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Diffstat (limited to 'src/video_core/shader/shader.h')
-rw-r--r-- | src/video_core/shader/shader.h | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/video_core/shader/shader.h b/src/video_core/shader/shader.h index 7af8f1fa12..9c5bd97bd5 100644 --- a/src/video_core/shader/shader.h +++ b/src/video_core/shader/shader.h @@ -339,9 +339,8 @@ struct UnitState { /** * Performs any shader unit setup that only needs to happen once per shader (as opposed to once per * vertex, which would happen within the `Run` function). - * @param state Shader unit state, must be setup per shader and per shader unit */ -void Setup(UnitState<false>& state); +void Setup(); /// Performs any cleanup when the emulator is shutdown void Shutdown(); |