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authorReinUsesLisp <reinuseslisp@airmail.cc>2021-06-22 00:04:55 -0300
committerReinUsesLisp <reinuseslisp@airmail.cc>2021-06-22 00:04:57 -0300
commit4009ae1da2360f20721c93cd204eb64c7342eb53 (patch)
tree6bdd3084265212a096832f1e723c0c502f958f32 /src/video_core/rasterizer_interface.h
parent0485b8e84bacbf7fd56081822faca46114cbeb85 (diff)
bootmanager: Use std::stop_source for stopping emulation
Use its std::stop_token to abort shader cache loading. Using std::stop_token instead of std::atomic_bool allows the usage of other utilities like std::stop_callback.
Diffstat (limited to 'src/video_core/rasterizer_interface.h')
-rw-r--r--src/video_core/rasterizer_interface.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/video_core/rasterizer_interface.h b/src/video_core/rasterizer_interface.h
index f968b5b164..07939432f3 100644
--- a/src/video_core/rasterizer_interface.h
+++ b/src/video_core/rasterizer_interface.h
@@ -4,10 +4,10 @@
#pragma once
-#include <atomic>
#include <functional>
#include <optional>
#include <span>
+#include <stop_token>
#include "common/common_types.h"
#include "video_core/engines/fermi_2d.h"
#include "video_core/gpu.h"
@@ -123,7 +123,7 @@ public:
virtual void UpdatePagesCachedCount(VAddr addr, u64 size, int delta) {}
/// Initialize disk cached resources for the game being emulated
- virtual void LoadDiskResources(u64 title_id, const std::atomic_bool& stop_loading,
+ virtual void LoadDiskResources(u64 title_id, std::stop_token stop_loading,
const DiskResourceLoadCallback& callback) {}
/// Grant access to the Guest Driver Profile for recording/obtaining info on the guest driver.