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author | german77 <juangerman-13@hotmail.com> | 2021-10-18 23:15:46 -0500 |
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committer | Narr the Reg <juangerman-13@hotmail.com> | 2021-11-24 20:30:24 -0600 |
commit | 4d308fd0b4fc8f14754c47811e751bf068b330b8 (patch) | |
tree | 3ea29a0c024fdc9ad7681aaf6160e46511ceb2a6 /src/yuzu/configuration/configure_input.cpp | |
parent | 72e5920240381cbe775dc38fcdff88cf46b55101 (diff) |
hid: Fix controller connection/disconnection
Diffstat (limited to 'src/yuzu/configuration/configure_input.cpp')
-rw-r--r-- | src/yuzu/configuration/configure_input.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/yuzu/configuration/configure_input.cpp b/src/yuzu/configuration/configure_input.cpp index a8611f77f9..67faa8be8a 100644 --- a/src/yuzu/configuration/configure_input.cpp +++ b/src/yuzu/configuration/configure_input.cpp @@ -114,6 +114,7 @@ void ConfigureInput::Initialize(InputCommon::InputSubsystem* input_subsystem, Co player_tabs[i]->setLayout(new QHBoxLayout(player_tabs[i])); player_tabs[i]->layout()->addWidget(player_controllers[i]); connect(player_controllers[i], &ConfigureInputPlayer::Connected, [&, i](bool is_connected) { + // Ensures that the controllers are always connected in sequential order if (is_connected) { for (std::size_t index = 0; index <= i; ++index) { player_connected[index]->setChecked(is_connected); |