diff options
author | Yuri Kunde Schlesner <yuriks@yuriks.net> | 2016-04-29 00:07:10 -0700 |
---|---|---|
committer | Yuri Kunde Schlesner <yuriks@yuriks.net> | 2016-04-29 00:07:10 -0700 |
commit | e3a8292495cf0fb4297be27c696649dc44e011f0 (patch) | |
tree | f188b106e2d1b39ed7a87972db9f942e15987375 /src/video_core/shader/shader.cpp | |
parent | 90501f20e6b91fcd2beaccf0b1a0174b189da09c (diff) |
Common: Remove section measurement from profiler (#1731)
This has been entirely superseded by MicroProfile. The rest of the code
can go when a simpler frametime/FPS meter is added to the GUI.
Diffstat (limited to 'src/video_core/shader/shader.cpp')
-rw-r--r-- | src/video_core/shader/shader.cpp | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/src/video_core/shader/shader.cpp b/src/video_core/shader/shader.cpp index 75301accdd..043e99190a 100644 --- a/src/video_core/shader/shader.cpp +++ b/src/video_core/shader/shader.cpp @@ -9,7 +9,6 @@ #include "common/hash.h" #include "common/microprofile.h" -#include "common/profiler.h" #include "video_core/debug_utils/debug_utils.h" #include "video_core/pica.h" @@ -57,13 +56,11 @@ void Shutdown() { #endif // ARCHITECTURE_x86_64 } -static Common::Profiling::TimingCategory shader_category("Vertex Shader"); MICROPROFILE_DEFINE(GPU_VertexShader, "GPU", "Vertex Shader", MP_RGB(50, 50, 240)); OutputVertex Run(UnitState<false>& state, const InputVertex& input, int num_attributes) { auto& config = g_state.regs.vs; - Common::Profiling::ScopeTimer timer(shader_category); MICROPROFILE_SCOPE(GPU_VertexShader); state.program_counter = config.main_offset; |