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authorlat9nq <22451773+lat9nq@users.noreply.github.com>2021-06-28 15:58:16 -0400
committerlat9nq <22451773+lat9nq@users.noreply.github.com>2021-06-28 17:32:17 -0400
commitb91b76df4fe27d781bd95ddb89b78ff54df57029 (patch)
treeabd3de5c02b036ec936a70599e496ba1d45d7849 /src/yuzu/configuration/configure_filesystem.cpp
parent35b17fa5e0a69c019852fed9ede9b64f08dd21a0 (diff)
general: Make most settings a BasicSetting
Creates a new BasicSettings class in common/settings, and forces setting a default and label for each setting that uses it in common/settings. Moves defaults and labels from both frontends into common settings. Creates a helper function in each frontend to facillitate reading the settings now with the new default and label properties. Settings::Setting is also now a subclass of Settings::BasicSetting. Also adds documentation for both Setting and BasicSetting.
Diffstat (limited to 'src/yuzu/configuration/configure_filesystem.cpp')
-rw-r--r--src/yuzu/configuration/configure_filesystem.cpp11
1 files changed, 6 insertions, 5 deletions
diff --git a/src/yuzu/configuration/configure_filesystem.cpp b/src/yuzu/configuration/configure_filesystem.cpp
index d223c40ea2..d0b5c6efe1 100644
--- a/src/yuzu/configuration/configure_filesystem.cpp
+++ b/src/yuzu/configuration/configure_filesystem.cpp
@@ -43,16 +43,17 @@ void ConfigureFilesystem::setConfiguration() {
QString::fromStdString(Common::FS::GetYuzuPathString(Common::FS::YuzuPath::NANDDir)));
ui->sdmc_directory_edit->setText(
QString::fromStdString(Common::FS::GetYuzuPathString(Common::FS::YuzuPath::SDMCDir)));
- ui->gamecard_path_edit->setText(QString::fromStdString(Settings::values.gamecard_path));
+ ui->gamecard_path_edit->setText(
+ QString::fromStdString(Settings::values.gamecard_path.GetValue()));
ui->dump_path_edit->setText(
QString::fromStdString(Common::FS::GetYuzuPathString(Common::FS::YuzuPath::DumpDir)));
ui->load_path_edit->setText(
QString::fromStdString(Common::FS::GetYuzuPathString(Common::FS::YuzuPath::LoadDir)));
- ui->gamecard_inserted->setChecked(Settings::values.gamecard_inserted);
- ui->gamecard_current_game->setChecked(Settings::values.gamecard_current_game);
- ui->dump_exefs->setChecked(Settings::values.dump_exefs);
- ui->dump_nso->setChecked(Settings::values.dump_nso);
+ ui->gamecard_inserted->setChecked(Settings::values.gamecard_inserted.GetValue());
+ ui->gamecard_current_game->setChecked(Settings::values.gamecard_current_game.GetValue());
+ ui->dump_exefs->setChecked(Settings::values.dump_exefs.GetValue());
+ ui->dump_nso->setChecked(Settings::values.dump_nso.GetValue());
ui->cache_game_list->setChecked(UISettings::values.cache_game_list);