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authorEmmanuel Gil Peyrot <linkmauve@linkmauve.fr>2016-09-21 00:21:23 +0900
committerEmmanuel Gil Peyrot <linkmauve@linkmauve.fr>2016-09-21 11:15:47 +0900
commitebdae19fd226104baec712b9da9939ff82ef3c3a (patch)
treee046c0f562fc4400480b2e3257f140e973a9ce6a /src/video_core/shader/shader.h
parent396a8d91a4423d9c793eeff0798d544613647511 (diff)
Remove empty newlines in #include blocks.
This makes clang-format useful on those. Also add a bunch of forgotten transitive includes, which otherwise prevented compilation.
Diffstat (limited to 'src/video_core/shader/shader.h')
-rw-r--r--src/video_core/shader/shader.h4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/video_core/shader/shader.h b/src/video_core/shader/shader.h
index 79c716b6e8..8858d67f8c 100644
--- a/src/video_core/shader/shader.h
+++ b/src/video_core/shader/shader.h
@@ -9,16 +9,12 @@
#include <memory>
#include <type_traits>
#include <vector>
-
#include <boost/container/static_vector.hpp>
-
#include <nihstro/shader_bytecode.h>
-
#include "common/assert.h"
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/vector_math.h"
-
#include "video_core/pica.h"
#include "video_core/pica_types.h"