diff options
Diffstat (limited to 'src/shader_recompiler/frontend/ir/ir_emitter.cpp')
-rw-r--r-- | src/shader_recompiler/frontend/ir/ir_emitter.cpp | 133 |
1 files changed, 131 insertions, 2 deletions
diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.cpp b/src/shader_recompiler/frontend/ir/ir_emitter.cpp index f38b46bace..ae3354c669 100644 --- a/src/shader_recompiler/frontend/ir/ir_emitter.cpp +++ b/src/shader_recompiler/frontend/ir/ir_emitter.cpp @@ -7,11 +7,24 @@ #include "shader_recompiler/frontend/ir/value.h" namespace Shader::IR { - -[[noreturn]] static void ThrowInvalidType(Type type) { +namespace { +[[noreturn]] void ThrowInvalidType(Type type) { throw InvalidArgument("Invalid type {}", type); } +Value MakeLodClampPair(IREmitter& ir, const F32& bias_lod, const F32& lod_clamp) { + if (!bias_lod.IsEmpty() && !lod_clamp.IsEmpty()) { + return ir.CompositeConstruct(bias_lod, lod_clamp); + } else if (!bias_lod.IsEmpty()) { + return bias_lod; + } else if (!lod_clamp.IsEmpty()) { + return lod_clamp; + } else { + return Value{}; + } +} +} // Anonymous namespace + U1 IREmitter::Imm1(bool value) const { return U1{Value{value}}; } @@ -261,6 +274,10 @@ U1 IREmitter::GetOverflowFromOp(const Value& op) { return Inst<U1>(Opcode::GetOverflowFromOp, op); } +U1 IREmitter::GetSparseFromOp(const Value& op) { + return Inst<U1>(Opcode::GetSparseFromOp, op); +} + F16F32F64 IREmitter::FPAdd(const F16F32F64& a, const F16F32F64& b, FpControl control) { if (a.Type() != a.Type()) { throw InvalidArgument("Mismatching types {} and {}", a.Type(), b.Type()); @@ -1035,6 +1052,82 @@ U32U64 IREmitter::ConvertFToI(size_t bitsize, bool is_signed, const F16F32F64& v } } +F16F32F64 IREmitter::ConvertSToF(size_t bitsize, const U32U64& value) { + switch (bitsize) { + case 16: + switch (value.Type()) { + case Type::U32: + return Inst<F16>(Opcode::ConvertF16S32, value); + case Type::U64: + return Inst<F16>(Opcode::ConvertF16S64, value); + default: + ThrowInvalidType(value.Type()); + } + case 32: + switch (value.Type()) { + case Type::U32: + return Inst<F32>(Opcode::ConvertF32S32, value); + case Type::U64: + return Inst<F32>(Opcode::ConvertF32S64, value); + default: + ThrowInvalidType(value.Type()); + } + case 64: + switch (value.Type()) { + case Type::U32: + return Inst<F16>(Opcode::ConvertF64S32, value); + case Type::U64: + return Inst<F16>(Opcode::ConvertF64S64, value); + default: + ThrowInvalidType(value.Type()); + } + default: + throw InvalidArgument("Invalid destination bitsize {}", bitsize); + } +} + +F16F32F64 IREmitter::ConvertUToF(size_t bitsize, const U32U64& value) { + switch (bitsize) { + case 16: + switch (value.Type()) { + case Type::U32: + return Inst<F16>(Opcode::ConvertF16U32, value); + case Type::U64: + return Inst<F16>(Opcode::ConvertF16U64, value); + default: + ThrowInvalidType(value.Type()); + } + case 32: + switch (value.Type()) { + case Type::U32: + return Inst<F32>(Opcode::ConvertF32U32, value); + case Type::U64: + return Inst<F32>(Opcode::ConvertF32U64, value); + default: + ThrowInvalidType(value.Type()); + } + case 64: + switch (value.Type()) { + case Type::U32: + return Inst<F16>(Opcode::ConvertF64U32, value); + case Type::U64: + return Inst<F16>(Opcode::ConvertF64U64, value); + default: + ThrowInvalidType(value.Type()); + } + default: + throw InvalidArgument("Invalid destination bitsize {}", bitsize); + } +} + +F16F32F64 IREmitter::ConvertIToF(size_t bitsize, bool is_signed, const U32U64& value) { + if (is_signed) { + return ConvertSToF(bitsize, value); + } else { + return ConvertUToF(bitsize, value); + } +} + U32U64 IREmitter::UConvert(size_t result_bitsize, const U32U64& value) { switch (result_bitsize) { case 32: @@ -1107,4 +1200,40 @@ F16F32F64 IREmitter::FPConvert(size_t result_bitsize, const F16F32F64& value) { throw NotImplementedException("Conversion from {} to {} bits", value.Type(), result_bitsize); } +Value IREmitter::ImageSampleImplicitLod(const Value& handle, const Value& coords, const F32& bias, + const Value& offset, const F32& lod_clamp, + TextureInstInfo info) { + const Value bias_lc{MakeLodClampPair(*this, bias, lod_clamp)}; + const Opcode op{handle.IsImmediate() ? Opcode::BoundImageSampleImplicitLod + : Opcode::BindlessImageSampleImplicitLod}; + return Inst(op, Flags{info}, handle, coords, bias_lc, offset); +} + +Value IREmitter::ImageSampleExplicitLod(const Value& handle, const Value& coords, const F32& lod, + const Value& offset, const F32& lod_clamp, + TextureInstInfo info) { + const Value lod_lc{MakeLodClampPair(*this, lod, lod_clamp)}; + const Opcode op{handle.IsImmediate() ? Opcode::BoundImageSampleExplicitLod + : Opcode::BindlessImageSampleExplicitLod}; + return Inst(op, Flags{info}, handle, coords, lod_lc, offset); +} + +F32 IREmitter::ImageSampleDrefImplicitLod(const Value& handle, const Value& coords, const F32& dref, + const F32& bias, const Value& offset, + const F32& lod_clamp, TextureInstInfo info) { + const Value bias_lc{MakeLodClampPair(*this, bias, lod_clamp)}; + const Opcode op{handle.IsImmediate() ? Opcode::BoundImageSampleDrefImplicitLod + : Opcode::BindlessImageSampleDrefImplicitLod}; + return Inst<F32>(op, Flags{info}, handle, coords, dref, bias_lc, offset); +} + +F32 IREmitter::ImageSampleDrefExplicitLod(const Value& handle, const Value& coords, const F32& dref, + const F32& lod, const Value& offset, const F32& lod_clamp, + TextureInstInfo info) { + const Value lod_lc{MakeLodClampPair(*this, lod, lod_clamp)}; + const Opcode op{handle.IsImmediate() ? Opcode::BoundImageSampleDrefExplicitLod + : Opcode::BindlessImageSampleDrefExplicitLod}; + return Inst<F32>(op, Flags{info}, handle, coords, dref, lod_lc, offset); +} + } // namespace Shader::IR |