diff options
author | Ameer J <52414509+ameerj@users.noreply.github.com> | 2021-07-08 14:46:31 -0400 |
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committer | GitHub <noreply@github.com> | 2021-07-08 14:46:31 -0400 |
commit | 5edc96f4a47bff64cfd97f0c91e42b56ab58b2d7 (patch) | |
tree | bd1e570a3f0594557e28516b0974aa07f67ad616 /src/yuzu/configuration/configure_filesystem.cpp | |
parent | c7ad195fd3eeea380465be48264f4e69165178c7 (diff) | |
parent | a949ee0410fcce9144806d7b64e9ae4bffd4fee9 (diff) |
Merge pull request #6539 from lat9nq/default-setting
general: Move most settings' defaults and labels into their definition
Diffstat (limited to 'src/yuzu/configuration/configure_filesystem.cpp')
-rw-r--r-- | src/yuzu/configuration/configure_filesystem.cpp | 13 |
1 files changed, 7 insertions, 6 deletions
diff --git a/src/yuzu/configuration/configure_filesystem.cpp b/src/yuzu/configuration/configure_filesystem.cpp index d223c40ea2..9cb3178229 100644 --- a/src/yuzu/configuration/configure_filesystem.cpp +++ b/src/yuzu/configuration/configure_filesystem.cpp @@ -43,18 +43,19 @@ void ConfigureFilesystem::setConfiguration() { QString::fromStdString(Common::FS::GetYuzuPathString(Common::FS::YuzuPath::NANDDir))); ui->sdmc_directory_edit->setText( QString::fromStdString(Common::FS::GetYuzuPathString(Common::FS::YuzuPath::SDMCDir))); - ui->gamecard_path_edit->setText(QString::fromStdString(Settings::values.gamecard_path)); + ui->gamecard_path_edit->setText( + QString::fromStdString(Settings::values.gamecard_path.GetValue())); ui->dump_path_edit->setText( QString::fromStdString(Common::FS::GetYuzuPathString(Common::FS::YuzuPath::DumpDir))); ui->load_path_edit->setText( QString::fromStdString(Common::FS::GetYuzuPathString(Common::FS::YuzuPath::LoadDir))); - ui->gamecard_inserted->setChecked(Settings::values.gamecard_inserted); - ui->gamecard_current_game->setChecked(Settings::values.gamecard_current_game); - ui->dump_exefs->setChecked(Settings::values.dump_exefs); - ui->dump_nso->setChecked(Settings::values.dump_nso); + ui->gamecard_inserted->setChecked(Settings::values.gamecard_inserted.GetValue()); + ui->gamecard_current_game->setChecked(Settings::values.gamecard_current_game.GetValue()); + ui->dump_exefs->setChecked(Settings::values.dump_exefs.GetValue()); + ui->dump_nso->setChecked(Settings::values.dump_nso.GetValue()); - ui->cache_game_list->setChecked(UISettings::values.cache_game_list); + ui->cache_game_list->setChecked(UISettings::values.cache_game_list.GetValue()); UpdateEnabledControls(); } |