diff options
Diffstat (limited to 'src/video_core/gpu_thread.cpp')
-rw-r--r-- | src/video_core/gpu_thread.cpp | 12 |
1 files changed, 7 insertions, 5 deletions
diff --git a/src/video_core/gpu_thread.cpp b/src/video_core/gpu_thread.cpp index 7e490bcc30..50319f1d56 100644 --- a/src/video_core/gpu_thread.cpp +++ b/src/video_core/gpu_thread.cpp @@ -38,6 +38,7 @@ static void RunThread(Core::System& system, VideoCore::RendererBase& renderer, } auto current_context = context.Acquire(); + VideoCore::RasterizerInterface* const rasterizer = renderer.ReadRasterizer(); CommandDataContainer next; while (state.is_running) { @@ -52,13 +53,13 @@ static void RunThread(Core::System& system, VideoCore::RendererBase& renderer, } else if (const auto* data = std::get_if<SwapBuffersCommand>(&next.data)) { renderer.SwapBuffers(data->framebuffer ? &*data->framebuffer : nullptr); } else if (std::holds_alternative<OnCommandListEndCommand>(next.data)) { - renderer.Rasterizer().ReleaseFences(); + rasterizer->ReleaseFences(); } else if (std::holds_alternative<GPUTickCommand>(next.data)) { system.GPU().TickWork(); } else if (const auto* flush = std::get_if<FlushRegionCommand>(&next.data)) { - renderer.Rasterizer().FlushRegion(flush->addr, flush->size); + rasterizer->FlushRegion(flush->addr, flush->size); } else if (const auto* invalidate = std::get_if<InvalidateRegionCommand>(&next.data)) { - renderer.Rasterizer().OnCPUWrite(invalidate->addr, invalidate->size); + rasterizer->OnCPUWrite(invalidate->addr, invalidate->size); } else if (std::holds_alternative<EndProcessingCommand>(next.data)) { return; } else { @@ -84,6 +85,7 @@ ThreadManager::~ThreadManager() { void ThreadManager::StartThread(VideoCore::RendererBase& renderer, Core::Frontend::GraphicsContext& context, Tegra::DmaPusher& dma_pusher, Tegra::CDmaPusher& cdma_pusher) { + rasterizer = renderer.ReadRasterizer(); thread = std::thread(RunThread, std::ref(system), std::ref(renderer), std::ref(context), std::ref(dma_pusher), std::ref(state), std::ref(cdma_pusher)); } @@ -129,12 +131,12 @@ void ThreadManager::FlushRegion(VAddr addr, u64 size) { } void ThreadManager::InvalidateRegion(VAddr addr, u64 size) { - system.Renderer().Rasterizer().OnCPUWrite(addr, size); + rasterizer->OnCPUWrite(addr, size); } void ThreadManager::FlushAndInvalidateRegion(VAddr addr, u64 size) { // Skip flush on asynch mode, as FlushAndInvalidateRegion is not used for anything too important - system.Renderer().Rasterizer().OnCPUWrite(addr, size); + rasterizer->OnCPUWrite(addr, size); } void ThreadManager::WaitIdle() const { |