diff options
Diffstat (limited to 'src/yuzu/configuration/configure_input_player.cpp')
-rw-r--r-- | src/yuzu/configuration/configure_input_player.cpp | 140 |
1 files changed, 65 insertions, 75 deletions
diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp index 81436af1b2..c1a0c423bc 100644 --- a/src/yuzu/configuration/configure_input_player.cpp +++ b/src/yuzu/configuration/configure_input_player.cpp @@ -19,13 +19,13 @@ #include "yuzu/configuration/configure_input_player.h" const std::array<std::string, ConfigureInputPlayer::ANALOG_SUB_BUTTONS_NUM> -ConfigureInputPlayer::analog_sub_buttons{{ - "up", - "down", - "left", - "right", - "modifier", -}}; + ConfigureInputPlayer::analog_sub_buttons{{ + "up", + "down", + "left", + "right", + "modifier", + }}; static void LayerGridElements(QGridLayout* grid, QWidget* item, QWidget* onTopOf) { const int index1 = grid->indexOf(item); @@ -151,13 +151,13 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i setFocusPolicy(Qt::ClickFocus); button_map = { - ui->buttonA, ui->buttonB, ui->buttonX, ui->buttonY, - ui->buttonLStick, ui->buttonRStick, ui->buttonL, ui->buttonR, - ui->buttonZL, ui->buttonZR, ui->buttonPlus, ui->buttonMinus, - ui->buttonDpadLeft, ui->buttonDpadUp, ui->buttonDpadRight, ui->buttonDpadDown, + ui->buttonA, ui->buttonB, ui->buttonX, ui->buttonY, + ui->buttonLStick, ui->buttonRStick, ui->buttonL, ui->buttonR, + ui->buttonZL, ui->buttonZR, ui->buttonPlus, ui->buttonMinus, + ui->buttonDpadLeft, ui->buttonDpadUp, ui->buttonDpadRight, ui->buttonDpadDown, ui->buttonLStickLeft, ui->buttonLStickUp, ui->buttonLStickRight, ui->buttonLStickDown, ui->buttonRStickLeft, ui->buttonRStickUp, ui->buttonRStickRight, ui->buttonRStickDown, - ui->buttonSL, ui->buttonSR, ui->buttonHome, ui->buttonScreenshot, + ui->buttonSL, ui->buttonSR, ui->buttonHome, ui->buttonScreenshot, }; analog_map_buttons = {{ @@ -178,11 +178,11 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i }}; debug_hidden = { - ui->buttonSL, ui->labelSL, - ui->buttonSR, ui->labelSR, - ui->buttonLStick, ui->labelLStickPressed, - ui->buttonRStick, ui->labelRStickPressed, - ui->buttonHome, ui->labelHome, + ui->buttonSL, ui->labelSL, + ui->buttonSR, ui->labelSR, + ui->buttonLStick, ui->labelLStickPressed, + ui->buttonRStick, ui->labelRStickPressed, + ui->buttonHome, ui->labelHome, ui->buttonScreenshot, ui->labelScreenshot, }; @@ -221,12 +221,12 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i case Settings::ControllerType::RightJoycon: layout_hidden = { ui->left_body_button, ui->left_buttons_button, - ui->left_body_label, ui->left_buttons_label, - ui->buttonL, ui->labelL, - ui->buttonZL, ui->labelZL, - ui->labelScreenshot, ui->buttonScreenshot, - ui->buttonMinus, ui->labelMinus, - ui->LStick, ui->Dpad, + ui->left_body_label, ui->left_buttons_label, + ui->buttonL, ui->labelL, + ui->buttonZL, ui->labelZL, + ui->labelScreenshot, ui->buttonScreenshot, + ui->buttonMinus, ui->labelMinus, + ui->LStick, ui->Dpad, }; break; } @@ -261,38 +261,34 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i } button->setContextMenuPolicy(Qt::CustomContextMenu); - connect(button, &QPushButton::clicked, [=] - { - HandleClick(button_map[button_id], - [=](Common::ParamPackage params) - { - // Workaround for ZL & ZR for analog triggers like on XBOX controllors. - // Analog triggers (from controllers like the XBOX controller) would not - // work due to a different range of their signals (from 0 to 255 on - // analog triggers instead of -32768 to 32768 on analog joysticks). The - // SDL driver misinterprets analog triggers as analog joysticks. - // TODO: reinterpret the signal range for analog triggers to map the - // values correctly. This is required for the correct emulation of the - // analog triggers of the GameCube controller. - if (button_id == Settings::NativeButton::ZL || - button_id == Settings::NativeButton::ZR) { - params.Set("direction", "+"); - params.Set("threshold", "0.5"); - } - buttons_param[button_id] = std::move(params); - }, - InputCommon::Polling::DeviceType::Button); + connect(button, &QPushButton::clicked, [=] { + HandleClick( + button_map[button_id], + [=](Common::ParamPackage params) { + // Workaround for ZL & ZR for analog triggers like on XBOX controllors. + // Analog triggers (from controllers like the XBOX controller) would not + // work due to a different range of their signals (from 0 to 255 on + // analog triggers instead of -32768 to 32768 on analog joysticks). The + // SDL driver misinterprets analog triggers as analog joysticks. + // TODO: reinterpret the signal range for analog triggers to map the + // values correctly. This is required for the correct emulation of the + // analog triggers of the GameCube controller. + if (button_id == Settings::NativeButton::ZL || + button_id == Settings::NativeButton::ZR) { + params.Set("direction", "+"); + params.Set("threshold", "0.5"); + } + buttons_param[button_id] = std::move(params); + }, + InputCommon::Polling::DeviceType::Button); }); - connect(button, &QPushButton::customContextMenuRequested, [=](const QPoint& menu_location) - { + connect(button, &QPushButton::customContextMenuRequested, [=](const QPoint& menu_location) { QMenu context_menu; - context_menu.addAction(tr("Clear"), [&] - { + context_menu.addAction(tr("Clear"), [&] { buttons_param[button_id].Clear(); button_map[button_id]->setText(tr("[not set]")); }); - context_menu.addAction(tr("Restore Default"), [&] - { + context_menu.addAction(tr("Restore Default"), [&] { buttons_param[button_id] = Common::ParamPackage{ InputCommon::GenerateKeyboardParam(Config::default_buttons[button_id])}; button_map[button_id]->setText(ButtonToText(buttons_param[button_id])); @@ -309,27 +305,23 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i } analog_button->setContextMenuPolicy(Qt::CustomContextMenu); - connect(analog_button, &QPushButton::clicked, [=]() - { - HandleClick(analog_map_buttons[analog_id][sub_button_id], - [=](const Common::ParamPackage& params) - { - SetAnalogButton(params, analogs_param[analog_id], - analog_sub_buttons[sub_button_id]); - }, - InputCommon::Polling::DeviceType::Button); + connect(analog_button, &QPushButton::clicked, [=]() { + HandleClick( + analog_map_buttons[analog_id][sub_button_id], + [=](const Common::ParamPackage& params) { + SetAnalogButton(params, analogs_param[analog_id], + analog_sub_buttons[sub_button_id]); + }, + InputCommon::Polling::DeviceType::Button); }); connect(analog_button, &QPushButton::customContextMenuRequested, - [=](const QPoint& menu_location) - { + [=](const QPoint& menu_location) { QMenu context_menu; - context_menu.addAction(tr("Clear"), [&] - { + context_menu.addAction(tr("Clear"), [&] { analogs_param[analog_id].Erase(analog_sub_buttons[sub_button_id]); analog_map_buttons[analog_id][sub_button_id]->setText(tr("[not set]")); }); - context_menu.addAction(tr("Restore Default"), [&] - { + context_menu.addAction(tr("Restore Default"), [&] { Common::ParamPackage params{InputCommon::GenerateKeyboardParam( Config::default_analogs[analog_id][sub_button_id])}; SetAnalogButton(params, analogs_param[analog_id], @@ -341,12 +333,11 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i menu_location)); }); } - connect(analog_map_stick[analog_id], &QPushButton::clicked, [=] - { + connect(analog_map_stick[analog_id], &QPushButton::clicked, [=] { if (QMessageBox::information( this, tr("Information"), tr("After pressing OK, first move your joystick horizontally, " - "and then vertically."), + "and then vertically."), QMessageBox::Ok | QMessageBox::Cancel) == QMessageBox::Ok) { HandleClick( analog_map_stick[analog_id], @@ -355,8 +346,7 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i } }); - connect(analog_map_deadzone_and_modifier_slider[analog_id], &QSlider::valueChanged, [=] - { + connect(analog_map_deadzone_and_modifier_slider[analog_id], &QSlider::valueChanged, [=] { const float slider_value = analog_map_deadzone_and_modifier_slider[analog_id]->value(); if (analogs_param[analog_id].Get("engine", "") == "sdl" || analogs_param[analog_id].Get("engine", "") == "gcpad") { @@ -377,8 +367,7 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i timeout_timer->setSingleShot(true); connect(timeout_timer.get(), &QTimer::timeout, [this] { SetPollingResult({}, true); }); - connect(poll_timer.get(), &QTimer::timeout, [this] - { + connect(poll_timer.get(), &QTimer::timeout, [this] { Common::ParamPackage params; if (InputCommon::GetGCButtons()->IsPolling()) { params = InputCommon::GetGCButtons()->GetNextInput(); @@ -505,7 +494,7 @@ void ConfigureInputPlayer::LoadConfiguration() { for (std::size_t i = 0; i < colors.size(); ++i) { controller_color_buttons[i]->setStyleSheet( QStringLiteral("QPushButton { background-color: %1 }") - .arg(controller_colors[i].name())); + .arg(controller_colors[i].name())); } } @@ -625,10 +614,11 @@ void ConfigureInputPlayer::HandleClick( grabKeyboard(); grabMouse(); - if (type == InputCommon::Polling::DeviceType::Button) + if (type == InputCommon::Polling::DeviceType::Button) { InputCommon::GetGCButtons()->BeginConfiguration(); - else + } else { InputCommon::GetGCAnalogs()->BeginConfiguration(); + } timeout_timer->start(5000); // Cancel after 5 seconds poll_timer->start(200); // Check for new inputs every 200ms } |