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authorLioncash <mathew1800@gmail.com>2019-05-24 23:32:01 -0400
committerLioncash <mathew1800@gmail.com>2019-05-24 23:50:10 -0400
commit5a4564bd8eae9c8fef6da70009536ce50b5752d5 (patch)
treee2c03d0a39175e2310d9a2289b7cf9274a8fa95a /src/yuzu/applets/software_keyboard.cpp
parente86d2e2e5bb1929b4c5f3f5f43e510f262bd8875 (diff)
renderer_opengl/utils: Use a std::string_view with LabelGLObject()
Uses a std::string_view instead of a std::string, given the pointed to string isn't modified and is only used in a formatting operation. This is nice because a few usages directly supply a string literal to the function, allowing these usages to otherwise not heap allocate, unlike the std::string overloads. While we're at it, we can combine the address formatting into a single formatting call.
Diffstat (limited to 'src/yuzu/applets/software_keyboard.cpp')
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