogPreferred);
});
- connect(analog_map_deadzone_and_modifier_slider[analog_id], &QSlider::valueChanged,
+ connect(analog_map_range_spinbox[analog_id], qOverload<int>(&QSpinBox::valueChanged),
[=, this] {
- const float slider_value =
- analog_map_deadzone_and_modifier_slider[analog_id]->value();
- if (analogs_param[analog_id].Get("engine", "") == "sdl" ||
- analogs_param[analog_id].Get("engine", "") == "gcpad") {
- analog_map_deadzone_and_modifier_slider_label[analog_id]->setText(
- tr("Deadzone: %1%").arg(slider_value));
- analogs_param[analog_id].Set("deadzone", slider_value / 100.0f);
- } else {
- analog_map_deadzone_and_modifier_slider_label[analog_id]->setText(
- tr("Modifier Scale: %1%").arg(slider_value));
- analogs_param[analog_id].Set("modifier_scale", slider_value / 100.0f);
- }
+ const auto spinbox_value = analog_map_range_spinbox[analog_id]->value();
+ analogs_param[analog_id].Set("range", spinbox_value / 100.0f);
});
+
+ connect(analog_map_deadzone_slider[analog_id], &QSlider::valueChanged, [=, this] {
+ const auto slider_value = analog_map_deadzone_slider[analog_id]->value();
+ analog_map_deadzone_label[analog_id]->setText(tr("Deadzone: %1%").arg(slider_value));
+ analogs_param[analog_id].Set("deadzone", slider_value / 100.0f);
+ });
+
+ connect(analog_map_modifier_slider[analog_id], &QSlider::valueChanged, [=, this] {
+ const auto slider_value = analog_map_modifier_slider[analog_id]->value();
+ analog_map_modifier_label[analog_id]->setText(
+ tr("Modifier Range: %1%").arg(slider_value));
+ analogs_param[analog_id].Set("modifier_scale", slider_value / 100.0f);
+ });
}
- connect(ui->buttonClearAll, &QPushButton::clicked, [this] { ClearAll(); });
- connect(ui->buttonRestoreDefaults, &QPushButton::clicked, [this] { RestoreDefaults(); });
+ // Player Connected checkbox
+ connect(ui->groupConnectedController, &QGroupBox::toggled,
+ [&](bool checked) { emit Connected(checked); });
+
+ // Set up controller type. Only Player 1 can choose Handheld.
+ ui->comboControllerType->clear();
+
+ QStringList controller_types = {
+ QStringLiteral("Pro Controller"),
+ QStringLiteral("Dual Joycons"),
+ QStringLiteral("Left Joycon"),
+ QStringLiteral("Right Joycon"),
+ };
+
+ if (player_index == 0) {
+ controller_types.append(QStringLiteral("Handheld"));
+ connect(ui->comboControllerType, qOverload<int>(&QComboBox::currentIndexChanged),
+ [&](int index) {
+ emit HandheldStateChanged(GetControllerTypeFromIndex(index) ==
+ Settings::ControllerType::Handheld);
+ });
+ }
+
+ // The Debug Controller can only choose the Pro Controller.
+ if (debug) {
+ ui->buttonScreenshot->setEnabled(false);
+ ui->buttonHome->setEnabled(false);
+ ui->groupConnectedController->setCheckable(false);
+ QStringList debug_controller_types = {
+ QStringLiteral("Pro Controller"),
+ };
+ ui->comboControllerType->addItems(debug_controller_types);
+ } else {
+ ui->comboControllerType->addItems(controller_types);
+ }
+
+ UpdateControllerIcon();
+ UpdateControllerAvailableButtons();
+ connect(ui->comboControllerType, qOverload<int>(&QComboBox::currentIndexChanged), [&](int) {
+ UpdateControllerIcon();
+ UpdateControllerAvailableButtons();
+ });
+
+ connect(ui->comboDevices, qOverload<int>(&QComboBox::currentIndexChanged),
+ [&] { UpdateMappingWithDefaults(); });
+
+ ui->buttonRefreshDevices->setIcon(QIcon::fromTheme(QStringLiteral("view-refresh")));
+ UpdateInputDevices();
+ connect(ui->buttonRefreshDevices, &QPushButton::clicked, [&] { emit RefreshInputDevices(); });
timeout_timer->setSingleShot(true);
connect(timeout_timer.get(), &QTimer::timeout, [this] { SetPollingResult({}, true); });
@@ -416,20 +424,7 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
}
});
- controller_color_buttons = {
- ui->left_body_button,
- ui->left_buttons_button,
- ui->right_body_button,
- ui->right_buttons_button,
- };
-
- for (std::size_t i = 0; i < controller_color_buttons.size(); ++i) {
- connect(controller_color_buttons[i], &QPushButton::clicked, this,
- [this, i] { OnControllerButtonClick(static_cast<int>(i)); });
- }
-
LoadConfiguration();
- resize(0, 0);
// TODO(wwylele): enable this when we actually emulate it
ui->buttonHome->setEnabled(false);
@@ -438,27 +433,43 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
ConfigureInputPlayer::~ConfigureInputPlayer() = default;
void ConfigureInputPlayer::ApplyConfiguration() {
- auto& buttons =
- debug ? Settings::values.debug_pad_buttons : Settings::values.players[player_index].buttons;
- auto& analogs =
- debug ? Settings::values.debug_pad_analogs : Settings::values.players[player_index].analogs;
+ auto& player = Settings::values.players[player_index];
+ auto& buttons = debug ? Settings::values.debug_pad_buttons : player.buttons;
+ auto& analogs = debug ? Settings::values.debug_pad_analogs : player.analogs;
std::transform(buttons_param.begin(), buttons_param.end(), buttons.begin(),
[](const Common::ParamPackage& param) { return param.Serialize(); });
std::transform(analogs_param.begin(), analogs_param.end(), analogs.begin(),
[](const Common::ParamPackage& param) { return param.Serialize(); });
- if (debug)
+ if (debug) {
return;
+ }
- std::array<u32, 4> colors{};
- std::transform(controller_colors.begin(), controller_colors.end(), colors.begin(),
- [](QColor color) { return color.rgb(); });
+ player.controller_type =
+ static_cast<Settings::ControllerType>(ui->comboControllerType->currentIndex());
+ player.connected = ui->groupConnectedController->isChecked();
- Settings::values.players[player_index].body_color_left = colors[0];
- Settings::values.players[player_index].button_color_left = colors[1];
- Settings::values.players[player_index].body_color_right = colors[2];
- Settings::values.players[player_index].button_color_right = colors[3];
+ // Player 2-8
+ if (player_index != 0) {
+ UpdateController(player.controller_type, player_index, player.connected);
+ return;
+ }
+
+ // Player 1 and Handheld
+ auto& handheld = Settings::values.players[HANDHELD_INDEX];
+ // If Handheld is selected, copy all the settings from Player 1 to Handheld.
+ if (player.controller_type == Settings::ControllerType::Handheld) {
+ handheld = player;
+ handheld.connected = ui->groupConnectedController->isChecked();
+ player.connected = false; // Disconnect Player 1
+ } else {
+ player.connected = ui->groupConnectedController->isChecked();
+ handheld.connected = false; // Disconnect Handheld
+ }
+
+ UpdateController(player.controller_type, player_index, player.connected);
+ UpdateController(Settings::ControllerType::Handheld, HANDHELD_INDEX, handheld.connected);
}
void ConfigureInputPlayer::changeEvent(QEvent* event) {
@@ -466,24 +477,16 @@ void ConfigureInputPlayer::changeEvent(QEvent* event) {
RetranslateUI();
}
- QDialog::changeEvent(event);
+ QWidget::changeEvent(event);
}
void ConfigureInputPlayer::RetranslateUI() {
ui->retranslateUi(this);
- UpdateButtonLabels();
-}
-
-void ConfigureInputPlayer::OnControllerButtonClick(int i) {
- const QColor new_bg_color = QColorDialog::getColor(controller_colors[i]);
- if (!new_bg_color.isValid())
- return;
- controller_colors[i] = new_bg_color;
- controller_color_buttons[i]->setStyleSheet(
- QStringLiteral("QPushButton { background-color: %1 }").arg(controller_colors[i].name()));
+ UpdateUI();
}
void ConfigureInputPlayer::LoadConfiguration() {
+ auto& player = Settings::values.players[player_index];
if (debug) {
std::transform(Settings::values.debug_pad_buttons.begin(),
Settings::values.debug_pad_buttons.end(), buttons_param.begin(),
@@ -492,56 +495,53 @@ void ConfigureInputPlayer::LoadConfiguration() {
Settings::values.debug_pad_analogs.end(), analogs_param.begin(),
[](const std::string& str) { return Common::ParamPackage(str); });
} else {
- std::transform(Settings::values.players[player_index].buttons.begin(),
- Settings::values.players[player_index].buttons.end(), buttons_param.begin(),
+ std::transform(player.buttons.begin(), player.buttons.end(), buttons_param.begin(),
[](const std::string& str) { return Common::ParamPackage(str); });
- std::transform(Settings::values.players[player_index].analogs.begin(),
- Settings::values.players[player_index].analogs.end(), analogs_param.begin(),
+ std::transform(player.analogs.begin(), player.analogs.end(), analogs_param.begin(),
[](const std::string& str) { return Common::ParamPackage(str); });
}
- UpdateButtonLabels();
+ UpdateUI();
- if (debug)
+ if (debug) {
return;
+ }
- std::array<u32, 4> colors = {
- Settings::values.players[player_index].body_color_left,
- Settings::values.players[player_index].button_color_left,
- Settings::values.players[player_index].body_color_right,
- Settings::values.players[player_index].button_color_right,
- };
-
- std::transform(colors.begin(), colors.end(), controller_colors.begin(),
- [](u32 rgb) { return QColor::fromRgb(rgb); });
+ ui->comboControllerType->setCurrentIndex(static_cast<int>(player.controller_type));
+ ui->groupConnectedController->setChecked(
+ player.connected ||
+ (player_index == 0 && Settings::values.players[HANDHELD_INDEX].connected));
+}
- for (std::size_t i = 0; i < colors.size(); ++i) {
- controller_color_buttons[i]->setStyleSheet(
- QStringLiteral("QPushButton { background-color: %1 }")
- .arg(controller_colors[i].name()));
+void ConfigureInputPlayer::UpdateInputDevices() {
+ input_devices = InputCommon::GetInputDevices();
+ ui->comboDevices->clear();
+ for (auto device : input_devices) {
+ ui->comboDevices->addItem(QString::fromStdString(device.Get("display", "Unknown")), {});
}
}
void ConfigureInputPlayer::RestoreDefaults() {
- for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) {
+ // Reset Buttons
+ for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; ++button_id) {
buttons_param[button_id] = Common::ParamPackage{
InputCommon::GenerateKeyboardParam(Config::default_buttons[button_id])};
}
-
- for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) {
- for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) {
+ // Reset Analogs
+ for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; ++analog_id) {
+ for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; ++sub_button_id) {
Common::ParamPackage params{InputCommon::GenerateKeyboardParam(
Config::default_analogs[analog_id][sub_button_id])};
- SetAnalogButton(params, analogs_param[analog_id], analog_sub_buttons[sub_button_id]);
+ SetAnalogParam(params, analogs_param[analog_id], analog_sub_buttons[sub_button_id]);
}
}
-
- UpdateButtonLabels();
- ApplyConfiguration();
+ UpdateUI();
+ UpdateInputDevices();
+ ui->comboControllerType->setCurrentIndex(0);
}
void ConfigureInputPlayer::ClearAll() {
- for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) {
+ for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; ++button_id) {
const auto* const button = button_map[button_id];
if (button == nullptr || !button->isEnabled()) {
continue;
@@ -550,8 +550,8 @@ void ConfigureInputPlayer::ClearAll() {
buttons_param[button_id].Clear();
}
- for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) {
- for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) {
+ for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; ++analog_id) {
+ for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; ++sub_button_id) {
const auto* const analog_button = analog_map_buttons[analog_id][sub_button_id];
if (analog_button == nullptr || !analog_button->isEnabled()) {
continue;
@@ -561,17 +561,17 @@ void ConfigureInputPlayer::ClearAll() {
}
}
- UpdateButtonLabels();
- ApplyConfiguration();
+ UpdateUI();
+ UpdateInputDevices();
}
-void ConfigureInputPlayer::UpdateButtonLabels() {
- for (int button = 0; button < Settings::NativeButton::NumButtons; button++) {
+void ConfigureInputPlayer::UpdateUI() {
+ for (int button = 0; button < Settings::NativeButton::NumButtons; ++button) {
button_map[button]->setText(ButtonToText(buttons_param[button]));
}
- for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) {
- for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) {
+ for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; ++analog_id) {
+ for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; ++sub_button_id) {
auto* const analog_button = analog_map_buttons[analog_id][sub_button_id];
if (analog_button == nullptr) {
@@ -581,52 +581,75 @@ void ConfigureInputPlayer::UpdateButtonLabels() {
analog_button->setText(
AnalogToText(analogs_param[analog_id], analog_sub_buttons[sub_button_id]));
}
- analog_map_stick[analog_id]->setText(tr("Set Analog Stick"));
+ const auto deadzone_label = analog_map_deadzone_label[analog_id];
+ const auto deadzone_slider = analog_map_deadzone_slider[analog_id];
+ const auto modifier_groupbox = analog_map_modifier_groupbox[analog_id];
+ const auto modifier_label = analog_map_modifier_label[analog_id];
+ const auto modifier_slider = analog_map_modifier_slider[analog_id];
+ const auto range_groupbox = analog_map_range_groupbox[analog_id];
+ const auto range_spinbox = analog_map_range_spinbox[analog_id];
+
+ int slider_value;
auto& param = analogs_param[analog_id];
- auto* const analog_stick_slider = analog_map_deadzone_and_modifier_slider[analog_id];
- auto* const analog_stick_slider_label =
- analog_map_deadzone_and_modifier_slider_label[analog_id];
-
- if (param.Has("engine")) {
- if (param.Get("engine", "") == "sdl" || param.Get("engine", "") == "gcpad") {
- if (!param.Has("deadzone")) {
- param.Set("deadzone", 0.1f);
- }
-
- analog_stick_slider->setValue(static_cast<int>(param.Get("deadzone", 0.1f) * 100));
- if (analog_stick_slider->value() == 0) {
- analog_stick_slider_label->setText(tr("Deadzone: 0%"));
- }
- } else {
- if (!param.Has("modifier_scale")) {
- param.Set("modifier_scale", 0.5f);
- }
-
- analog_stick_slider->setValue(
- static_cast<int>(param.Get("modifier_scale", 0.5f) * 100));
- if (analog_stick_slider->value() == 0) {
- analog_stick_slider_label->setText(tr("Modifier Scale: 0%"));
- }
+ const bool is_controller =
+ param.Get("engine", "") == "sdl" || param.Get("engine", "") == "gcpad";
+
+ if (is_controller) {
+ if (!param.Has("deadzone")) {
+ param.Set("deadzone", 0.1f);
}
+ slider_value = static_cast<int>(param.Get("deadzone", 0.1f) * 100);
+ deadzone_label->setText(tr("Deadzone: %1%").arg(slider_value));
+ deadzone_slider->setValue(slider_value);
+ if (!param.Has("range")) {
+ param.Set("range", 1.0f);
+ }
+ range_spinbox->setValue(static_cast<int>(param.Get("range", 1.0f) * 100));
+ } else {
+ if (!param.Has("modifier_scale")) {
+ param.Set("modifier_scale", 0.5f);
+ }
+ slider_value = static_cast<int>(param.Get("modifier_scale", 0.5f) * 100);
+ modifier_label->setText(tr("Modifier Range: %1%").arg(slider_value));
+ modifier_slider->setValue(slider_value);
}
+
+ deadzone_label->setVisible(is_controller);
+ deadzone_slider->setVisible(is_controller);
+ modifier_groupbox->setVisible(!is_controller);
+ modifier_label->setVisible(!is_controller);
+ modifier_slider->setVisible(!is_controller);
+ range_groupbox->setVisible(is_controller);
}
}
+void ConfigureInputPlayer::UpdateMappingWithDefaults() {
+ if (ui->comboDevices->currentIndex() < 2) {
+ return;
+ }
+ const auto& device = input_devices[ui->comboDevices->currentIndex()];
+ auto button_mapping = InputCommon::GetButtonMappingForDevice(device);
+ auto analog_mapping = InputCommon::GetAnalogMappingForDevice(device);
+ for (int i = 0; i < buttons_param.size(); ++i) {
+ buttons_param[i] = button_mapping[static_cast<Settings::NativeButton::Values>(i)];
+ }
+ for (int i = 0; i < analogs_param.size(); ++i) {
+ analogs_param[i] = analog_mapping[static_cast<Settings::NativeAnalog::Values>(i)];
+ }
+
+ UpdateUI();
+}
+
void ConfigureInputPlayer::HandleClick(
QPushButton* button, std::function<void(const Common::ParamPackage&)> new_input_setter,
InputCommon::Polling::DeviceType type) {
- button->setText(tr("[press key]"));
+ button->setText(tr("[waiting]"));
button->setFocus();
- // Keyboard keys can only be used as button devices
- want_keyboard_keys = type == InputCommon::Polling::DeviceType::Button;
- if (want_keyboard_keys) {
- const auto iter = std::find(button_map.begin(), button_map.end(), button);
- ASSERT(iter != button_map.end());
- const auto index = std::distance(button_map.begin(), iter);
- ASSERT(index < Settings::NativeButton::NumButtons && index >= 0);
- }
+ // The first two input devices are always Any and Keyboard. If the user filtered to a
+ // controller, then they don't want keyboard input
+ want_keyboard_keys = ui->comboDevices->currentIndex() < 2;
input_setter = new_input_setter;
@@ -636,20 +659,17 @@ void ConfigureInputPlayer::HandleClick(
poller->Start();
}
- grabKeyboard();
- grabMouse();
if (type == InputCommon::Polling::DeviceType::Button) {
InputCommon::GetGCButtons()->BeginConfiguration();
} else {
InputCommon::GetGCAnalogs()->BeginConfiguration();
}
- timeout_timer->start(5000); // Cancel after 5 seconds
- poll_timer->start(200); // Check for new inputs every 200ms
+
+ timeout_timer->start(2500); // Cancel after 2.5 seconds
+ poll_timer->start(50); // Check for new inputs every 50ms
}
void ConfigureInputPlayer::SetPollingResult(const Common::ParamPackage& params, bool abort) {
- releaseKeyboard();
- releaseMouse();
timeout_timer->stop();
poll_timer->stop();
for (auto& poller : device_pollers) {
@@ -663,7 +683,7 @@ void ConfigureInputPlayer::SetPollingResult(const Common::ParamPackage& params,
(*input_setter)(params);
}
- UpdateButtonLabels();
+ UpdateUI();
input_setter = std::nullopt;
}
@@ -683,3 +703,114 @@ void ConfigureInputPlayer::keyPressEvent(QKeyEvent* event) {
}
SetPollingResult({}, true);
}
+
+void ConfigureInputPlayer::UpdateControllerIcon() {
+ // We aren't using Qt's built in theme support here since we aren't drawing an icon (and its
+ // "nonstandard" to use an image through the icon support)
+ QString stylesheet{};
+ switch (GetControllerTypeFromIndex(ui->comboControllerType->currentIndex())) {
+ case Settings::ControllerType::ProController:
+ stylesheet = QStringLiteral("image: url(:/controller/pro_controller%0)");
+ break;
+ case Settings::ControllerType::DualJoyconDetached:
+ stylesheet = QStringLiteral("image: url(:/controller/dual_joycon%0)");
+ break;
+ case Settings::ControllerType::LeftJoycon:
+ stylesheet = QStringLiteral("image: url(:/controller/single_joycon_left_vertical%0)");
+ break;
+ case Settings::ControllerType::RightJoycon:
+ stylesheet = QStringLiteral("image: url(:/controller/single_joycon_right_vertical%0)");
+ break;
+ case Settings::ControllerType::Handheld:
+ stylesheet = QStringLiteral("image: url(:/controller/handheld%0)");
+ break;
+ default:
+ break;
+ }
+
+ const QString theme = [this] {
+ if (QIcon::themeName().contains(QStringLiteral("dark"))) {
+ return QStringLiteral("_dark");
+ } else if (QIcon::themeName().contains(QStringLiteral("midnight"))) {
+ return QStringLiteral("_midnight");
+ } else {
+ return QString{};
+ }
+ }();
+
+ ui->controllerFrame->setStyleSheet(stylesheet.arg(theme));
+}
+
+void ConfigureInputPlayer::UpdateControllerAvailableButtons() {
+ auto layout = GetControllerTypeFromIndex(ui->comboControllerType->currentIndex());
+ if (debug) {
+ layout = Settings::ControllerType::DualJoyconDetached;
+ }
+
+ // List of all the widgets that will be hidden by any of the following layouts that need
+ // "unhidden" after the controller type changes
+ const std::vector<QWidget*> layout_show = {
+ ui->buttonShoulderButtonsSLSR,
+ ui->horizontalSpacerShoulderButtonsWidget,
+ ui->horizontalSpacerShoulderButtonsWidget2,
+ ui->buttonShoulderButtonsLeft,
+ ui->buttonMiscButtonsMinusScreenshot,
+ ui->bottomLeft,
+ ui->buttonShoulderButtonsRight,
+ ui->buttonMiscButtonsPlusHome,
+ ui->bottomRight,
+ };
+
+ for (auto* widget : layout_show) {
+ widget->show();
+ }
+
+ std::vector<QWidget*> layout_hidden;
+ switch (layout) {
+ case Settings::ControllerType::ProController:
+ layout_hidden = {
+ ui->buttonShoulderButtonsSLSR,
+ ui->horizontalSpacerShoulderButtonsWidget2,
+ };
+ break;
+ case Settings::ControllerType::DualJoyconDetached:
+ case Settings::ControllerType::Handheld:
+ layout_hidden = {
+ ui->buttonShoulderButtonsSLSR,
+ ui->horizontalSpacerShoulderButtonsWidget2,
+ };
+ break;
+ case Settings::ControllerType::LeftJoycon:
+ layout_hidden = {
+ ui->horizontalSpacerShoulderButtonsWidget2,
+ ui->buttonShoulderButtonsRight,
+ ui->buttonMiscButtonsPlusHome,
+ ui->bottomRight,
+ };
+ break;
+ case Settings::ControllerType::RightJoycon:
+ layout_hidden = {
+ ui->horizontalSpacerShoulderButtonsWidget,
+ ui->buttonShoulderButtonsLeft,
+ ui->buttonMiscButtonsMinusScreenshot,
+ ui->bottomLeft,
+ };
+ break;
+ }
+
+ for (auto* widget : layout_hidden) {
+ widget->hide();
+ }
+}
+
+void ConfigureInputPlayer::showEvent(QShowEvent* event) {
+ if (bottom_row == nullptr) {
+ return;
+ }
+ QWidget::showEvent(event);
+ ui->main->addWidget(bottom_row);
+}
+
+void ConfigureInputPlayer::ConnectPlayer(bool connected) {
+ ui->groupConnectedController->setChecked(connected);
+}