diff options
Diffstat (limited to 'src/core/frontend/emu_window.cpp')
-rw-r--r-- | src/core/frontend/emu_window.cpp | 97 |
1 files changed, 61 insertions, 36 deletions
diff --git a/src/core/frontend/emu_window.cpp b/src/core/frontend/emu_window.cpp index 4f7d54a33a..e673941773 100644 --- a/src/core/frontend/emu_window.cpp +++ b/src/core/frontend/emu_window.cpp @@ -2,14 +2,55 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#include <algorithm> #include <cmath> -#include "common/assert.h" -#include "core/3ds.h" -#include "core/core.h" +#include <mutex> #include "core/frontend/emu_window.h" +#include "core/frontend/input.h" #include "core/settings.h" +class EmuWindow::TouchState : public Input::Factory<Input::TouchDevice>, + public std::enable_shared_from_this<TouchState> { +public: + std::unique_ptr<Input::TouchDevice> Create(const Common::ParamPackage&) override { + return std::make_unique<Device>(shared_from_this()); + } + + std::mutex mutex; + + bool touch_pressed = false; ///< True if touchpad area is currently pressed, otherwise false + + float touch_x = 0.0f; ///< Touchpad X-position + float touch_y = 0.0f; ///< Touchpad Y-position + +private: + class Device : public Input::TouchDevice { + public: + explicit Device(std::weak_ptr<TouchState>&& touch_state) : touch_state(touch_state) {} + std::tuple<float, float, bool> GetStatus() const override { + if (auto state = touch_state.lock()) { + std::lock_guard<std::mutex> guard(state->mutex); + return std::make_tuple(state->touch_x, state->touch_y, state->touch_pressed); + } + return std::make_tuple(0.0f, 0.0f, false); + } + + private: + std::weak_ptr<TouchState> touch_state; + }; +}; + +EmuWindow::EmuWindow() { + // TODO: Find a better place to set this. + config.min_client_area_size = std::make_pair(400u, 480u); + active_config = config; + touch_state = std::make_shared<TouchState>(); + Input::RegisterFactory<Input::TouchDevice>("emu_window", touch_state); +} + +EmuWindow::~EmuWindow() { + Input::UnregisterFactory<Input::TouchDevice>("emu_window"); +} + /** * Check if the given x/y coordinates are within the touchpad specified by the framebuffer layout * @param layout FramebufferLayout object describing the framebuffer size and screen positions @@ -38,22 +79,26 @@ void EmuWindow::TouchPressed(unsigned framebuffer_x, unsigned framebuffer_y) { if (!IsWithinTouchscreen(framebuffer_layout, framebuffer_x, framebuffer_y)) return; - touch_x = Core::kScreenBottomWidth * (framebuffer_x - framebuffer_layout.bottom_screen.left) / - (framebuffer_layout.bottom_screen.right - framebuffer_layout.bottom_screen.left); - touch_y = Core::kScreenBottomHeight * (framebuffer_y - framebuffer_layout.bottom_screen.top) / - (framebuffer_layout.bottom_screen.bottom - framebuffer_layout.bottom_screen.top); + std::lock_guard<std::mutex> guard(touch_state->mutex); + touch_state->touch_x = + static_cast<float>(framebuffer_x - framebuffer_layout.bottom_screen.left) / + (framebuffer_layout.bottom_screen.right - framebuffer_layout.bottom_screen.left); + touch_state->touch_y = + static_cast<float>(framebuffer_y - framebuffer_layout.bottom_screen.top) / + (framebuffer_layout.bottom_screen.bottom - framebuffer_layout.bottom_screen.top); - touch_pressed = true; + touch_state->touch_pressed = true; } void EmuWindow::TouchReleased() { - touch_pressed = false; - touch_x = 0; - touch_y = 0; + std::lock_guard<std::mutex> guard(touch_state->mutex); + touch_state->touch_pressed = false; + touch_state->touch_x = 0; + touch_state->touch_y = 0; } void EmuWindow::TouchMoved(unsigned framebuffer_x, unsigned framebuffer_y) { - if (!touch_pressed) + if (!touch_state->touch_pressed) return; if (!IsWithinTouchscreen(framebuffer_layout, framebuffer_x, framebuffer_y)) @@ -62,29 +107,6 @@ void EmuWindow::TouchMoved(unsigned framebuffer_x, unsigned framebuffer_y) { TouchPressed(framebuffer_x, framebuffer_y); } -void EmuWindow::AccelerometerChanged(float x, float y, float z) { - constexpr float coef = 512; - - std::lock_guard<std::mutex> lock(accel_mutex); - - // TODO(wwylele): do a time stretch as it in GyroscopeChanged - // The time stretch formula should be like - // stretched_vector = (raw_vector - gravity) * stretch_ratio + gravity - accel_x = static_cast<s16>(x * coef); - accel_y = static_cast<s16>(y * coef); - accel_z = static_cast<s16>(z * coef); -} - -void EmuWindow::GyroscopeChanged(float x, float y, float z) { - constexpr float FULL_FPS = 60; - float coef = GetGyroscopeRawToDpsCoefficient(); - float stretch = Core::System::GetInstance().perf_stats.GetLastFrameTimeScale(); - std::lock_guard<std::mutex> lock(gyro_mutex); - gyro_x = static_cast<s16>(x * coef * stretch); - gyro_y = static_cast<s16>(y * coef * stretch); - gyro_z = static_cast<s16>(z * coef * stretch); -} - void EmuWindow::UpdateCurrentFramebufferLayout(unsigned width, unsigned height) { Layout::FramebufferLayout layout; if (Settings::values.custom_layout == true) { @@ -97,6 +119,9 @@ void EmuWindow::UpdateCurrentFramebufferLayout(unsigned width, unsigned height) case Settings::LayoutOption::LargeScreen: layout = Layout::LargeFrameLayout(width, height, Settings::values.swap_screen); break; + case Settings::LayoutOption::SideScreen: + layout = Layout::SideFrameLayout(width, height, Settings::values.swap_screen); + break; case Settings::LayoutOption::Default: default: layout = Layout::DefaultFrameLayout(width, height, Settings::values.swap_screen); |