diff options
Diffstat (limited to 'src/yuzu/configuration/configure_general.cpp')
-rw-r--r-- | src/yuzu/configuration/configure_general.cpp | 116 |
1 files changed, 33 insertions, 83 deletions
diff --git a/src/yuzu/configuration/configure_general.cpp b/src/yuzu/configuration/configure_general.cpp index 2f55159f5d..c727fadd1e 100644 --- a/src/yuzu/configuration/configure_general.cpp +++ b/src/yuzu/configuration/configure_general.cpp @@ -3,57 +3,60 @@ #include <functional> #include <utility> +#include <vector> #include <QMessageBox> #include "common/settings.h" #include "core/core.h" #include "ui_configure_general.h" #include "yuzu/configuration/configuration_shared.h" #include "yuzu/configuration/configure_general.h" +#include "yuzu/configuration/shared_widget.h" #include "yuzu/uisettings.h" -ConfigureGeneral::ConfigureGeneral(const Core::System& system_, QWidget* parent) - : QWidget(parent), ui{std::make_unique<Ui::ConfigureGeneral>()}, system{system_} { +ConfigureGeneral::ConfigureGeneral(const Core::System& system_, + std::shared_ptr<std::vector<ConfigurationShared::Tab*>> group_, + const ConfigurationShared::Builder& builder, QWidget* parent) + : Tab(group_, parent), ui{std::make_unique<Ui::ConfigureGeneral>()}, system{system_} { ui->setupUi(this); - SetupPerGameUI(); + Setup(builder); SetConfiguration(); - if (Settings::IsConfiguringGlobal()) { - connect(ui->toggle_speed_limit, &QCheckBox::clicked, ui->speed_limit, - [this]() { ui->speed_limit->setEnabled(ui->toggle_speed_limit->isChecked()); }); - } - connect(ui->button_reset_defaults, &QPushButton::clicked, this, &ConfigureGeneral::ResetDefaults); + + if (!Settings::IsConfiguringGlobal()) { + ui->button_reset_defaults->setVisible(false); + } } ConfigureGeneral::~ConfigureGeneral() = default; -void ConfigureGeneral::SetConfiguration() { - const bool runtime_lock = !system.IsPoweredOn(); +void ConfigureGeneral::SetConfiguration() {} + +void ConfigureGeneral::Setup(const ConfigurationShared::Builder& builder) { + QLayout& layout = *ui->general_widget->layout(); - ui->use_multi_core->setEnabled(runtime_lock); - ui->use_multi_core->setChecked(Settings::values.use_multi_core.GetValue()); + std::map<u32, QWidget*> hold{}; - ui->toggle_check_exit->setChecked(UISettings::values.confirm_before_closing.GetValue()); - ui->toggle_user_on_boot->setChecked(UISettings::values.select_user_on_boot.GetValue()); - ui->toggle_background_pause->setChecked(UISettings::values.pause_when_in_background.GetValue()); - ui->toggle_hide_mouse->setChecked(UISettings::values.hide_mouse.GetValue()); - ui->toggle_controller_applet_disabled->setEnabled(runtime_lock); - ui->toggle_controller_applet_disabled->setChecked( - UISettings::values.controller_applet_disabled.GetValue()); + for (const auto setting : + UISettings::values.linkage.by_category[Settings::Category::UiGeneral]) { + auto* widget = builder.BuildWidget(setting, apply_funcs); - ui->toggle_speed_limit->setChecked(Settings::values.use_speed_limit.GetValue()); - ui->speed_limit->setValue(Settings::values.speed_limit.GetValue()); + if (widget == nullptr) { + continue; + } + if (!widget->Valid()) { + widget->deleteLater(); + continue; + } - ui->button_reset_defaults->setEnabled(runtime_lock); + hold.emplace(setting->Id(), widget); + } - if (Settings::IsConfiguringGlobal()) { - ui->speed_limit->setEnabled(Settings::values.use_speed_limit.GetValue()); - } else { - ui->speed_limit->setEnabled(Settings::values.use_speed_limit.GetValue() && - use_speed_limit != ConfigurationShared::CheckState::Global); + for (const auto& [id, widget] : hold) { + layout.addWidget(widget); } } @@ -77,32 +80,9 @@ void ConfigureGeneral::ResetDefaults() { } void ConfigureGeneral::ApplyConfiguration() { - ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_multi_core, ui->use_multi_core, - use_multi_core); - - if (Settings::IsConfiguringGlobal()) { - UISettings::values.confirm_before_closing = ui->toggle_check_exit->isChecked(); - UISettings::values.select_user_on_boot = ui->toggle_user_on_boot->isChecked(); - UISettings::values.pause_when_in_background = ui->toggle_background_pause->isChecked(); - UISettings::values.hide_mouse = ui->toggle_hide_mouse->isChecked(); - UISettings::values.controller_applet_disabled = - ui->toggle_controller_applet_disabled->isChecked(); - - // Guard if during game and set to game-specific value - if (Settings::values.use_speed_limit.UsingGlobal()) { - Settings::values.use_speed_limit.SetValue(ui->toggle_speed_limit->checkState() == - Qt::Checked); - Settings::values.speed_limit.SetValue(ui->speed_limit->value()); - } - } else { - bool global_speed_limit = use_speed_limit == ConfigurationShared::CheckState::Global; - Settings::values.use_speed_limit.SetGlobal(global_speed_limit); - Settings::values.speed_limit.SetGlobal(global_speed_limit); - if (!global_speed_limit) { - Settings::values.use_speed_limit.SetValue(ui->toggle_speed_limit->checkState() == - Qt::Checked); - Settings::values.speed_limit.SetValue(ui->speed_limit->value()); - } + bool powered_on = system.IsPoweredOn(); + for (const auto& func : apply_funcs) { + func(powered_on); } } @@ -117,33 +97,3 @@ void ConfigureGeneral::changeEvent(QEvent* event) { void ConfigureGeneral::RetranslateUI() { ui->retranslateUi(this); } - -void ConfigureGeneral::SetupPerGameUI() { - if (Settings::IsConfiguringGlobal()) { - // Disables each setting if: - // - A game is running (thus settings in use), and - // - A non-global setting is applied. - ui->toggle_speed_limit->setEnabled(Settings::values.use_speed_limit.UsingGlobal()); - ui->speed_limit->setEnabled(Settings::values.speed_limit.UsingGlobal()); - - return; - } - - ui->toggle_check_exit->setVisible(false); - ui->toggle_user_on_boot->setVisible(false); - ui->toggle_background_pause->setVisible(false); - ui->toggle_hide_mouse->setVisible(false); - ui->toggle_controller_applet_disabled->setVisible(false); - - ui->button_reset_defaults->setVisible(false); - - ConfigurationShared::SetColoredTristate(ui->toggle_speed_limit, - Settings::values.use_speed_limit, use_speed_limit); - ConfigurationShared::SetColoredTristate(ui->use_multi_core, Settings::values.use_multi_core, - use_multi_core); - - connect(ui->toggle_speed_limit, &QCheckBox::clicked, ui->speed_limit, [this]() { - ui->speed_limit->setEnabled(ui->toggle_speed_limit->isChecked() && - (use_speed_limit != ConfigurationShared::CheckState::Global)); - }); -} |