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authorlat9nq <22451773+lat9nq@users.noreply.github.com>2022-09-08 22:46:58 -0400
committerGitHub <noreply@github.com>2022-09-08 22:46:58 -0400
commit0cef3b47f36e8613f7fdbda8fd712e0784026ac2 (patch)
treeede9615eebf3dcba0d15429b1c0938e85b222b35 /src/yuzu/configuration/configure_graphics_advanced.cpp
parentf663966599e794852bf135ce61927f2f9cf917cc (diff)
parentdb3eb168cd6a55c6387e3bfb23fb2eca061a691b (diff)
Merge pull request #8819 from liamwhite/cash-money
video_core: add option for pessimistic flushing
Diffstat (limited to 'src/yuzu/configuration/configure_graphics_advanced.cpp')
-rw-r--r--src/yuzu/configuration/configure_graphics_advanced.cpp8
1 files changed, 8 insertions, 0 deletions
diff --git a/src/yuzu/configuration/configure_graphics_advanced.cpp b/src/yuzu/configuration/configure_graphics_advanced.cpp
index 7c3196c83a..01f074699c 100644
--- a/src/yuzu/configuration/configure_graphics_advanced.cpp
+++ b/src/yuzu/configuration/configure_graphics_advanced.cpp
@@ -28,6 +28,7 @@ void ConfigureGraphicsAdvanced::SetConfiguration() {
ui->use_vsync->setChecked(Settings::values.use_vsync.GetValue());
ui->use_asynchronous_shaders->setChecked(Settings::values.use_asynchronous_shaders.GetValue());
ui->use_fast_gpu_time->setChecked(Settings::values.use_fast_gpu_time.GetValue());
+ ui->use_pessimistic_flushes->setChecked(Settings::values.use_pessimistic_flushes.GetValue());
if (Settings::IsConfiguringGlobal()) {
ui->gpu_accuracy->setCurrentIndex(
@@ -55,6 +56,8 @@ void ConfigureGraphicsAdvanced::ApplyConfiguration() {
use_asynchronous_shaders);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_fast_gpu_time,
ui->use_fast_gpu_time, use_fast_gpu_time);
+ ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_pessimistic_flushes,
+ ui->use_pessimistic_flushes, use_pessimistic_flushes);
}
void ConfigureGraphicsAdvanced::changeEvent(QEvent* event) {
@@ -77,6 +80,8 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() {
ui->use_asynchronous_shaders->setEnabled(
Settings::values.use_asynchronous_shaders.UsingGlobal());
ui->use_fast_gpu_time->setEnabled(Settings::values.use_fast_gpu_time.UsingGlobal());
+ ui->use_pessimistic_flushes->setEnabled(
+ Settings::values.use_pessimistic_flushes.UsingGlobal());
ui->anisotropic_filtering_combobox->setEnabled(
Settings::values.max_anisotropy.UsingGlobal());
@@ -89,6 +94,9 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() {
use_asynchronous_shaders);
ConfigurationShared::SetColoredTristate(ui->use_fast_gpu_time,
Settings::values.use_fast_gpu_time, use_fast_gpu_time);
+ ConfigurationShared::SetColoredTristate(ui->use_pessimistic_flushes,
+ Settings::values.use_pessimistic_flushes,
+ use_pessimistic_flushes);
ConfigurationShared::SetColoredComboBox(
ui->gpu_accuracy, ui->label_gpu_accuracy,
static_cast<int>(Settings::values.gpu_accuracy.GetValue(true)));