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path: root/src/yuzu/configuration/configure_input_player.cpp
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Diffstat (limited to 'src/yuzu/configuration/configure_input_player.cpp')
-rw-r--r--src/yuzu/configuration/configure_input_player.cpp140
1 files changed, 65 insertions, 75 deletions
diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp
index 81436af1b2..c1a0c423bc 100644
--- a/src/yuzu/configuration/configure_input_player.cpp
+++ b/src/yuzu/configuration/configure_input_player.cpp
@@ -19,13 +19,13 @@
#include "yuzu/configuration/configure_input_player.h"
const std::array<std::string, ConfigureInputPlayer::ANALOG_SUB_BUTTONS_NUM>
-ConfigureInputPlayer::analog_sub_buttons{{
- "up",
- "down",
- "left",
- "right",
- "modifier",
-}};
+ ConfigureInputPlayer::analog_sub_buttons{{
+ "up",
+ "down",
+ "left",
+ "right",
+ "modifier",
+ }};
static void LayerGridElements(QGridLayout* grid, QWidget* item, QWidget* onTopOf) {
const int index1 = grid->indexOf(item);
@@ -151,13 +151,13 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
setFocusPolicy(Qt::ClickFocus);
button_map = {
- ui->buttonA, ui->buttonB, ui->buttonX, ui->buttonY,
- ui->buttonLStick, ui->buttonRStick, ui->buttonL, ui->buttonR,
- ui->buttonZL, ui->buttonZR, ui->buttonPlus, ui->buttonMinus,
- ui->buttonDpadLeft, ui->buttonDpadUp, ui->buttonDpadRight, ui->buttonDpadDown,
+ ui->buttonA, ui->buttonB, ui->buttonX, ui->buttonY,
+ ui->buttonLStick, ui->buttonRStick, ui->buttonL, ui->buttonR,
+ ui->buttonZL, ui->buttonZR, ui->buttonPlus, ui->buttonMinus,
+ ui->buttonDpadLeft, ui->buttonDpadUp, ui->buttonDpadRight, ui->buttonDpadDown,
ui->buttonLStickLeft, ui->buttonLStickUp, ui->buttonLStickRight, ui->buttonLStickDown,
ui->buttonRStickLeft, ui->buttonRStickUp, ui->buttonRStickRight, ui->buttonRStickDown,
- ui->buttonSL, ui->buttonSR, ui->buttonHome, ui->buttonScreenshot,
+ ui->buttonSL, ui->buttonSR, ui->buttonHome, ui->buttonScreenshot,
};
analog_map_buttons = {{
@@ -178,11 +178,11 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
}};
debug_hidden = {
- ui->buttonSL, ui->labelSL,
- ui->buttonSR, ui->labelSR,
- ui->buttonLStick, ui->labelLStickPressed,
- ui->buttonRStick, ui->labelRStickPressed,
- ui->buttonHome, ui->labelHome,
+ ui->buttonSL, ui->labelSL,
+ ui->buttonSR, ui->labelSR,
+ ui->buttonLStick, ui->labelLStickPressed,
+ ui->buttonRStick, ui->labelRStickPressed,
+ ui->buttonHome, ui->labelHome,
ui->buttonScreenshot, ui->labelScreenshot,
};
@@ -221,12 +221,12 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
case Settings::ControllerType::RightJoycon:
layout_hidden = {
ui->left_body_button, ui->left_buttons_button,
- ui->left_body_label, ui->left_buttons_label,
- ui->buttonL, ui->labelL,
- ui->buttonZL, ui->labelZL,
- ui->labelScreenshot, ui->buttonScreenshot,
- ui->buttonMinus, ui->labelMinus,
- ui->LStick, ui->Dpad,
+ ui->left_body_label, ui->left_buttons_label,
+ ui->buttonL, ui->labelL,
+ ui->buttonZL, ui->labelZL,
+ ui->labelScreenshot, ui->buttonScreenshot,
+ ui->buttonMinus, ui->labelMinus,
+ ui->LStick, ui->Dpad,
};
break;
}
@@ -261,38 +261,34 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
}
button->setContextMenuPolicy(Qt::CustomContextMenu);
- connect(button, &QPushButton::clicked, [=]
- {
- HandleClick(button_map[button_id],
- [=](Common::ParamPackage params)
- {
- // Workaround for ZL & ZR for analog triggers like on XBOX controllors.
- // Analog triggers (from controllers like the XBOX controller) would not
- // work due to a different range of their signals (from 0 to 255 on
- // analog triggers instead of -32768 to 32768 on analog joysticks). The
- // SDL driver misinterprets analog triggers as analog joysticks.
- // TODO: reinterpret the signal range for analog triggers to map the
- // values correctly. This is required for the correct emulation of the
- // analog triggers of the GameCube controller.
- if (button_id == Settings::NativeButton::ZL ||
- button_id == Settings::NativeButton::ZR) {
- params.Set("direction", "+");
- params.Set("threshold", "0.5");
- }
- buttons_param[button_id] = std::move(params);
- },
- InputCommon::Polling::DeviceType::Button);
+ connect(button, &QPushButton::clicked, [=] {
+ HandleClick(
+ button_map[button_id],
+ [=](Common::ParamPackage params) {
+ // Workaround for ZL & ZR for analog triggers like on XBOX controllors.
+ // Analog triggers (from controllers like the XBOX controller) would not
+ // work due to a different range of their signals (from 0 to 255 on
+ // analog triggers instead of -32768 to 32768 on analog joysticks). The
+ // SDL driver misinterprets analog triggers as analog joysticks.
+ // TODO: reinterpret the signal range for analog triggers to map the
+ // values correctly. This is required for the correct emulation of the
+ // analog triggers of the GameCube controller.
+ if (button_id == Settings::NativeButton::ZL ||
+ button_id == Settings::NativeButton::ZR) {
+ params.Set("direction", "+");
+ params.Set("threshold", "0.5");
+ }
+ buttons_param[button_id] = std::move(params);
+ },
+ InputCommon::Polling::DeviceType::Button);
});
- connect(button, &QPushButton::customContextMenuRequested, [=](const QPoint& menu_location)
- {
+ connect(button, &QPushButton::customContextMenuRequested, [=](const QPoint& menu_location) {
QMenu context_menu;
- context_menu.addAction(tr("Clear"), [&]
- {
+ context_menu.addAction(tr("Clear"), [&] {
buttons_param[button_id].Clear();
button_map[button_id]->setText(tr("[not set]"));
});
- context_menu.addAction(tr("Restore Default"), [&]
- {
+ context_menu.addAction(tr("Restore Default"), [&] {
buttons_param[button_id] = Common::ParamPackage{
InputCommon::GenerateKeyboardParam(Config::default_buttons[button_id])};
button_map[button_id]->setText(ButtonToText(buttons_param[button_id]));
@@ -309,27 +305,23 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
}
analog_button->setContextMenuPolicy(Qt::CustomContextMenu);
- connect(analog_button, &QPushButton::clicked, [=]()
- {
- HandleClick(analog_map_buttons[analog_id][sub_button_id],
- [=](const Common::ParamPackage& params)
- {
- SetAnalogButton(params, analogs_param[analog_id],
- analog_sub_buttons[sub_button_id]);
- },
- InputCommon::Polling::DeviceType::Button);
+ connect(analog_button, &QPushButton::clicked, [=]() {
+ HandleClick(
+ analog_map_buttons[analog_id][sub_button_id],
+ [=](const Common::ParamPackage& params) {
+ SetAnalogButton(params, analogs_param[analog_id],
+ analog_sub_buttons[sub_button_id]);
+ },
+ InputCommon::Polling::DeviceType::Button);
});
connect(analog_button, &QPushButton::customContextMenuRequested,
- [=](const QPoint& menu_location)
- {
+ [=](const QPoint& menu_location) {
QMenu context_menu;
- context_menu.addAction(tr("Clear"), [&]
- {
+ context_menu.addAction(tr("Clear"), [&] {
analogs_param[analog_id].Erase(analog_sub_buttons[sub_button_id]);
analog_map_buttons[analog_id][sub_button_id]->setText(tr("[not set]"));
});
- context_menu.addAction(tr("Restore Default"), [&]
- {
+ context_menu.addAction(tr("Restore Default"), [&] {
Common::ParamPackage params{InputCommon::GenerateKeyboardParam(
Config::default_analogs[analog_id][sub_button_id])};
SetAnalogButton(params, analogs_param[analog_id],
@@ -341,12 +333,11 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
menu_location));
});
}
- connect(analog_map_stick[analog_id], &QPushButton::clicked, [=]
- {
+ connect(analog_map_stick[analog_id], &QPushButton::clicked, [=] {
if (QMessageBox::information(
this, tr("Information"),
tr("After pressing OK, first move your joystick horizontally, "
- "and then vertically."),
+ "and then vertically."),
QMessageBox::Ok | QMessageBox::Cancel) == QMessageBox::Ok) {
HandleClick(
analog_map_stick[analog_id],
@@ -355,8 +346,7 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
}
});
- connect(analog_map_deadzone_and_modifier_slider[analog_id], &QSlider::valueChanged, [=]
- {
+ connect(analog_map_deadzone_and_modifier_slider[analog_id], &QSlider::valueChanged, [=] {
const float slider_value = analog_map_deadzone_and_modifier_slider[analog_id]->value();
if (analogs_param[analog_id].Get("engine", "") == "sdl" ||
analogs_param[analog_id].Get("engine", "") == "gcpad") {
@@ -377,8 +367,7 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
timeout_timer->setSingleShot(true);
connect(timeout_timer.get(), &QTimer::timeout, [this] { SetPollingResult({}, true); });
- connect(poll_timer.get(), &QTimer::timeout, [this]
- {
+ connect(poll_timer.get(), &QTimer::timeout, [this] {
Common::ParamPackage params;
if (InputCommon::GetGCButtons()->IsPolling()) {
params = InputCommon::GetGCButtons()->GetNextInput();
@@ -505,7 +494,7 @@ void ConfigureInputPlayer::LoadConfiguration() {
for (std::size_t i = 0; i < colors.size(); ++i) {
controller_color_buttons[i]->setStyleSheet(
QStringLiteral("QPushButton { background-color: %1 }")
- .arg(controller_colors[i].name()));
+ .arg(controller_colors[i].name()));
}
}
@@ -625,10 +614,11 @@ void ConfigureInputPlayer::HandleClick(
grabKeyboard();
grabMouse();
- if (type == InputCommon::Polling::DeviceType::Button)
+ if (type == InputCommon::Polling::DeviceType::Button) {
InputCommon::GetGCButtons()->BeginConfiguration();
- else
+ } else {
InputCommon::GetGCAnalogs()->BeginConfiguration();
+ }
timeout_timer->start(5000); // Cancel after 5 seconds
poll_timer->start(200); // Check for new inputs every 200ms
}