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author | Lioncash <mathew1800@gmail.com> | 2019-05-24 23:32:01 -0400 |
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committer | Lioncash <mathew1800@gmail.com> | 2019-05-24 23:50:10 -0400 |
commit | 5a4564bd8eae9c8fef6da70009536ce50b5752d5 (patch) | |
tree | e2c03d0a39175e2310d9a2289b7cf9274a8fa95a /src/yuzu/applets/software_keyboard.cpp | |
parent | e86d2e2e5bb1929b4c5f3f5f43e510f262bd8875 (diff) |
renderer_opengl/utils: Use a std::string_view with LabelGLObject()
Uses a std::string_view instead of a std::string, given the pointed to
string isn't modified and is only used in a formatting operation.
This is nice because a few usages directly supply a string literal to
the function, allowing these usages to otherwise not heap allocate,
unlike the std::string overloads.
While we're at it, we can combine the address formatting into a single
formatting call.
Diffstat (limited to 'src/yuzu/applets/software_keyboard.cpp')
0 files changed, 0 insertions, 0 deletions