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Diffstat (limited to 'src/core/frontend/framebuffer_layout.cpp')
-rw-r--r-- | src/core/frontend/framebuffer_layout.cpp | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/src/core/frontend/framebuffer_layout.cpp b/src/core/frontend/framebuffer_layout.cpp index 4b58b672ac..26a5b12aa6 100644 --- a/src/core/frontend/framebuffer_layout.cpp +++ b/src/core/frontend/framebuffer_layout.cpp @@ -25,7 +25,12 @@ FramebufferLayout DefaultFrameLayout(u32 width, u32 height) { ASSERT(height > 0); // The drawing code needs at least somewhat valid values for both screens // so just calculate them both even if the other isn't showing. - FramebufferLayout res{width, height, false, {}}; + FramebufferLayout res{ + .width = width, + .height = height, + .screen = {}, + .is_srgb = false, + }; const float window_aspect_ratio = static_cast<float>(height) / static_cast<float>(width); const float emulation_aspect_ratio = EmulationAspectRatio( |