diff options
author | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-09-10 01:10:59 -0400 |
---|---|---|
committer | Fernando Sahmkow <fsahmkow27@gmail.com> | 2021-11-16 22:11:29 +0100 |
commit | fcf2b2c78a3c45ddcda6594b2fd3df733ceb951c (patch) | |
tree | 172fc0c6c7c7bc78f00d986aa42a552692751f46 /src/yuzu/main.cpp | |
parent | ae8d19d17eb5448207ece99ae07507c542c6ddae (diff) |
gl_texture_cache: Simplify scaling
We don't need to reconstruct new textures every time we ScaleUp/ScaleDown. We can scale up once, and revert to the original texture whenever scaling down.
Fixes memory leaks due to glDeleteTextures being deferred for later handling on some drivers
Diffstat (limited to 'src/yuzu/main.cpp')
0 files changed, 0 insertions, 0 deletions