diff options
Diffstat (limited to 'src/yuzu/configuration/config.cpp')
-rw-r--r-- | src/yuzu/configuration/config.cpp | 10 |
1 files changed, 8 insertions, 2 deletions
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index 305891d18f..4a8436e5c1 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -6,6 +6,7 @@ #include <QSettings> #include "common/fs/fs.h" #include "common/fs/path_util.h" +#include "common/settings.h" #include "core/core.h" #include "core/hle/service/acc/profile_manager.h" #include "core/hle/service/hid/controllers/npad.h" @@ -709,7 +710,6 @@ void Config::ReadRendererValues() { ReadGlobalSetting(Settings::values.nvdec_emulation); ReadGlobalSetting(Settings::values.accelerate_astc); ReadGlobalSetting(Settings::values.async_astc); - ReadGlobalSetting(Settings::values.use_vsync); ReadGlobalSetting(Settings::values.shader_backend); ReadGlobalSetting(Settings::values.use_asynchronous_shaders); ReadGlobalSetting(Settings::values.use_fast_gpu_time); @@ -720,6 +720,10 @@ void Config::ReadRendererValues() { ReadGlobalSetting(Settings::values.bg_blue); if (global) { + Settings::values.vsync_mode.SetValue(static_cast<Settings::VSyncMode>( + ReadSetting(QString::fromStdString(Settings::values.vsync_mode.GetLabel()), + static_cast<u32>(Settings::values.vsync_mode.GetDefault())) + .value<u32>())); ReadBasicSetting(Settings::values.renderer_debug); ReadBasicSetting(Settings::values.renderer_shader_feedback); ReadBasicSetting(Settings::values.enable_nsight_aftermath); @@ -1352,7 +1356,6 @@ void Config::SaveRendererValues() { Settings::values.nvdec_emulation.UsingGlobal()); WriteGlobalSetting(Settings::values.accelerate_astc); WriteGlobalSetting(Settings::values.async_astc); - WriteGlobalSetting(Settings::values.use_vsync); WriteSetting(QString::fromStdString(Settings::values.shader_backend.GetLabel()), static_cast<u32>(Settings::values.shader_backend.GetValue(global)), static_cast<u32>(Settings::values.shader_backend.GetDefault()), @@ -1366,6 +1369,9 @@ void Config::SaveRendererValues() { WriteGlobalSetting(Settings::values.bg_blue); if (global) { + WriteSetting(QString::fromStdString(Settings::values.vsync_mode.GetLabel()), + static_cast<u32>(Settings::values.vsync_mode.GetValue()), + static_cast<u32>(Settings::values.vsync_mode.GetDefault())); WriteBasicSetting(Settings::values.renderer_debug); WriteBasicSetting(Settings::values.renderer_shader_feedback); WriteBasicSetting(Settings::values.enable_nsight_aftermath); |