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authorKyle Kienapfel <Docteh@users.noreply.github.com>2022-08-18 16:28:55 -0700
committerKyle Kienapfel <Docteh@users.noreply.github.com>2022-08-19 16:08:40 -0700
commit14e9de6678dab47625826006f001d5e94dfb2716 (patch)
treeddb17512c52f678de96abf6dedf33a02b6a497ec /src/video_core/shader_cache.cpp
parent6f931d49c74017fb66bf285dd060bc455ae05c85 (diff)
code: dodge PAGE_SIZE #define
Some header files, specifically for OSX and Musl libc define PAGE_SIZE to be a number This is great except in yuzu we're using PAGE_SIZE as a variable Specific example `static constexpr u64 PAGE_SIZE = u64(1) << PAGE_BITS;` PAGE_SIZE PAGE_BITS PAGE_MASK are all similar variables. Simply deleted the underscores, and then added YUZU_ prefix Might be worth noting that there are multiple uses in different classes/namespaces This list may not be exhaustive Core::Memory 12 bits (4096) QueryCacheBase 12 bits ShaderCache 14 bits (16384) TextureCache 20 bits (1048576, or 1MB) Fixes #8779
Diffstat (limited to 'src/video_core/shader_cache.cpp')
-rw-r--r--src/video_core/shader_cache.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/video_core/shader_cache.cpp b/src/video_core/shader_cache.cpp
index 4b1101f7c7..164e4ee0ef 100644
--- a/src/video_core/shader_cache.cpp
+++ b/src/video_core/shader_cache.cpp
@@ -123,8 +123,8 @@ void ShaderCache::Register(std::unique_ptr<ShaderInfo> data, VAddr addr, size_t
const VAddr addr_end = addr + size;
Entry* const entry = NewEntry(addr, addr_end, data.get());
- const u64 page_end = (addr_end + PAGE_SIZE - 1) >> PAGE_BITS;
- for (u64 page = addr >> PAGE_BITS; page < page_end; ++page) {
+ const u64 page_end = (addr_end + YUZU_PAGESIZE - 1) >> YUZU_PAGEBITS;
+ for (u64 page = addr >> YUZU_PAGEBITS; page < page_end; ++page) {
invalidation_cache[page].push_back(entry);
}
@@ -135,8 +135,8 @@ void ShaderCache::Register(std::unique_ptr<ShaderInfo> data, VAddr addr, size_t
void ShaderCache::InvalidatePagesInRegion(VAddr addr, size_t size) {
const VAddr addr_end = addr + size;
- const u64 page_end = (addr_end + PAGE_SIZE - 1) >> PAGE_BITS;
- for (u64 page = addr >> PAGE_BITS; page < page_end; ++page) {
+ const u64 page_end = (addr_end + YUZU_PAGESIZE - 1) >> YUZU_PAGEBITS;
+ for (u64 page = addr >> YUZU_PAGEBITS; page < page_end; ++page) {
auto it = invalidation_cache.find(page);
if (it == invalidation_cache.end()) {
continue;
@@ -189,8 +189,8 @@ void ShaderCache::InvalidatePageEntries(std::vector<Entry*>& entries, VAddr addr
}
void ShaderCache::RemoveEntryFromInvalidationCache(const Entry* entry) {
- const u64 page_end = (entry->addr_end + PAGE_SIZE - 1) >> PAGE_BITS;
- for (u64 page = entry->addr_start >> PAGE_BITS; page < page_end; ++page) {
+ const u64 page_end = (entry->addr_end + YUZU_PAGESIZE - 1) >> YUZU_PAGEBITS;
+ for (u64 page = entry->addr_start >> YUZU_PAGEBITS; page < page_end; ++page) {
const auto entries_it = invalidation_cache.find(page);
ASSERT(entries_it != invalidation_cache.end());
std::vector<Entry*>& entries = entries_it->second;