aboutsummaryrefslogtreecommitdiff
path: root/src/yuzu/bootmanager.cpp
diff options
context:
space:
mode:
authorReinUsesLisp <reinuseslisp@airmail.cc>2020-01-21 16:40:53 -0300
committerReinUsesLisp <reinuseslisp@airmail.cc>2020-01-29 17:53:11 -0300
commitf92cbc55018b5a3d98dd2093354f20c62ace5fda (patch)
tree7ec9af0d8820b45de580c2d608fdb1853485db83 /src/yuzu/bootmanager.cpp
parent8299f1ceef410bc8eb6b6ccf011590491e90bfe7 (diff)
yuzu: Implement Vulkan frontend
Adds a Qt and SDL2 frontend for Vulkan. It also finishes the missing bits on Vulkan initialization.
Diffstat (limited to 'src/yuzu/bootmanager.cpp')
-rw-r--r--src/yuzu/bootmanager.cpp282
1 files changed, 229 insertions, 53 deletions
diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp
index 7490fb718b..67ca590355 100644
--- a/src/yuzu/bootmanager.cpp
+++ b/src/yuzu/bootmanager.cpp
@@ -2,19 +2,30 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <glad/glad.h>
+
#include <QApplication>
#include <QHBoxLayout>
#include <QKeyEvent>
+#include <QMessageBox>
#include <QOffscreenSurface>
#include <QOpenGLWindow>
#include <QPainter>
#include <QScreen>
+#include <QStringList>
#include <QWindow>
+#ifdef HAS_VULKAN
+#include <QVulkanWindow>
+#endif
+
#include <fmt/format.h>
+
+#include "common/assert.h"
#include "common/microprofile.h"
#include "common/scm_rev.h"
#include "core/core.h"
#include "core/frontend/framebuffer_layout.h"
+#include "core/frontend/scope_acquire_window_context.h"
#include "core/settings.h"
#include "input_common/keyboard.h"
#include "input_common/main.h"
@@ -114,19 +125,10 @@ private:
QOpenGLContext context;
};
-// This class overrides paintEvent and resizeEvent to prevent the GUI thread from stealing GL
-// context.
-// The corresponding functionality is handled in EmuThread instead
-class GGLWidgetInternal : public QOpenGLWindow {
+class GWidgetInternal : public QWindow {
public:
- GGLWidgetInternal(GRenderWindow* parent, QOpenGLContext* shared_context)
- : QOpenGLWindow(shared_context), parent(parent) {}
-
- void paintEvent(QPaintEvent* ev) override {
- if (do_painting) {
- QPainter painter(this);
- }
- }
+ GWidgetInternal(GRenderWindow* parent) : parent(parent) {}
+ virtual ~GWidgetInternal() = default;
void resizeEvent(QResizeEvent* ev) override {
parent->OnClientAreaResized(ev->size().width(), ev->size().height());
@@ -182,9 +184,43 @@ public:
do_painting = true;
}
+ std::pair<unsigned, unsigned> GetSize() const {
+ return std::make_pair(width(), height());
+ }
+
+protected:
+ bool IsPaintingEnabled() const {
+ return do_painting;
+ }
+
private:
GRenderWindow* parent;
- bool do_painting;
+ bool do_painting = false;
+};
+
+// This class overrides paintEvent and resizeEvent to prevent the GUI thread from stealing GL
+// context.
+// The corresponding functionality is handled in EmuThread instead
+class GGLWidgetInternal final : public GWidgetInternal, public QOpenGLWindow {
+public:
+ GGLWidgetInternal(GRenderWindow* parent, QOpenGLContext* shared_context)
+ : GWidgetInternal(parent), QOpenGLWindow(shared_context) {}
+ ~GGLWidgetInternal() override = default;
+
+ void paintEvent(QPaintEvent* ev) override {
+ if (IsPaintingEnabled()) {
+ QPainter painter(this);
+ }
+ }
+};
+
+class GVKWidgetInternal final : public GWidgetInternal {
+public:
+ GVKWidgetInternal(GRenderWindow* parent, QVulkanInstance* instance) : GWidgetInternal(parent) {
+ setSurfaceType(QSurface::SurfaceType::VulkanSurface);
+ setVulkanInstance(instance);
+ }
+ ~GVKWidgetInternal() override = default;
};
GRenderWindow::GRenderWindow(GMainWindow* parent, EmuThread* emu_thread)
@@ -201,9 +237,15 @@ GRenderWindow::GRenderWindow(GMainWindow* parent, EmuThread* emu_thread)
GRenderWindow::~GRenderWindow() {
InputCommon::Shutdown();
+
+ // Avoid an unordered destruction that generates a segfault
+ delete child;
}
void GRenderWindow::moveContext() {
+ if (!context) {
+ return;
+ }
DoneCurrent();
// If the thread started running, move the GL Context to the new thread. Otherwise, move it
@@ -215,8 +257,9 @@ void GRenderWindow::moveContext() {
}
void GRenderWindow::SwapBuffers() {
- context->swapBuffers(child);
-
+ if (context) {
+ context->swapBuffers(child);
+ }
if (!first_frame) {
first_frame = true;
emit FirstFrameDisplayed();
@@ -224,15 +267,38 @@ void GRenderWindow::SwapBuffers() {
}
void GRenderWindow::MakeCurrent() {
- context->makeCurrent(child);
+ if (context) {
+ context->makeCurrent(child);
+ }
}
void GRenderWindow::DoneCurrent() {
- context->doneCurrent();
+ if (context) {
+ context->doneCurrent();
+ }
}
void GRenderWindow::PollEvents() {}
+bool GRenderWindow::IsShown() const {
+ return !isMinimized();
+}
+
+void GRenderWindow::RetrieveVulkanHandlers(void* get_instance_proc_addr, void* instance,
+ void* surface) const {
+#ifdef HAS_VULKAN
+ const auto instance_proc_addr = vk_instance->getInstanceProcAddr("vkGetInstanceProcAddr");
+ const VkInstance instance_copy = vk_instance->vkInstance();
+ const VkSurfaceKHR surface_copy = vk_instance->surfaceForWindow(child);
+
+ std::memcpy(get_instance_proc_addr, &instance_proc_addr, sizeof(instance_proc_addr));
+ std::memcpy(instance, &instance_copy, sizeof(instance_copy));
+ std::memcpy(surface, &surface_copy, sizeof(surface_copy));
+#else
+ UNREACHABLE_MSG("Executing Vulkan code without compiling Vulkan");
+#endif
+}
+
// On Qt 5.0+, this correctly gets the size of the framebuffer (pixels).
//
// Older versions get the window size (density independent pixels),
@@ -241,10 +307,9 @@ void GRenderWindow::PollEvents() {}
void GRenderWindow::OnFramebufferSizeChanged() {
// Screen changes potentially incur a change in screen DPI, hence we should update the
// framebuffer size
- const qreal pixel_ratio = GetWindowPixelRatio();
- const u32 width = child->QPaintDevice::width() * pixel_ratio;
- const u32 height = child->QPaintDevice::height() * pixel_ratio;
- UpdateCurrentFramebufferLayout(width, height);
+ const qreal pixelRatio{GetWindowPixelRatio()};
+ const auto size{child->GetSize()};
+ UpdateCurrentFramebufferLayout(size.first * pixelRatio, size.second * pixelRatio);
}
void GRenderWindow::ForwardKeyPressEvent(QKeyEvent* event) {
@@ -290,7 +355,7 @@ qreal GRenderWindow::GetWindowPixelRatio() const {
}
std::pair<u32, u32> GRenderWindow::ScaleTouch(const QPointF pos) const {
- const qreal pixel_ratio = GetWindowPixelRatio();
+ const qreal pixel_ratio{GetWindowPixelRatio()};
return {static_cast<u32>(std::max(std::round(pos.x() * pixel_ratio), qreal{0.0})),
static_cast<u32>(std::max(std::round(pos.y() * pixel_ratio), qreal{0.0}))};
}
@@ -356,50 +421,46 @@ std::unique_ptr<Core::Frontend::GraphicsContext> GRenderWindow::CreateSharedCont
return std::make_unique<GGLContext>(context.get());
}
-void GRenderWindow::InitRenderTarget() {
+bool GRenderWindow::InitRenderTarget() {
shared_context.reset();
context.reset();
-
- delete child;
- child = nullptr;
-
- delete container;
- container = nullptr;
-
- delete layout();
+ if (child) {
+ delete child;
+ }
+ if (container) {
+ delete container;
+ }
+ if (layout()) {
+ delete layout();
+ }
first_frame = false;
- // TODO: One of these flags might be interesting: WA_OpaquePaintEvent, WA_NoBackground,
- // WA_DontShowOnScreen, WA_DeleteOnClose
- QSurfaceFormat fmt;
- fmt.setVersion(4, 3);
- fmt.setProfile(QSurfaceFormat::CompatibilityProfile);
- fmt.setOption(QSurfaceFormat::FormatOption::DeprecatedFunctions);
- // TODO: expose a setting for buffer value (ie default/single/double/triple)
- fmt.setSwapBehavior(QSurfaceFormat::DefaultSwapBehavior);
- shared_context = std::make_unique<QOpenGLContext>();
- shared_context->setFormat(fmt);
- shared_context->create();
- context = std::make_unique<QOpenGLContext>();
- context->setShareContext(shared_context.get());
- context->setFormat(fmt);
- context->create();
- fmt.setSwapInterval(0);
+ switch (Settings::values.renderer_backend) {
+ case Settings::RendererBackend::OpenGL:
+ if (!InitializeOpenGL()) {
+ return false;
+ }
+ break;
+ case Settings::RendererBackend::Vulkan:
+ if (!InitializeVulkan()) {
+ return false;
+ }
+ break;
+ }
- child = new GGLWidgetInternal(this, shared_context.get());
container = QWidget::createWindowContainer(child, this);
-
QBoxLayout* layout = new QHBoxLayout(this);
+
layout->addWidget(container);
layout->setMargin(0);
setLayout(layout);
- // Reset minimum size to avoid unwanted resizes when this function is called for a second time.
+ // Reset minimum required size to avoid resizing issues on the main window after restarting.
setMinimumSize(1, 1);
- // Show causes the window to actually be created and the OpenGL context as well, but we don't
- // want the widget to be shown yet, so immediately hide it.
+ // Show causes the window to actually be created and the gl context as well, but we don't want
+ // the widget to be shown yet, so immediately hide it.
show();
hide();
@@ -410,9 +471,17 @@ void GRenderWindow::InitRenderTarget() {
OnMinimalClientAreaChangeRequest(GetActiveConfig().min_client_area_size);
OnFramebufferSizeChanged();
- NotifyClientAreaSizeChanged(std::pair<unsigned, unsigned>(child->width(), child->height()));
+ NotifyClientAreaSizeChanged(child->GetSize());
BackupGeometry();
+
+ if (Settings::values.renderer_backend == Settings::RendererBackend::OpenGL) {
+ if (!LoadOpenGL()) {
+ return false;
+ }
+ }
+
+ return true;
}
void GRenderWindow::CaptureScreenshot(u32 res_scale, const QString& screenshot_path) {
@@ -441,6 +510,113 @@ void GRenderWindow::OnMinimalClientAreaChangeRequest(std::pair<u32, u32> minimal
setMinimumSize(minimal_size.first, minimal_size.second);
}
+bool GRenderWindow::InitializeOpenGL() {
+ // TODO: One of these flags might be interesting: WA_OpaquePaintEvent, WA_NoBackground,
+ // WA_DontShowOnScreen, WA_DeleteOnClose
+ QSurfaceFormat fmt;
+ fmt.setVersion(4, 3);
+ fmt.setProfile(QSurfaceFormat::CompatibilityProfile);
+ fmt.setOption(QSurfaceFormat::FormatOption::DeprecatedFunctions);
+ // TODO: expose a setting for buffer value (ie default/single/double/triple)
+ fmt.setSwapBehavior(QSurfaceFormat::DefaultSwapBehavior);
+ shared_context = std::make_unique<QOpenGLContext>();
+ shared_context->setFormat(fmt);
+ shared_context->create();
+ context = std::make_unique<QOpenGLContext>();
+ context->setShareContext(shared_context.get());
+ context->setFormat(fmt);
+ context->create();
+ fmt.setSwapInterval(false);
+
+ child = new GGLWidgetInternal(this, shared_context.get());
+ return true;
+}
+
+bool GRenderWindow::InitializeVulkan() {
+#ifdef HAS_VULKAN
+ vk_instance = std::make_unique<QVulkanInstance>();
+ vk_instance->setApiVersion(QVersionNumber(1, 1, 0));
+ vk_instance->setFlags(QVulkanInstance::Flag::NoDebugOutputRedirect);
+ if (Settings::values.renderer_debug) {
+ const auto supported_layers{vk_instance->supportedLayers()};
+ const bool found =
+ std::find_if(supported_layers.begin(), supported_layers.end(), [](const auto& layer) {
+ constexpr const char searched_layer[] = "VK_LAYER_LUNARG_standard_validation";
+ return layer.name == searched_layer;
+ });
+ if (found) {
+ vk_instance->setLayers(QByteArrayList() << "VK_LAYER_LUNARG_standard_validation");
+ vk_instance->setExtensions(QByteArrayList() << VK_EXT_DEBUG_UTILS_EXTENSION_NAME);
+ }
+ }
+ if (!vk_instance->create()) {
+ QMessageBox::critical(
+ this, tr("Error while initializing Vulkan 1.1!"),
+ tr("Your OS doesn't seem to support Vulkan 1.1 instances, or you do not have the "
+ "latest graphics drivers."));
+ return false;
+ }
+
+ child = new GVKWidgetInternal(this, vk_instance.get());
+ return true;
+#else
+ QMessageBox::critical(this, tr("Vulkan not available!"),
+ tr("yuzu has not been compiled with Vulkan support."));
+ return false;
+#endif
+}
+
+bool GRenderWindow::LoadOpenGL() {
+ Core::Frontend::ScopeAcquireWindowContext acquire_context{*this};
+ if (!gladLoadGL()) {
+ QMessageBox::critical(this, tr("Error while initializing OpenGL 4.3!"),
+ tr("Your GPU may not support OpenGL 4.3, or you do not have the "
+ "latest graphics driver."));
+ return false;
+ }
+
+ QStringList unsupported_gl_extensions = GetUnsupportedGLExtensions();
+ if (!unsupported_gl_extensions.empty()) {
+ QMessageBox::critical(
+ this, tr("Error while initializing OpenGL!"),
+ tr("Your GPU may not support one or more required OpenGL extensions. Please ensure you "
+ "have the latest graphics driver.<br><br>Unsupported extensions:<br>") +
+ unsupported_gl_extensions.join(QStringLiteral("<br>")));
+ return false;
+ }
+ return true;
+}
+
+QStringList GRenderWindow::GetUnsupportedGLExtensions() const {
+ QStringList unsupported_ext;
+
+ if (!GLAD_GL_ARB_buffer_storage)
+ unsupported_ext.append(QStringLiteral("ARB_buffer_storage"));
+ if (!GLAD_GL_ARB_direct_state_access)
+ unsupported_ext.append(QStringLiteral("ARB_direct_state_access"));
+ if (!GLAD_GL_ARB_vertex_type_10f_11f_11f_rev)
+ unsupported_ext.append(QStringLiteral("ARB_vertex_type_10f_11f_11f_rev"));
+ if (!GLAD_GL_ARB_texture_mirror_clamp_to_edge)
+ unsupported_ext.append(QStringLiteral("ARB_texture_mirror_clamp_to_edge"));
+ if (!GLAD_GL_ARB_multi_bind)
+ unsupported_ext.append(QStringLiteral("ARB_multi_bind"));
+ if (!GLAD_GL_ARB_clip_control)
+ unsupported_ext.append(QStringLiteral("ARB_clip_control"));
+
+ // Extensions required to support some texture formats.
+ if (!GLAD_GL_EXT_texture_compression_s3tc)
+ unsupported_ext.append(QStringLiteral("EXT_texture_compression_s3tc"));
+ if (!GLAD_GL_ARB_texture_compression_rgtc)
+ unsupported_ext.append(QStringLiteral("ARB_texture_compression_rgtc"));
+ if (!GLAD_GL_ARB_depth_buffer_float)
+ unsupported_ext.append(QStringLiteral("ARB_depth_buffer_float"));
+
+ for (const QString& ext : unsupported_ext)
+ LOG_CRITICAL(Frontend, "Unsupported GL extension: {}", ext.toStdString());
+
+ return unsupported_ext;
+}
+
void GRenderWindow::OnEmulationStarting(EmuThread* emu_thread) {
this->emu_thread = emu_thread;
child->DisablePainting();