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authorZach Hilman <zachhilman@gmail.com>2018-11-03 20:38:39 -0400
committerZach Hilman <zachhilman@gmail.com>2018-11-03 20:38:39 -0400
commit52e7e8eed3daee0de13f7ab114c87cedd3e2a46b (patch)
tree9d42f7ddf9a22651d280c63a9cad4a4a3e3f2801 /src/yuzu/main.cpp
parent6664d7b2c5dcff9846e1a77ffa729a53e6261308 (diff)
game_list: Only reload game list after relevant settings changed
Prevents unnecessary reloads on every configuration operation.
Diffstat (limited to 'src/yuzu/main.cpp')
-rw-r--r--src/yuzu/main.cpp8
1 files changed, 7 insertions, 1 deletions
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index c5a56cbfda..e9253493b1 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -1328,7 +1328,13 @@ void GMainWindow::OnConfigure() {
UpdateUITheme();
if (UISettings::values.enable_discord_presence != old_discord_presence)
SetDiscordEnabled(UISettings::values.enable_discord_presence);
- game_list->PopulateAsync(UISettings::values.gamedir, UISettings::values.gamedir_deepscan);
+
+ const auto reload = UISettings::values.is_game_list_reload_pending.exchange(false);
+ if (reload) {
+ game_list->PopulateAsync(UISettings::values.gamedir,
+ UISettings::values.gamedir_deepscan);
+ }
+
config->Save();
}
}