diff options
author | lat9nq <22451773+lat9nq@users.noreply.github.com> | 2023-05-18 22:17:36 -0400 |
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committer | lat9nq <22451773+lat9nq@users.noreply.github.com> | 2023-07-21 10:56:07 -0400 |
commit | c5a3642cb62b4676d0c8b98949daec20e7c02e6b (patch) | |
tree | 2954ab28d4690054016c01cfa2bdf40ccb14482d /src/yuzu/configuration/configure_per_game.cpp | |
parent | 86ed82cddefe7ec30393072db84791f9bb7dfc69 (diff) |
configuration: Use a mapping of setting value to name
Makes comboboxes always correspond to the value of the setting they're
modifying.
Diffstat (limited to 'src/yuzu/configuration/configure_per_game.cpp')
-rw-r--r-- | src/yuzu/configuration/configure_per_game.cpp | 13 |
1 files changed, 8 insertions, 5 deletions
diff --git a/src/yuzu/configuration/configure_per_game.cpp b/src/yuzu/configuration/configure_per_game.cpp index 2ee0a8ffae..845ffeeb83 100644 --- a/src/yuzu/configuration/configure_per_game.cpp +++ b/src/yuzu/configuration/configure_per_game.cpp @@ -43,6 +43,7 @@ ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id_, const std::st : QDialog(parent), ui(std::make_unique<Ui::ConfigurePerGame>()), title_id{title_id_}, system{system_}, translations{ConfigurationShared::InitializeTranslations(this)}, + combobox_translations{ConfigurationShared::ComboboxEnumeration(this)}, tab_group{std::make_shared<std::forward_list<ConfigurationShared::Tab*>>()} { const auto file_path = std::filesystem::path(Common::FS::ToU8String(file_name)); const auto config_file_name = title_id == 0 ? Common::FS::PathToUTF8String(file_path.filename()) @@ -50,15 +51,17 @@ ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id_, const std::st game_config = std::make_unique<Config>(config_file_name, Config::ConfigType::PerGameConfig); addons_tab = std::make_unique<ConfigurePerGameAddons>(system_, this); - audio_tab = std::make_unique<ConfigureAudio>(system_, tab_group, *translations, this); + audio_tab = std::make_unique<ConfigureAudio>(system_, tab_group, *translations, + *combobox_translations, this); cpu_tab = std::make_unique<ConfigureCpu>(system_, tab_group, this); - graphics_advanced_tab = - std::make_unique<ConfigureGraphicsAdvanced>(system_, tab_group, *translations, this); + graphics_advanced_tab = std::make_unique<ConfigureGraphicsAdvanced>( + system_, tab_group, *translations, *combobox_translations, this); graphics_tab = std::make_unique<ConfigureGraphics>( system_, vk_device_records, [&]() { graphics_advanced_tab->ExposeComputeOption(); }, - tab_group, *translations, this); + tab_group, *translations, *combobox_translations, this); input_tab = std::make_unique<ConfigureInputPerGame>(system_, game_config.get(), this); - system_tab = std::make_unique<ConfigureSystem>(system_, tab_group, *translations, this); + system_tab = std::make_unique<ConfigureSystem>(system_, tab_group, *translations, + *combobox_translations, this); ui->setupUi(this); |