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authorameerj <52414509+ameerj@users.noreply.github.com>2021-05-30 19:21:30 -0400
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-22 21:51:37 -0400
commit8ec0028e687f0ace26e0a4abf8ffbe1abb19653d (patch)
tree6d28ebc2067f811814eeb9e18836ab1915cf8e28 /src
parent9f3ffb996b0d02ca64b492d22ff158e8f3659257 (diff)
glsl: implement set clip distance
and missed a diff in emit_glsl relating to var alloc ref counting
Diffstat (limited to 'src')
-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl.cpp3
-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp12
2 files changed, 15 insertions, 0 deletions
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl.cpp b/src/shader_recompiler/backend/glsl/emit_glsl.cpp
index 4304ee4d5f..f0257db7f8 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl.cpp
+++ b/src/shader_recompiler/backend/glsl/emit_glsl.cpp
@@ -112,6 +112,9 @@ void PrecolorInst(IR::Inst& phi) {
ir.PhiMove(phi, IR::Value{arg.InstRecursive()});
}
}
+ for (size_t i = 0; i < num_args; ++i) {
+ IR::IREmitter{*phi.PhiBlock(i)}.Reference(IR::Value{&phi});
+ }
}
void Precolor(const IR::Program& program) {
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp
index 8688686e8a..8f5f947527 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp
@@ -186,6 +186,18 @@ void EmitSetAttribute(EmitContext& ctx, IR::Attribute attr, std::string_view val
case IR::Attribute::PositionW:
ctx.Add("gl_Position.{}={};", swizzle, value);
break;
+ case IR::Attribute::ClipDistance0:
+ case IR::Attribute::ClipDistance1:
+ case IR::Attribute::ClipDistance2:
+ case IR::Attribute::ClipDistance3:
+ case IR::Attribute::ClipDistance4:
+ case IR::Attribute::ClipDistance5:
+ case IR::Attribute::ClipDistance6:
+ case IR::Attribute::ClipDistance7: {
+ const u32 index{static_cast<u32>(attr) - static_cast<u32>(IR::Attribute::ClipDistance0)};
+ ctx.Add("gl_ClipDistance[{}]={};", index, value);
+ break;
+ }
default:
fmt::print("Set attribute {}", attr);
throw NotImplementedException("Set attribute {}", attr);