diff options
author | Lioncash <mathew1800@gmail.com> | 2019-05-29 00:23:46 -0400 |
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committer | Lioncash <mathew1800@gmail.com> | 2019-05-29 00:29:09 -0400 |
commit | 139301c5a12b769d5a13dec55589ed7fb5dc7bdf (patch) | |
tree | 7988b954c2cb870185c29a9b247bb8058b87d217 /src/yuzu/main.cpp | |
parent | 90c9d703baacddb6abdf464bfb9c9eb906bd78a8 (diff) |
profile_select: Return int instead of u32 for GetIndex()
Qt uses a signed value to represent indices. We should follow this
convention where applicable to avoid unnecessary sign-conversion
warnings, as well as making it easier to interoperate with other aspects
of Qt.
While we're at it, we can also make a sign-conversion explicit.
Diffstat (limited to 'src/yuzu/main.cpp')
-rw-r--r-- | src/yuzu/main.cpp | 11 |
1 files changed, 6 insertions, 5 deletions
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index cef2cc1ae8..1e24b90284 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -246,7 +246,7 @@ void GMainWindow::ProfileSelectorSelectProfile() { } Service::Account::ProfileManager manager; - const auto uuid = manager.GetUser(dialog.GetIndex()); + const auto uuid = manager.GetUser(static_cast<std::size_t>(dialog.GetIndex())); if (!uuid.has_value()) { emit ProfileSelectorFinishedSelection(std::nullopt); return; @@ -904,7 +904,7 @@ void GMainWindow::SelectAndSetCurrentUser() { dialog.exec(); if (dialog.GetStatus()) { - Settings::values.current_user = static_cast<s32>(dialog.GetIndex()); + Settings::values.current_user = dialog.GetIndex(); } } @@ -1055,7 +1055,7 @@ void GMainWindow::OnGameListOpenFolder(u64 program_id, GameListOpenTarget target const std::string nand_dir = FileUtil::GetUserPath(FileUtil::UserPath::NANDDir); ASSERT(program_id != 0); - const auto select_profile = [this]() -> s32 { + const auto select_profile = [this] { QtProfileSelectionDialog dialog(this); dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowTitleHint | Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint); @@ -1070,11 +1070,12 @@ void GMainWindow::OnGameListOpenFolder(u64 program_id, GameListOpenTarget target }; const auto index = select_profile(); - if (index == -1) + if (index == -1) { return; + } Service::Account::ProfileManager manager; - const auto user_id = manager.GetUser(index); + const auto user_id = manager.GetUser(static_cast<std::size_t>(index)); ASSERT(user_id); path = nand_dir + FileSys::SaveDataFactory::GetFullPath(FileSys::SaveDataSpaceId::NandUser, FileSys::SaveDataType::SaveData, |