aboutsummaryrefslogtreecommitdiff
path: root/src/yuzu/bootmanager.cpp
diff options
context:
space:
mode:
authorliushuyu <liushuyu011@gmail.com>2019-03-10 18:06:49 -0600
committerfearlessTobi <thm.frey@gmail.com>2019-03-15 16:10:21 +0100
commit59f16f2e0292f2c8d51f059084c5a6f68727c391 (patch)
treec98abb5cc9b09bca474edcfaa3f6a9a80c633c58 /src/yuzu/bootmanager.cpp
parent84d3cdf7d76de538da6121e327d332809d46af84 (diff)
frontend: qt: fix a freeze where if you click on entry in the game list too fast, citra will hang
Diffstat (limited to 'src/yuzu/bootmanager.cpp')
-rw-r--r--src/yuzu/bootmanager.cpp4
1 files changed, 1 insertions, 3 deletions
diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp
index d2c97b1f8b..05ad19e1d7 100644
--- a/src/yuzu/bootmanager.cpp
+++ b/src/yuzu/bootmanager.cpp
@@ -24,8 +24,6 @@ void EmuThread::run() {
MicroProfileOnThreadCreate("EmuThread");
- stop_run = false;
-
emit LoadProgress(VideoCore::LoadCallbackStage::Prepare, 0, 0);
Core::System::GetInstance().Renderer().Rasterizer().LoadDiskResources(
@@ -40,7 +38,7 @@ void EmuThread::run() {
render_window->DoneCurrent();
}
- // holds whether the cpu was running during the last iteration,
+ // Holds whether the cpu was running during the last iteration,
// so that the DebugModeLeft signal can be emitted before the
// next execution step
bool was_active = false;