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authorLioncash <mathew1800@gmail.com>2018-08-01 20:59:42 -0400
committerLioncash <mathew1800@gmail.com>2018-08-01 21:40:30 -0400
commit0f2ac928f291101bd74aac661cff7d14dfa8c984 (patch)
tree39d1ba26d25bd06874b58990c5deb4d1f4ed252d /src/yuzu/main.cpp
parent99a1d7440db6412f5cddcb7e00b523661f16cb53 (diff)
video_core: Make global EmuWindow instance part of the base renderer class
Makes the global a member of the RendererBase class. We also change this to be a reference. Passing any form of null pointer to these functions is incorrect entirely, especially given the code itself assumes that the pointer would always be in a valid state. This also makes it easier to follow the lifecycle of instances being used, as we explicitly interact the renderer with the rasterizer, rather than it just operating on a global pointer.
Diffstat (limited to 'src/yuzu/main.cpp')
-rw-r--r--src/yuzu/main.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index be38cfa9bc..341867f7b3 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -402,7 +402,7 @@ bool GMainWindow::LoadROM(const QString& filename) {
system.SetGPUDebugContext(debug_context);
- const Core::System::ResultStatus result{system.Load(render_window, filename.toStdString())};
+ const Core::System::ResultStatus result{system.Load(*render_window, filename.toStdString())};
render_window->DoneCurrent();