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Diffstat (limited to 'externals/breakpad/src/client/windows/crash_generation/crash_generation_server.h')
-rw-r--r-- | externals/breakpad/src/client/windows/crash_generation/crash_generation_server.h | 298 |
1 files changed, 298 insertions, 0 deletions
diff --git a/externals/breakpad/src/client/windows/crash_generation/crash_generation_server.h b/externals/breakpad/src/client/windows/crash_generation/crash_generation_server.h new file mode 100644 index 0000000000..74275a7483 --- /dev/null +++ b/externals/breakpad/src/client/windows/crash_generation/crash_generation_server.h @@ -0,0 +1,298 @@ +// Copyright 2008 Google LLC +// +// Redistribution and use in source and binary forms, with or without +// modification, are permitted provided that the following conditions are +// met: +// +// * Redistributions of source code must retain the above copyright +// notice, this list of conditions and the following disclaimer. +// * Redistributions in binary form must reproduce the above +// copyright notice, this list of conditions and the following disclaimer +// in the documentation and/or other materials provided with the +// distribution. +// * Neither the name of Google LLC nor the names of its +// contributors may be used to endorse or promote products derived from +// this software without specific prior written permission. +// +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +#ifndef CLIENT_WINDOWS_CRASH_GENERATION_CRASH_GENERATION_SERVER_H__ +#define CLIENT_WINDOWS_CRASH_GENERATION_CRASH_GENERATION_SERVER_H__ + +#include <list> +#include <string> +#include "client/windows/common/ipc_protocol.h" +#include "client/windows/crash_generation/minidump_generator.h" +#include "common/scoped_ptr.h" + +namespace google_breakpad { +class ClientInfo; + +// Abstraction for server side implementation of out-of-process crash +// generation protocol for Windows platform only. It generates Windows +// minidump files for client processes that request dump generation. When +// the server is requested to start listening for clients (by calling the +// Start method), it creates a named pipe and waits for the clients to +// register. In response, it hands them event handles that the client can +// signal to request dump generation. When the clients request dump +// generation in this way, the server generates Windows minidump files. +class CrashGenerationServer { + public: + typedef void (*OnClientConnectedCallback)(void* context, + const ClientInfo* client_info); + + typedef void (*OnClientDumpRequestCallback)(void* context, + const ClientInfo* client_info, + const std::wstring* file_path); + + typedef void (*OnClientExitedCallback)(void* context, + const ClientInfo* client_info); + + typedef void (*OnClientUploadRequestCallback)(void* context, + const DWORD crash_id); + + // Creates an instance with the given parameters. + // + // Parameter pipe_name: Name of the Windows named pipe + // Parameter pipe_sec_attrs Security attributes to set on the pipe. Pass + // NULL to use default security on the pipe. By default, the pipe created + // allows Local System, Administrators and the Creator full control and + // the Everyone group read access on the pipe. + // Parameter connect_callback: Callback for a new client connection. + // Parameter connect_context: Context for client connection callback. + // Parameter crash_callback: Callback for a client crash dump request. + // Parameter crash_context: Context for client crash dump request callback. + // Parameter exit_callback: Callback for client process exit. + // Parameter exit_context: Context for client exit callback. + // Parameter generate_dumps: Whether to automatically generate dumps. + // Client code of this class might want to generate dumps explicitly in the + // crash dump request callback. In that case, false can be passed for this + // parameter. + // Parameter dump_path: Path for generating dumps; required only if true is + // passed for generateDumps parameter; NULL can be passed otherwise. + CrashGenerationServer(const std::wstring& pipe_name, + SECURITY_ATTRIBUTES* pipe_sec_attrs, + OnClientConnectedCallback connect_callback, + void* connect_context, + OnClientDumpRequestCallback dump_callback, + void* dump_context, + OnClientExitedCallback exit_callback, + void* exit_context, + OnClientUploadRequestCallback upload_request_callback, + void* upload_context, + bool generate_dumps, + const std::wstring* dump_path); + + ~CrashGenerationServer(); + + // Performs initialization steps needed to start listening to clients. Upon + // successful return clients may connect to this server's pipe. + // + // Returns true if initialization is successful; false otherwise. + bool Start(); + + void pre_fetch_custom_info(bool do_pre_fetch) { + pre_fetch_custom_info_ = do_pre_fetch; + } + + private: + // Various states the client can be in during the handshake with + // the server. + enum IPCServerState { + // Server starts in this state. + IPC_SERVER_STATE_UNINITIALIZED, + + // Server is in error state and it cannot serve any clients. + IPC_SERVER_STATE_ERROR, + + // Server starts in this state. + IPC_SERVER_STATE_INITIAL, + + // Server has issued an async connect to the pipe and it is waiting + // for the connection to be established. + IPC_SERVER_STATE_CONNECTING, + + // Server is connected successfully. + IPC_SERVER_STATE_CONNECTED, + + // Server has issued an async read from the pipe and it is waiting for + // the read to finish. + IPC_SERVER_STATE_READING, + + // Server is done reading from the pipe. + IPC_SERVER_STATE_READ_DONE, + + // Server has issued an async write to the pipe and it is waiting for + // the write to finish. + IPC_SERVER_STATE_WRITING, + + // Server is done writing to the pipe. + IPC_SERVER_STATE_WRITE_DONE, + + // Server has issued an async read from the pipe for an ack and it + // is waiting for the read to finish. + IPC_SERVER_STATE_READING_ACK, + + // Server is done writing to the pipe and it is now ready to disconnect + // and reconnect. + IPC_SERVER_STATE_DISCONNECTING + }; + + // + // Helper methods to handle various server IPC states. + // + void HandleErrorState(); + void HandleInitialState(); + void HandleConnectingState(); + void HandleConnectedState(); + void HandleReadingState(); + void HandleReadDoneState(); + void HandleWritingState(); + void HandleWriteDoneState(); + void HandleReadingAckState(); + void HandleDisconnectingState(); + + // Prepares reply for a client from the given parameters. + bool PrepareReply(const ClientInfo& client_info, + ProtocolMessage* reply) const; + + // Duplicates various handles in the ClientInfo object for the client + // process and stores them in the given ProtocolMessage instance. If + // creating any handle fails, ProtocolMessage will contain the handles + // already created successfully, which should be closed by the caller. + bool CreateClientHandles(const ClientInfo& client_info, + ProtocolMessage* reply) const; + + // Response to the given client. Return true if all steps of + // responding to the client succeed, false otherwise. + bool RespondToClient(ClientInfo* client_info); + + // Handles a connection request from the client. + void HandleConnectionRequest(); + + // Handles a dump request from the client. + void HandleDumpRequest(const ClientInfo& client_info); + + // Callback for pipe connected event. + static void CALLBACK OnPipeConnected(void* context, BOOLEAN timer_or_wait); + + // Callback for a dump request. + static void CALLBACK OnDumpRequest(void* context, BOOLEAN timer_or_wait); + + // Callback for client process exit event. + static void CALLBACK OnClientEnd(void* context, BOOLEAN timer_or_wait); + + // Handles client process exit. + void HandleClientProcessExit(ClientInfo* client_info); + + // Adds the given client to the list of registered clients. + bool AddClient(ClientInfo* client_info); + + // Generates dump for the given client. + bool GenerateDump(const ClientInfo& client, std::wstring* dump_path); + + // Puts the server in a permanent error state and sets a signal such that + // the state will be immediately entered after the current state transition + // is complete. + void EnterErrorState(); + + // Puts the server in the specified state and sets a signal such that the + // state is immediately entered after the current state transition is + // complete. + void EnterStateImmediately(IPCServerState state); + + // Puts the server in the specified state. No signal will be set, so the state + // transition will only occur when signaled manually or by completion of an + // asynchronous IO operation. + void EnterStateWhenSignaled(IPCServerState state); + + // Sync object for thread-safe access to the shared list of clients. + CRITICAL_SECTION sync_; + + // List of clients. + std::list<ClientInfo*> clients_; + + // Pipe name. + std::wstring pipe_name_; + + // Pipe security attributes + SECURITY_ATTRIBUTES* pipe_sec_attrs_; + + // Handle to the pipe used for handshake with clients. + HANDLE pipe_; + + // Pipe wait handle. + HANDLE pipe_wait_handle_; + + // Handle to server-alive mutex. + HANDLE server_alive_handle_; + + // Callback for a successful client connection. + OnClientConnectedCallback connect_callback_; + + // Context for client connected callback. + void* connect_context_; + + // Callback for a client dump request. + OnClientDumpRequestCallback dump_callback_; + + // Context for client dump request callback. + void* dump_context_; + + // Callback for client process exit. + OnClientExitedCallback exit_callback_; + + // Context for client process exit callback. + void* exit_context_; + + // Callback for upload request. + OnClientUploadRequestCallback upload_request_callback_; + + // Context for upload request callback. + void* upload_context_; + + // Whether to generate dumps. + bool generate_dumps_; + + // Wether to populate custom information up-front. + bool pre_fetch_custom_info_; + + // The dump path for the server. + const std::wstring dump_path_; + + // State of the server in performing the IPC with the client. + // Note that since we restrict the pipe to one instance, we + // only need to keep one state of the server. Otherwise, server + // would have one state per client it is talking to. + IPCServerState server_state_; + + // Whether the server is shutting down. + bool shutting_down_; + + // Overlapped instance for async I/O on the pipe. + OVERLAPPED overlapped_; + + // Message object used in IPC with the client. + ProtocolMessage msg_; + + // Client Info for the client that's connecting to the server. + ClientInfo* client_info_; + + // Disable copy ctor and operator=. + CrashGenerationServer(const CrashGenerationServer& crash_server); + CrashGenerationServer& operator=(const CrashGenerationServer& crash_server); +}; + +} // namespace google_breakpad + +#endif // CLIENT_WINDOWS_CRASH_GENERATION_CRASH_GENERATION_SERVER_H__ |