diff options
Diffstat (limited to 'src/yuzu/configuration/configure_general.cpp')
-rw-r--r-- | src/yuzu/configuration/configure_general.cpp | 105 |
1 files changed, 19 insertions, 86 deletions
diff --git a/src/yuzu/configuration/configure_general.cpp b/src/yuzu/configuration/configure_general.cpp index 764ff68b38..743ea824cd 100644 --- a/src/yuzu/configuration/configure_general.cpp +++ b/src/yuzu/configuration/configure_general.cpp @@ -9,23 +9,19 @@ #include "ui_configure_general.h" #include "yuzu/configuration/configuration_shared.h" #include "yuzu/configuration/configure_general.h" +#include "yuzu/configuration/shared_widget.h" #include "yuzu/uisettings.h" ConfigureGeneral::ConfigureGeneral( const Core::System& system_, - std::shared_ptr<std::forward_list<ConfigurationShared::Tab*>> group, QWidget* parent) - : Tab(group, parent), ui{std::make_unique<Ui::ConfigureGeneral>()}, system{system_} { + std::shared_ptr<std::forward_list<ConfigurationShared::Tab*>> group, + const ConfigurationShared::TranslationMap& translations_, QWidget* parent) + : Tab(group, parent), ui{std::make_unique<Ui::ConfigureGeneral>()}, system{system_}, + translations{translations_} { ui->setupUi(this); - SetupPerGameUI(); - SetConfiguration(); - // if (Settings::IsConfiguringGlobal()) { - // connect(ui->toggle_speed_limit, &QCheckBox::clicked, ui->speed_limit, - // [this]() { ui->speed_limit->setEnabled(ui->toggle_speed_limit->isChecked()); }); - // } - connect(ui->button_reset_defaults, &QPushButton::clicked, this, &ConfigureGeneral::ResetDefaults); } @@ -34,29 +30,20 @@ ConfigureGeneral::~ConfigureGeneral() = default; void ConfigureGeneral::SetConfiguration() { const bool runtime_lock = !system.IsPoweredOn(); + QLayout& layout = *ui->general_widget->layout(); - ui->use_multi_core->setEnabled(runtime_lock); - ui->use_multi_core->setChecked(Settings::values.use_multi_core.GetValue()); - - ui->toggle_check_exit->setChecked(UISettings::values.confirm_before_closing.GetValue()); - ui->toggle_user_on_boot->setChecked(UISettings::values.select_user_on_boot.GetValue()); - ui->toggle_background_pause->setChecked(UISettings::values.pause_when_in_background.GetValue()); - ui->toggle_hide_mouse->setChecked(UISettings::values.hide_mouse.GetValue()); - ui->toggle_controller_applet_disabled->setEnabled(runtime_lock); - ui->toggle_controller_applet_disabled->setChecked( - UISettings::values.controller_applet_disabled.GetValue()); - - // ui->toggle_speed_limit->setChecked(Settings::values.use_speed_limit.GetValue()); - // ui->speed_limit->setValue(Settings::values.speed_limit.GetValue()); + for (const auto setting : + UISettings::values.linkage.by_category[Settings::Category::UiGeneral]) { + ConfigurationShared::Widget* widget = + new ConfigurationShared::Widget(setting, translations, this, runtime_lock, apply_funcs); - ui->button_reset_defaults->setEnabled(runtime_lock); + if (!widget->Valid()) { + delete widget; + continue; + } - // if (Settings::IsConfiguringGlobal()) { - // ui->speed_limit->setEnabled(Settings::values.use_speed_limit.GetValue()); - // } else { - // ui->speed_limit->setEnabled(Settings::values.use_speed_limit.GetValue() && - // use_speed_limit != ConfigurationShared::CheckState::Global); - // } + layout.addWidget(widget); + } } // Called to set the callback when resetting settings to defaults @@ -79,32 +66,9 @@ void ConfigureGeneral::ResetDefaults() { } void ConfigureGeneral::ApplyConfiguration() { - ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_multi_core, ui->use_multi_core, - use_multi_core); - - if (Settings::IsConfiguringGlobal()) { - UISettings::values.confirm_before_closing = ui->toggle_check_exit->isChecked(); - UISettings::values.select_user_on_boot = ui->toggle_user_on_boot->isChecked(); - UISettings::values.pause_when_in_background = ui->toggle_background_pause->isChecked(); - UISettings::values.hide_mouse = ui->toggle_hide_mouse->isChecked(); - UISettings::values.controller_applet_disabled = - ui->toggle_controller_applet_disabled->isChecked(); - - // Guard if during game and set to game-specific value - // if (Settings::values.use_speed_limit.UsingGlobal()) { - // Settings::values.use_speed_limit.SetValue(ui->toggle_speed_limit->checkState() == - // Qt::Checked); - // Settings::values.speed_limit.SetValue(ui->speed_limit->value()); - // } - } else { - // bool global_speed_limit = use_speed_limit == ConfigurationShared::CheckState::Global; - // Settings::values.use_speed_limit.SetGlobal(global_speed_limit); - // Settings::values.speed_limit.SetGlobal(global_speed_limit); - // if (!global_speed_limit) { - // Settings::values.use_speed_limit.SetValue(ui->toggle_speed_limit->checkState() == - // Qt::Checked); - // Settings::values.speed_limit.SetValue(ui->speed_limit->value()); - // } + bool powered_on = system.IsPoweredOn(); + for (const auto& func : apply_funcs) { + func(powered_on); } } @@ -119,34 +83,3 @@ void ConfigureGeneral::changeEvent(QEvent* event) { void ConfigureGeneral::RetranslateUI() { ui->retranslateUi(this); } - -void ConfigureGeneral::SetupPerGameUI() { - if (Settings::IsConfiguringGlobal()) { - // Disables each setting if: - // - A game is running (thus settings in use), and - // - A non-global setting is applied. - // ui->toggle_speed_limit->setEnabled(Settings::values.use_speed_limit.UsingGlobal()); - // ui->speed_limit->setEnabled(Settings::values.speed_limit.UsingGlobal()); - - return; - } - - ui->toggle_check_exit->setVisible(false); - ui->toggle_user_on_boot->setVisible(false); - ui->toggle_background_pause->setVisible(false); - ui->toggle_hide_mouse->setVisible(false); - ui->toggle_controller_applet_disabled->setVisible(false); - - ui->button_reset_defaults->setVisible(false); - - // ConfigurationShared::SetColoredTristate(ui->toggle_speed_limit, - // Settings::values.use_speed_limit, use_speed_limit); - ConfigurationShared::SetColoredTristate(ui->use_multi_core, Settings::values.use_multi_core, - use_multi_core); - - // connect(ui->toggle_speed_limit, &QCheckBox::clicked, ui->speed_limit, [this]() { - // ui->speed_limit->setEnabled(ui->toggle_speed_limit->isChecked() && - // (use_speed_limit != - // ConfigurationShared::CheckState::Global)); - // }); -} |