diff options
author | Yuri Kunde Schlesner <yuriks@yuriks.net> | 2016-12-16 23:21:26 -0800 |
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committer | Yuri Kunde Schlesner <yuriks@yuriks.net> | 2017-01-25 18:53:23 -0800 |
commit | dd4a1672a77830a53de61cf0554b34e9e17a2905 (patch) | |
tree | 63b1b64e3858aca34c0828dbd9fec6f5ebc1f887 /src/video_core/shader/shader.cpp | |
parent | bd82cffd0bf5d61eab8c7c856bcc284b1a77e33b (diff) |
VideoCore/Shader: Split shader uniform state and shader engine
Currently there's only a single dummy implementation, which will be
split in a following commit.
Diffstat (limited to 'src/video_core/shader/shader.cpp')
-rw-r--r-- | src/video_core/shader/shader.cpp | 44 |
1 files changed, 33 insertions, 11 deletions
diff --git a/src/video_core/shader/shader.cpp b/src/video_core/shader/shader.cpp index ae696533fb..d276a1221b 100644 --- a/src/video_core/shader/shader.cpp +++ b/src/video_core/shader/shader.cpp @@ -87,6 +87,17 @@ void UnitState::LoadInputVertex(const InputVertex& input, int num_attributes) { conditional_code[1] = false; } +class MergedShaderEngine : public ShaderEngine { +public: + void SetupBatch(const ShaderSetup* setup) override; + void Run(UnitState& state, unsigned int entry_point) const override; + DebugData<true> ProduceDebugInfo(const InputVertex& input, int num_attributes, + unsigned int entry_point) const override; + +private: + const ShaderSetup* setup = nullptr; +}; + #ifdef ARCHITECTURE_x86_64 static std::unordered_map<u64, std::unique_ptr<JitShader>> shader_map; static const JitShader* jit_shader; @@ -98,13 +109,17 @@ void ClearCache() { #endif // ARCHITECTURE_x86_64 } -void ShaderSetup::Setup() { +void MergedShaderEngine::SetupBatch(const ShaderSetup* setup_) { + setup = setup_; + if (setup == nullptr) + return; + #ifdef ARCHITECTURE_x86_64 if (VideoCore::g_shader_jit_enabled) { - u64 cache_key = - Common::ComputeHash64(&program_code, sizeof(program_code)) ^ - Common::ComputeHash64(&swizzle_data, sizeof(swizzle_data)); + u64 code_hash = Common::ComputeHash64(&setup->program_code, sizeof(setup->program_code)); + u64 swizzle_hash = Common::ComputeHash64(&setup->swizzle_data, sizeof(setup->swizzle_data)); + u64 cache_key = code_hash ^ swizzle_hash; auto iter = shader_map.find(cache_key); if (iter != shader_map.end()) { jit_shader = iter->second.get(); @@ -120,26 +135,28 @@ void ShaderSetup::Setup() { MICROPROFILE_DEFINE(GPU_Shader, "GPU", "Shader", MP_RGB(50, 50, 240)); -void ShaderSetup::Run(UnitState& state, unsigned int entry_point) const { +void MergedShaderEngine::Run(UnitState& state, unsigned int entry_point) const { + ASSERT(setup != nullptr); ASSERT(entry_point < 1024); MICROPROFILE_SCOPE(GPU_Shader); #ifdef ARCHITECTURE_x86_64 if (VideoCore::g_shader_jit_enabled) { - jit_shader->Run(*this, state, entry_point); + jit_shader->Run(*setup, state, entry_point); } else { DebugData<false> dummy_debug_data; - RunInterpreter(*this, state, dummy_debug_data, entry_point); + RunInterpreter(*setup, state, dummy_debug_data, entry_point); } #else DebugData<false> dummy_debug_data; - RunInterpreter(*this, state, dummy_debug_data, entry_point); + RunInterpreter(*setup, state, dummy_debug_data, entry_point); #endif // ARCHITECTURE_x86_64 } -DebugData<true> ShaderSetup::ProduceDebugInfo(const InputVertex& input, int num_attributes, - unsigned int entry_point) const { +DebugData<true> MergedShaderEngine::ProduceDebugInfo(const InputVertex& input, int num_attributes, + unsigned int entry_point) const { + ASSERT(setup != nullptr); ASSERT(entry_point < 1024); UnitState state; @@ -148,10 +165,15 @@ DebugData<true> ShaderSetup::ProduceDebugInfo(const InputVertex& input, int num_ // Setup input register table boost::fill(state.registers.input, Math::Vec4<float24>::AssignToAll(float24::Zero())); state.LoadInputVertex(input, num_attributes); - RunInterpreter(*this, state, debug_data, entry_point); + RunInterpreter(*setup, state, debug_data, entry_point); return debug_data; } +ShaderEngine* GetEngine() { + static MergedShaderEngine merged_engine; + return &merged_engine; +} + } // namespace Shader } // namespace Pica |