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authorFearlessTobi <thm.frey@gmail.com>2020-04-11 04:22:50 +0200
committerFearlessTobi <thm.frey@gmail.com>2020-04-20 04:21:58 +0200
commite7664b7a4fe1035bc3c9afb51254bfff1f25654a (patch)
tree1ef014c1cebc971271f26cc7669c0010ffe1a463 /src/yuzu/main.cpp
parent4932010c6f5fc5f2d0c78e69285eaccd64a32c0f (diff)
yuzu: Option to hide mouse on inactivity
Co-Authored-By: Vitor K <vitor-k@users.noreply.github.com>
Diffstat (limited to 'src/yuzu/main.cpp')
-rw-r--r--src/yuzu/main.cpp56
1 files changed, 56 insertions, 0 deletions
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 05baec7e13..1e76f789c5 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -135,6 +135,8 @@ __declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1;
}
#endif
+constexpr int default_mouse_timeout = 2500;
+
constexpr u64 DLC_BASE_TITLE_ID_MASK = 0xFFFFFFFFFFFFE000;
/**
@@ -236,6 +238,14 @@ GMainWindow::GMainWindow()
// Show one-time "callout" messages to the user
ShowTelemetryCallout();
+ // make sure menubar has the arrow cursor instead of inheriting from this
+ ui.menubar->setCursor(QCursor());
+ statusBar()->setCursor(QCursor());
+
+ mouse_hide_timer.setInterval(default_mouse_timeout);
+ connect(&mouse_hide_timer, &QTimer::timeout, this, &GMainWindow::HideMouseCursor);
+ connect(ui.menubar, &QMenuBar::hovered, this, &GMainWindow::ShowMouseCursor);
+
QStringList args = QApplication::arguments();
if (args.length() >= 2) {
BootGame(args[1]);
@@ -1012,6 +1022,13 @@ void GMainWindow::BootGame(const QString& filename) {
async_status_button->setDisabled(true);
renderer_status_button->setDisabled(true);
+ if (UISettings::values.hide_mouse) {
+ mouse_hide_timer.start();
+ setMouseTracking(true);
+ ui.centralwidget->setMouseTracking(true);
+ ui.menubar->setMouseTracking(true);
+ }
+
const u64 title_id = Core::System::GetInstance().CurrentProcess()->GetTitleID();
std::string title_name;
@@ -1080,6 +1097,10 @@ void GMainWindow::ShutdownGame() {
game_list->show();
game_list->setFilterFocus();
+ setMouseTracking(false);
+ ui.centralwidget->setMouseTracking(false);
+ ui.menubar->setMouseTracking(false);
+
UpdateWindowTitle();
// Disable status bar updates
@@ -1835,6 +1856,17 @@ void GMainWindow::OnConfigure() {
config->Save();
+ if (UISettings::values.hide_mouse && emulation_running) {
+ setMouseTracking(true);
+ ui.centralwidget->setMouseTracking(true);
+ ui.menubar->setMouseTracking(true);
+ mouse_hide_timer.start();
+ } else {
+ setMouseTracking(false);
+ ui.centralwidget->setMouseTracking(false);
+ ui.menubar->setMouseTracking(false);
+ }
+
dock_status_button->setChecked(Settings::values.use_docked_mode);
async_status_button->setChecked(Settings::values.use_asynchronous_gpu_emulation);
#ifdef HAS_VULKAN
@@ -1968,6 +2000,30 @@ void GMainWindow::UpdateStatusBar() {
emu_frametime_label->setVisible(true);
}
+void GMainWindow::HideMouseCursor() {
+ if (emu_thread == nullptr || UISettings::values.hide_mouse == false) {
+ mouse_hide_timer.stop();
+ ShowMouseCursor();
+ return;
+ }
+ setCursor(QCursor(Qt::BlankCursor));
+}
+
+void GMainWindow::ShowMouseCursor() {
+ unsetCursor();
+ if (emu_thread != nullptr && UISettings::values.hide_mouse) {
+ mouse_hide_timer.start();
+ }
+}
+
+void GMainWindow::mouseMoveEvent(QMouseEvent* event) {
+ ShowMouseCursor();
+}
+
+void GMainWindow::mousePressEvent(QMouseEvent* event) {
+ ShowMouseCursor();
+}
+
void GMainWindow::OnCoreError(Core::System::ResultStatus result, std::string details) {
QMessageBox::StandardButton answer;
QString status_message;