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authorameerj <52414509+ameerj@users.noreply.github.com>2021-06-15 20:16:16 -0400
committerameerj <52414509+ameerj@users.noreply.github.com>2021-06-15 20:19:01 -0400
commit5fc8393125ef0084491b7acaec13e62fe593adf1 (patch)
tree160ed78eb6e0df36e8462e4982b4eaa7ce9d66b1 /src/video_core/textures/astc.cpp
parentf9bfeaa2bc8d3247ca5012243bb42d8831b5dd4b (diff)
astc_decoder: Fix LDR CEM1 endpoint calculation
Per the spec, L1 is clamped to the value 0xff if it is greater than 0xff. An oversight caused us to take the maximum of L1 and 0xff, rather than the minimum. Huge thanks to wwylele for finding this. Co-Authored-By: Weiyi Wang <wwylele@gmail.com>
Diffstat (limited to 'src/video_core/textures/astc.cpp')
-rw-r--r--src/video_core/textures/astc.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/video_core/textures/astc.cpp b/src/video_core/textures/astc.cpp
index 6079aa7090..9b2177ebdf 100644
--- a/src/video_core/textures/astc.cpp
+++ b/src/video_core/textures/astc.cpp
@@ -1217,7 +1217,7 @@ static void ComputeEndpoints(Pixel& ep1, Pixel& ep2, const u32*& colorValues,
case 1: {
READ_UINT_VALUES(2)
u32 L0 = (v[0] >> 2) | (v[1] & 0xC0);
- u32 L1 = std::max(L0 + (v[1] & 0x3F), 0xFFU);
+ u32 L1 = std::min(L0 + (v[1] & 0x3F), 0xFFU);
ep1 = Pixel(0xFF, L0, L0, L0);
ep2 = Pixel(0xFF, L1, L1, L1);
} break;