diff options
author | bunnei <bunneidev@gmail.com> | 2022-01-03 13:24:15 -0800 |
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committer | GitHub <noreply@github.com> | 2022-01-03 13:24:15 -0800 |
commit | 05b7b177f66ae8cf5fb789363f00d96f720d86d5 (patch) | |
tree | 3103f90a3b9c5e54743c0822049811074fcef9b7 /src | |
parent | b89d096652b3e4c1b3a2cad2761a1a0f7b7cba97 (diff) | |
parent | a9ad983c137744472eeeebcc7ee2588d9398ee58 (diff) |
Merge pull request #7662 from german77/uistatus
yuzu: Fix UI elements not updating correctly
Diffstat (limited to 'src')
-rw-r--r-- | src/yuzu/main.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 1e02d715b9..53f11a9ac6 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -1547,6 +1547,8 @@ void GMainWindow::ShutdownGame() { emu_thread->wait(); emu_thread = nullptr; + emulation_running = false; + discord_rpc->Update(); // The emulation is stopped, so closing the window or not does not matter anymore @@ -1585,8 +1587,6 @@ void GMainWindow::ShutdownGame() { emu_frametime_label->setVisible(false); renderer_status_button->setEnabled(true); - emulation_running = false; - game_path.clear(); // When closing the game, destroy the GLWindow to clear the context after the game is closed |