diff options
Diffstat (limited to 'src/core/hle/kernel/kernel.h')
-rw-r--r-- | src/core/hle/kernel/kernel.h | 217 |
1 files changed, 127 insertions, 90 deletions
diff --git a/src/core/hle/kernel/kernel.h b/src/core/hle/kernel/kernel.h index 8d3937ce8a..7f86fd07d4 100644 --- a/src/core/hle/kernel/kernel.h +++ b/src/core/hle/kernel/kernel.h @@ -1,5 +1,5 @@ // Copyright 2014 Citra Emulator Project / PPSSPP Project -// Licensed under GPLv2 +// Licensed under GPLv2 or any later version // Refer to the license.txt file included. #pragma once @@ -12,9 +12,17 @@ typedef u32 Handle; typedef s32 Result; +const Handle INVALID_HANDLE = 0; + namespace Kernel { -enum KernelHandle { +// TODO: Verify code +const ResultCode ERR_OUT_OF_HANDLES(ErrorDescription::OutOfMemory, ErrorModule::Kernel, + ErrorSummary::OutOfResource, ErrorLevel::Temporary); +// TOOD: Verify code +const ResultCode ERR_INVALID_HANDLE = InvalidHandle(ErrorModule::Kernel); + +enum KernelHandle : Handle { CurrentThread = 0xFFFF8000, CurrentProcess = 0xFFFF8001, }; @@ -22,7 +30,7 @@ enum KernelHandle { enum class HandleType : u32 { Unknown = 0, Port = 1, - Service = 2, + Session = 2, Event = 3, Mutex = 4, SharedMemory = 5, @@ -30,20 +38,17 @@ enum class HandleType : u32 { Thread = 7, Process = 8, AddressArbiter = 9, - File = 10, - Semaphore = 11, - Archive = 12, - Directory = 13, + Semaphore = 10, }; enum { DEFAULT_STACK_SIZE = 0x4000, }; -class ObjectPool; +class HandleTable; class Object : NonCopyable { - friend class ObjectPool; + friend class HandleTable; u32 handle; public: virtual ~Object() {} @@ -53,113 +58,145 @@ public: virtual Kernel::HandleType GetHandleType() const = 0; /** - * Synchronize kernel object. - * @return True if the current thread should wait as a result of the sync + * Wait for kernel object to synchronize. + * @return True if the current thread should wait as a result of the wait */ - virtual ResultVal<bool> SyncRequest() { - ERROR_LOG(KERNEL, "(UNIMPLEMENTED)"); + virtual ResultVal<bool> WaitSynchronization() { + LOG_ERROR(Kernel, "(UNIMPLEMENTED)"); return UnimplementedFunction(ErrorModule::Kernel); } - /** - * Wait for kernel object to synchronize. - * @return True if the current thread should wait as a result of the wait - */ - virtual ResultVal<bool> WaitSynchronization() = 0; +private: + friend void intrusive_ptr_add_ref(Object*); + friend void intrusive_ptr_release(Object*); + + unsigned int ref_count = 0; }; -class ObjectPool : NonCopyable { -public: - ObjectPool(); - ~ObjectPool() {} +// Special functions that will later be used by boost::instrusive_ptr to do automatic ref-counting +inline void intrusive_ptr_add_ref(Object* object) { + ++object->ref_count; +} - // Allocates a handle within the range and inserts the object into the map. - Handle Create(Object* obj, int range_bottom=INITIAL_NEXT_ID, int range_top=0x7FFFFFFF); +inline void intrusive_ptr_release(Object* object) { + if (--object->ref_count == 0) { + delete object; + } +} - static Object* CreateByIDType(int type); +/** + * This class allows the creation of Handles, which are references to objects that can be tested + * for validity and looked up. Here they are used to pass references to kernel objects to/from the + * emulated process. it has been designed so that it follows the same handle format and has + * approximately the same restrictions as the handle manager in the CTR-OS. + * + * Handles contain two sub-fields: a slot index (bits 31:15) and a generation value (bits 14:0). + * The slot index is used to index into the arrays in this class to access the data corresponding + * to the Handle. + * + * To prevent accidental use of a freed Handle whose slot has already been reused, a global counter + * is kept and incremented every time a Handle is created. This is the Handle's "generation". The + * value of the counter is stored into the Handle as well as in the handle table (in the + * "generations" array). When looking up a handle, the Handle's generation must match with the + * value stored on the class, otherwise the Handle is considered invalid. + * + * To find free slots when allocating a Handle without needing to scan the entire object array, the + * generations field of unallocated slots is re-purposed as a linked list of indices to free slots. + * When a Handle is created, an index is popped off the list and used for the new Handle. When it + * is destroyed, it is again pushed onto the list to be re-used by the next allocation. It is + * likely that this allocation strategy differs from the one used in CTR-OS, but this hasn't been + * verified and isn't likely to cause any problems. + */ +class HandleTable final : NonCopyable { +public: + HandleTable(); - template <class T> - void Destroy(Handle handle) { - if (Get<T>(handle)) { - occupied[handle - HANDLE_OFFSET] = false; - delete pool[handle - HANDLE_OFFSET]; - } - } + /** + * Allocates a handle for the given object. + * @return The created Handle or one of the following errors: + * - `ERR_OUT_OF_HANDLES`: the maximum number of handles has been exceeded. + */ + ResultVal<Handle> Create(Object* obj); - bool IsValid(Handle handle); + /** + * Returns a new handle that points to the same object as the passed in handle. + * @return The duplicated Handle or one of the following errors: + * - `ERR_INVALID_HANDLE`: an invalid handle was passed in. + * - Any errors returned by `Create()`. + */ + ResultVal<Handle> Duplicate(Handle handle); - template <class T> - T* Get(Handle handle) { - if (handle < HANDLE_OFFSET || handle >= HANDLE_OFFSET + MAX_COUNT || !occupied[handle - HANDLE_OFFSET]) { - if (handle != 0) { - WARN_LOG(KERNEL, "Kernel: Bad object handle %i (%08x)", handle, handle); - } - return nullptr; - } else { - Object* t = pool[handle - HANDLE_OFFSET]; - if (t->GetHandleType() != T::GetStaticHandleType()) { - WARN_LOG(KERNEL, "Kernel: Wrong object type for %i (%08x)", handle, handle); - return nullptr; - } - return static_cast<T*>(t); - } - } + /** + * Closes a handle, removing it from the table and decreasing the object's ref-count. + * @return `RESULT_SUCCESS` or one of the following errors: + * - `ERR_INVALID_HANDLE`: an invalid handle was passed in. + */ + ResultCode Close(Handle handle); - // ONLY use this when you know the handle is valid. - template <class T> - T *GetFast(Handle handle) { - const Handle realHandle = handle - HANDLE_OFFSET; - _dbg_assert_(KERNEL, realHandle >= 0 && realHandle < MAX_COUNT && occupied[realHandle]); - return static_cast<T*>(pool[realHandle]); - } + /// Checks if a handle is valid and points to an existing object. + bool IsValid(Handle handle) const; - template <class T, typename ArgT> - void Iterate(bool func(T*, ArgT), ArgT arg) { - int type = T::GetStaticIDType(); - for (int i = 0; i < MAX_COUNT; i++) - { - if (!occupied[i]) - continue; - T* t = static_cast<T*>(pool[i]); - if (t->GetIDType() == type) { - if (!func(t, arg)) - break; - } - } - } + /** + * Looks up a handle. + * @returns Pointer to the looked-up object, or `nullptr` if the handle is not valid. + */ + Object* GetGeneric(Handle handle) const; - bool GetIDType(Handle handle, HandleType* type) const { - if ((handle < HANDLE_OFFSET) || (handle >= HANDLE_OFFSET + MAX_COUNT) || - !occupied[handle - HANDLE_OFFSET]) { - ERROR_LOG(KERNEL, "Kernel: Bad object handle %i (%08x)", handle, handle); - return false; + /** + * Looks up a handle while verifying its type. + * @returns Pointer to the looked-up object, or `nullptr` if the handle is not valid or its + * type differs from the handle type `T::HANDLE_TYPE`. + */ + template <class T> + T* Get(Handle handle) const { + Object* object = GetGeneric(handle); + if (object != nullptr && object->GetHandleType() == T::HANDLE_TYPE) { + return static_cast<T*>(object); } - Object* t = pool[handle - HANDLE_OFFSET]; - *type = t->GetHandleType(); - return true; + return nullptr; } - Object* &operator [](Handle handle); - void List(); + /// Closes all handles held in this table. void Clear(); - int GetCount(); private: + /** + * This is the maximum limit of handles allowed per process in CTR-OS. It can be further + * reduced by ExHeader values, but this is not emulated here. + */ + static const size_t MAX_COUNT = 4096; - enum { - MAX_COUNT = 0x1000, - HANDLE_OFFSET = 0x100, - INITIAL_NEXT_ID = 0x10, - }; + static size_t GetSlot(Handle handle) { return handle >> 15; } + static u16 GetGeneration(Handle handle) { return handle & 0x7FFF; } - std::array<Object*, MAX_COUNT> pool; - std::array<bool, MAX_COUNT> occupied; - int next_id; + /// Stores the Object referenced by the handle or null if the slot is empty. + std::array<Object*, MAX_COUNT> objects; + + /** + * The value of `next_generation` when the handle was created, used to check for validity. For + * empty slots, contains the index of the next free slot in the list. + */ + std::array<u16, MAX_COUNT> generations; + + /** + * Global counter of the number of created handles. Stored in `generations` when a handle is + * created, and wraps around to 1 when it hits 0x8000. + */ + u16 next_generation; + + /// Head of the free slots linked list. + u16 next_free_slot; }; -extern ObjectPool g_object_pool; +extern HandleTable g_handle_table; extern Handle g_main_thread; +/// The ID code of the currently running game +/// TODO(Subv): This variable should not be here, +/// we need a way to store information about the currently loaded application +/// for later query during runtime, maybe using the LDR service? +extern u64 g_program_id; + /// Initialize the kernel void Init(); |