diff options
author | Markus Wick <markus@selfnet.de> | 2021-04-07 13:57:49 +0200 |
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committer | Markus Wick <markus@selfnet.de> | 2021-04-07 22:38:52 +0200 |
commit | e6fb49fa4bb2864702abcefc14f6bb62eaba7a7e (patch) | |
tree | 6cad1f7c35b6f9c539fbb9ad0fa2a1359a543a97 /src/video_core/gpu_thread.h | |
parent | 5145133a604f626c05f832465ac22019b003c32a (diff) |
video_core/gpu_thread: Keep the write lock for allocating the fence.
Else the fence might get submited out-of-order into the queue, which makes testing them pointless.
Overhead should be tiny as the mutex is just moved from the queue to the writing code.
Diffstat (limited to 'src/video_core/gpu_thread.h')
-rw-r--r-- | src/video_core/gpu_thread.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/video_core/gpu_thread.h b/src/video_core/gpu_thread.h index d384164de2..cb901c22a8 100644 --- a/src/video_core/gpu_thread.h +++ b/src/video_core/gpu_thread.h @@ -101,7 +101,8 @@ struct CommandDataContainer { struct SynchState final { std::atomic_bool is_running{true}; - using CommandQueue = Common::MPSCQueue<CommandDataContainer>; + using CommandQueue = Common::SPSCQueue<CommandDataContainer>; + std::mutex write_lock; CommandQueue queue; u64 last_fence{}; std::atomic<u64> signaled_fence{}; |