diff options
author | Kyle Kienapfel <Docteh@users.noreply.github.com> | 2022-11-11 04:12:37 -0800 |
---|---|---|
committer | Kyle Kienapfel <Docteh@users.noreply.github.com> | 2022-11-13 16:30:55 -0800 |
commit | 6fa3faec658893c9fae19116232d24dac08babc7 (patch) | |
tree | 4e04753b659357d6595fa22766ae305586fd90d4 /src/yuzu/main.cpp | |
parent | 5eb30c7827959075cd240f39c6ab57d2c2a8197e (diff) |
Add break for default cases
Visual Studio has an option to search all files in a solution, so I
did a search in there for "default:" looking for any missing break
statements.
I've left out default statements that return something, and that throw
something, even if via ThrowInvalidType. UNREACHABLE leads towards throw
R_THROW macro leads towards a return
Diffstat (limited to 'src/yuzu/main.cpp')
-rw-r--r-- | src/yuzu/main.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 01a002e4f3..3c61899aaa 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -1953,6 +1953,7 @@ void GMainWindow::OnGameListOpenFolder(u64 program_id, GameListOpenTarget target } default: UNIMPLEMENTED(); + break; } const QString qpath = QString::fromStdString(Common::FS::PathToUTF8String(path)); @@ -3182,6 +3183,7 @@ void GMainWindow::OnToggleGpuAccuracy() { case Settings::GPUAccuracy::Extreme: default: { Settings::values.gpu_accuracy.SetValue(Settings::GPUAccuracy::High); + break; } } @@ -3514,6 +3516,7 @@ void GMainWindow::UpdateGPUAccuracyButton() { default: { gpu_accuracy_button->setText(tr("GPU ERROR")); gpu_accuracy_button->setChecked(true); + break; } } } |