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author | Fernando Sahmkow <fsahmkow27@gmail.com> | 2020-02-18 17:20:39 -0400 |
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committer | Fernando Sahmkow <fsahmkow27@gmail.com> | 2020-04-22 11:36:15 -0400 |
commit | b10db7e4a5f43414679b7969ea309b1829937a37 (patch) | |
tree | 5a2df21d974ee17488ee01960a823ae6f89d9edb /src/video_core/gpu_thread.cpp | |
parent | 4adfc9bb0870296b372dc96296436538d6aa6c32 (diff) |
FenceManager: Implement async buffer cache flushes on High settings
Diffstat (limited to 'src/video_core/gpu_thread.cpp')
-rw-r--r-- | src/video_core/gpu_thread.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/video_core/gpu_thread.cpp b/src/video_core/gpu_thread.cpp index 1c3ab2145d..3e2be00e9d 100644 --- a/src/video_core/gpu_thread.cpp +++ b/src/video_core/gpu_thread.cpp @@ -81,7 +81,7 @@ void ThreadManager::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) { } void ThreadManager::FlushRegion(VAddr addr, u64 size) { - if (!Settings::IsGPULevelExtreme()) { + if (!Settings::IsGPULevelHigh()) { return; } if (system.Renderer().Rasterizer().MustFlushRegion(addr, size)) { |