diff options
author | Kyle Kienapfel <Docteh@users.noreply.github.com> | 2022-08-18 16:28:55 -0700 |
---|---|---|
committer | Kyle Kienapfel <Docteh@users.noreply.github.com> | 2022-08-19 16:08:40 -0700 |
commit | 14e9de6678dab47625826006f001d5e94dfb2716 (patch) | |
tree | ddb17512c52f678de96abf6dedf33a02b6a497ec /src/video_core/shader_cache.cpp | |
parent | 6f931d49c74017fb66bf285dd060bc455ae05c85 (diff) |
code: dodge PAGE_SIZE #define
Some header files, specifically for OSX and Musl libc define PAGE_SIZE to be a number
This is great except in yuzu we're using PAGE_SIZE as a variable
Specific example
`static constexpr u64 PAGE_SIZE = u64(1) << PAGE_BITS;`
PAGE_SIZE PAGE_BITS PAGE_MASK are all similar variables.
Simply deleted the underscores, and then added YUZU_ prefix
Might be worth noting that there are multiple uses in different classes/namespaces
This list may not be exhaustive
Core::Memory 12 bits (4096)
QueryCacheBase 12 bits
ShaderCache 14 bits (16384)
TextureCache 20 bits (1048576, or 1MB)
Fixes #8779
Diffstat (limited to 'src/video_core/shader_cache.cpp')
-rw-r--r-- | src/video_core/shader_cache.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/video_core/shader_cache.cpp b/src/video_core/shader_cache.cpp index 4b1101f7c7..164e4ee0ef 100644 --- a/src/video_core/shader_cache.cpp +++ b/src/video_core/shader_cache.cpp @@ -123,8 +123,8 @@ void ShaderCache::Register(std::unique_ptr<ShaderInfo> data, VAddr addr, size_t const VAddr addr_end = addr + size; Entry* const entry = NewEntry(addr, addr_end, data.get()); - const u64 page_end = (addr_end + PAGE_SIZE - 1) >> PAGE_BITS; - for (u64 page = addr >> PAGE_BITS; page < page_end; ++page) { + const u64 page_end = (addr_end + YUZU_PAGESIZE - 1) >> YUZU_PAGEBITS; + for (u64 page = addr >> YUZU_PAGEBITS; page < page_end; ++page) { invalidation_cache[page].push_back(entry); } @@ -135,8 +135,8 @@ void ShaderCache::Register(std::unique_ptr<ShaderInfo> data, VAddr addr, size_t void ShaderCache::InvalidatePagesInRegion(VAddr addr, size_t size) { const VAddr addr_end = addr + size; - const u64 page_end = (addr_end + PAGE_SIZE - 1) >> PAGE_BITS; - for (u64 page = addr >> PAGE_BITS; page < page_end; ++page) { + const u64 page_end = (addr_end + YUZU_PAGESIZE - 1) >> YUZU_PAGEBITS; + for (u64 page = addr >> YUZU_PAGEBITS; page < page_end; ++page) { auto it = invalidation_cache.find(page); if (it == invalidation_cache.end()) { continue; @@ -189,8 +189,8 @@ void ShaderCache::InvalidatePageEntries(std::vector<Entry*>& entries, VAddr addr } void ShaderCache::RemoveEntryFromInvalidationCache(const Entry* entry) { - const u64 page_end = (entry->addr_end + PAGE_SIZE - 1) >> PAGE_BITS; - for (u64 page = entry->addr_start >> PAGE_BITS; page < page_end; ++page) { + const u64 page_end = (entry->addr_end + YUZU_PAGESIZE - 1) >> YUZU_PAGEBITS; + for (u64 page = entry->addr_start >> YUZU_PAGEBITS; page < page_end; ++page) { const auto entries_it = invalidation_cache.find(page); ASSERT(entries_it != invalidation_cache.end()); std::vector<Entry*>& entries = entries_it->second; |