diff options
Diffstat (limited to 'src/shader_recompiler/backend/glasm')
3 files changed, 8 insertions, 0 deletions
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm.cpp b/src/shader_recompiler/backend/glasm/emit_glasm.cpp index 97a6b383b4..1419207e8f 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm.cpp +++ b/src/shader_recompiler/backend/glasm/emit_glasm.cpp @@ -450,6 +450,9 @@ std::string EmitGLASM(const Profile& profile, const RuntimeInfo& runtime_info, I if (program.info.uses_rescaling_uniform) { header += "PARAM scaling[1]={program.local[0..0]};"; } + if (program.info.uses_render_area) { + header += "PARAM render_area[1]={program.local[1..1]};"; + } header += "TEMP "; for (size_t index = 0; index < ctx.reg_alloc.NumUsedRegisters(); ++index) { header += fmt::format("R{},", index); diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp index b5c08d6117..ee0b0f53d6 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp +++ b/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp @@ -379,6 +379,10 @@ void EmitResolutionDownFactor(EmitContext& ctx, IR::Inst& inst) { ctx.Add("MOV.F {}.x,scaling[0].z;", inst); } +void EmitRenderArea(EmitContext& ctx, IR::Inst& inst) { + ctx.Add("MOV.F {},render_area[0];", inst); +} + void EmitLoadLocal(EmitContext& ctx, IR::Inst& inst, ScalarU32 word_offset) { ctx.Add("MOV.U {},lmem[{}].x;", inst, word_offset); } diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h b/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h index 8b0ac30317..c08f48ed9a 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h +++ b/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h @@ -73,6 +73,7 @@ void EmitSampleId(EmitContext& ctx, IR::Inst& inst); void EmitIsHelperInvocation(EmitContext& ctx, IR::Inst& inst); void EmitYDirection(EmitContext& ctx, IR::Inst& inst); void EmitResolutionDownFactor(EmitContext& ctx, IR::Inst& inst); +void EmitRenderArea(EmitContext& ctx, IR::Inst& inst); void EmitLoadLocal(EmitContext& ctx, IR::Inst& inst, ScalarU32 word_offset); void EmitWriteLocal(EmitContext& ctx, ScalarU32 word_offset, ScalarU32 value); void EmitUndefU1(EmitContext& ctx, IR::Inst& inst); |